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Devious Piercings of the Divines - (Now with More UBE *Gasp*)


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Posted (edited)

Devious Piercings of the Divines - (Now with More UBE *Gasp*)

View File

Piercings of the Divines are now devious...

 

Piercings of the Divines - Devious

  • This will simply turn Piercings of the Divines into devious devices.
  • does not touch vanilla amulets

 


Piercings of the Divines - Devious Replacer

optional file that replaces the vanilla religious amulets with their devious piercing counterpart

  • Requires Piercings of the Divines - Devious File
  • Been playing for a while and so far no issues, if you see any however let me know.
  • Amulet names have been replaced with "Symbol of" to make it ambiguous and a bit more "immersive" if you find them on a male npc
  • includes a KID file to add Aroused keywords to vanilla replacers

 

 

Slot 51 Versions

  • Switches slot to use 51 which is what DD uses for nipple piercings
  • Includes fixed nifs for both 3BA and BHUNP (Must rebuild in bodyslide!)

 

Requires:

Piercings of the Divines

and

Devious Devices

 

Recommended:

OSL Keywords (KID) - Armor Mods Patch Hub: Adds aroused framework keywords via KID

 

 

Also, thanks to @dieer who made Devious Devices - Ayleid Piercings Patch from which this mod was inspired. def check it out if you haven't. :)


  • Submitter
  • Submitted
    02/14/2024
  • Category
  • Requirements
    https://www.nexusmods.com/skyrimspecialedition/mods/101112
  • Regular Edition Compatible
    No

 

Edited by Ondine.
match file description
  • 2 weeks later...
Posted
18 hours ago, ebbluminous said:

Just apply to minimal effort required to look at the original mod

srry didnt see the link

Posted
On 2/15/2024 at 6:05 PM, Nuascura said:

I'm reminded of the following mod that turns the amulets into collars:

https://www.nexusmods.com/skyrimspecialedition/mods/68921

 

If you're interested, these collars could be turned into DD versions. Although, like with your piercings, I'm unsure how such a mod would affect quests.

I just realized that I don't automatically follow the support thread when I upload mods. but yeah that isn't a bad idea, those are much better than the (imho) crazy oversized vanilla amulets too. I might look into that.

Posted

It's not clear which file does what. You mentioned that there is an optional file for the religious amulets, but both files are named virtually the same thing, one says "replacer" the other doesn't... but the whole mod is a replacer?

Posted (edited)
31 minutes ago, MysticDaedra said:

It's not clear which file does what. You mentioned that there is an optional file for the religious amulets, but both files are named virtually the same thing, one says "replacer" the other doesn't... but the whole mod is a replacer?

 

The non-replacer version only changes the piercings provided by the original mod and does not touch vanilla amulets, the original mod also does not touch the vanilla amulets. The replacer version replaces vanilla religious amulets with the devious piercings so you will find them in the game. hope that helps make it clearer!

 

 

edit: updated the description to hopefully make it clearer for others

Edited by Ondine.
Posted
5 hours ago, Talesien said:

This throws an error if you try to sell one of those piercings:

  Hide contents

error.jpg.8f18ab70003d31a50ddfd16f9665fc91.jpg

 

 

Hmmm, I'm not able to recreate this when I tried buying/selling them with both versions. can you share your load order and logs? also are you using the Replacer version?

Posted

Wont work with the slot 60 version, not sure if it would cause that error but it certainly would cause the piercings to not show on the body. That said I may work on an update with patched nifs moved to slot 51 to make it version independent and reduce confusion and bring it more in line with normal DD slots

  • 4 months later...
Posted
17 hours ago, Alenin said:

What does making them Devious actually do?  Does it just make them un-equippable or does it add some extra affect?

They follow normal devious piercing logic, so they lock on and to remove them you need a key or you can struggle.

  • 4 weeks later...
  • 3 weeks later...
Posted

Are you willing to add an option to make the piecing also vibrate like the soulgem piecing randomly or when you magic or when you run/use magic? 

  • 4 weeks later...
Posted
On 9/8/2024 at 12:06 PM, Soaryne said:

Are you willing to add an option to make the piecing also vibrate like the soulgem piecing randomly or when you magic or when you run/use magic? 

I think this would require learning how to script which is not something I am really skilled in, and unfortunately I dont have enough free time to learn. anyone else is free to take what I have done and run with the idea though

  • 7 months later...
Posted (edited)
On 8/21/2024 at 4:41 PM, Ondine. said:

Limited testing on the slot 51 version, but all should be working. if you see any issues let me know 🙂

I am running into an issue with the Slot 51 Replacer version; the piercings are invisible. They are working when using the default slot Replacer version.

 

Edit: Cancel that, user error.

Edited by SpectreHD
  • 4 weeks later...
Posted

What makes them invisible in game on npc also (I have slightly different body)?

I can see them in outfit studio (I am total n00b with it)!

I have 3 plugins load order

Piercings of Divines

Devious

Devious replacer slot 51

Posted
1 hour ago, REALnomad said:

What makes them invisible in game on npc also (I have slightly different body)?

I can see them in outfit studio (I am total n00b with it)!

I have 3 plugins load order

Piercings of Divines

Devious

Devious replacer slot 51

did you build them in bodyslide? if you don't build the slot 51 version specifically in BS they wont be visible in game because the nif slot doesn't match the slot of the armor record in the esp

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