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EstrusBreederOVIeffect


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Posted

Hi, for some reason the armor work on the Nord, imperial, Breton race but not for the elf race it just make the body invisible is it a known issue ? I replaced it as the normal map as default and everything looks fine.

Posted (edited)
3 hours ago, ii_YESSIR_ii said:

Hi, for some reason the armor work on the Nord, imperial, Breton race but not for the elf race it just make the body invisible is it a known issue ? I replaced it as the normal map as default and everything looks fine.

Oh man, I tried hours to fix the invisible bug on my bosmer.... made a clean new mod list, char, by luck a breton, and it worked. I was so happy and thougt I am the king, but I am a total noob. And now I hear that it didn´t work because my char was an elf. LUL.

Would be realy cool if it could work on the other races, especially elfs, too. I realy like this mod. Its so immersive.

Edited by bratmax69
Posted
4 hours ago, bratmax69 said:

I tried hours

OK, convinced, added missing (Elb) races.

Did not test, because it's so time consuming to test all this shit.

So I really appreciate the feedback.

Posted
9 hours ago, Duncan Idaho said:

if there was an effect

This would better fit in EC itself. Like make comments for guards.

I just hook into this mod, do not change the original scripts. Would be more complex to do it via a hook in.

Posted
6 hours ago, Tlam99 said:

OK, convinced, added missing (Elb) races.

Did not test, because it's so time consuming to test all this shit.

So I really appreciate the feedback.

Thank you for the update it's working on the elf race now but the feet and the hands don't show up, im not really advanced in modding so if you could explain/fix this issue ?

Posted
4 hours ago, ii_YESSIR_ii said:

feet and the hands

fixed,

on this occasion another fix. Did not consider a fact, how the engine works for followers.

Posted
2 hours ago, Tlam99 said:

fixed,

on this occasion another fix. Did not consider a fact, how the engine works for followers.

Thank you very much,
I just have one more question it's about the z-fighting body texture. I saw that Nyxess had the same issue to be honest I don't really understood what he said about how he got it fixed (did he replaced his main "femalebody_1_msn"  with the modded one ?)  but for my part I tried to put my main body texture (Bijin) to 2k to 4k since you said that it might be the issue. however it does nothing, any idea ?

(It's 4k texture body in the screenshot)

Spoiler

image.thumb.jpeg.b2a64f41226ef9d468c95321cf649617.jpeg

 

Posted

I used a self made normal from my skin.

As both bodies remain equipped, I assume you need to build your own msn.

They must much, if placed so close together.

 

Posted (edited)
10 hours ago, ii_YESSIR_ii said:

any idea

if you want, upload your skin MSN, I make a new normal for you

 

(did he replaced his main "femalebody_1_msn"  with the modded one ?)

 

NO

the one in the mod

Edited by Tlam99
Posted (edited)
1 hour ago, Tlam99 said:

if you want, upload your skin MSN, I make a new normal for you

 

(did he replaced his main "femalebody_1_msn"  with the modded one ?)

 

NO

the one in the mod


I just tried to replaced the femalebody_1_msn in the mod with mine (the file under) find out there is no more z-fighting but no more shadow as well for the OVIeffect so we can barely see it.
 

femalebody_1_msn.dds

Edited by ii_YESSIR_ii
Posted (edited)

compressed version

 

(same size as your upload)

 

copy into         textures\actors\character\OviBody      of the mod

 

femalebody_1_msn.dds

Edited by Tlam99
Posted
14 hours ago, Tlam99 said:

if you want, upload your skin MSN, I make a new normal for you

 

(did he replaced his main "femalebody_1_msn"  with the modded one ?)

 

NO

the one in the mod

Hello, could you point us in the right direction to learn how to do this ourselves? Like a guide or something? You shouldn't have to make us all skin patches. Oh I'm using Bijin Skin and I used CAO to reduce this mods skin texture to 2k. Thanks

Posted
3 hours ago, The Warsmith said:

the right direction

Guide paint.net you find on the resources mentioned.

Gimp no idea

Photoshop , load your msn and the resources png's. Copy the resources as layers and merge down.

You need the dds tool as plugin for PS.

Posted

The source png need to be moved to the correct position.

They may appear shifted up.

Well I make it.

Posted

my motivation to upload

 

some statistics:

blue --> download

yellow -->views

green --> endorse

 

Spoiler

image.jpeg.ae92c51df80bc272178b522cd199a719.jpeg

 

Posted

Version 2.0 is said to be compatible with NPCs,

but it is not reflected on NPCs. Of course,

I used Body Slide to create the body specified in the explanation.

The NPC is confirmed as vanilla Lydia.

It didn't work with versions 2.0 and 2.1.

I use NFF for follower management. Wouldn't that be a problem?

Player was reflected correctly.

Posted (edited)
1 hour ago, xlock44 said:

vanilla Lydia

What means vanilla Lydia. Vanilla body ?

Did you replace the vanilla body only for the pc ?

 

Slot 40 (tail must be not equipped. If nff manages clothing, it can prevent the equip.

Lots of possibilities, need more info.

 

Btw, how long did you wait ?

The 1. equip event starts ca 10 min after animation end for npc. This to avoid issues with the animation.

It's more critical for npc

Edited by Tlam99

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