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eTIRUe Games (Vampire Mansion, Abyss School, The Last Saintess)


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Posted
On 12/8/2024 at 2:14 AM, YASGO23 said:

Are there plans to make mods for "Ruined Nurse" and
"Abyss School" Saeyoung and Siren?

There is yeah but no ETA.

 

32 minutes ago, nandio24 said:

where link mod abyss school 

 

Patreon.

  • 2 weeks later...
  • 1 month later...
Posted
4 hours ago, MarieElinRose said:

I made Marie Rose mod for Abyss School.

 

Both Yoohee and Seyoung.

 

I don't have time to test the full play through and side story unfortunately.

 

Can someone test these and let me know if these work well?

 

Thank you.

Marie.png

Marie Rose Nude over Yoohee.zip 21.12 MB · 4 downloads Marie Rose Nude over Seyoung.zip 21.09 MB · 5 downloads

Won't get a chance to try it til later, but will happily report back when I do. I haven't finished the main game, so you may get (much) quicker reports elsewhere on the Seyoung replacer. Thanks anyway, looks great from the screenshot.

Posted
4 hours ago, MarieElinRose said:

アビススクール用のマリーローズMODを作りました。

 

ユヒもセヨンも。

 

残念ながら、完全なプレイとサイドストーリーをテストする時間がありません。

 

誰かこれをテストして、うまく動作するかどうか教えてください。

 

ありがとう。

マリー.png

マリー・ローズ ヌード オーバー ユヒ.zip 21.12MB · 4 ダウンロード マリー・ローズ ヌード オーバー セヨン.zip 21.09MB · 5 ダウンロード

 

Thank you for sharing an interesting mod!
It would be interesting if the enemy characters in other mods by the same creator, "Crawling Lab," "Ruined Nurse," and "Dark Siren," were changed to Marie!

Posted (edited)
21 hours ago, MarieElinRose said:

I made Marie Rose mod for Abyss School.

 

Both Yoohee and Seyoung.

 

I don't have time to test the full play through and side story unfortunately.

 

Can someone test these and let me know if these work well?

 

Thank you.

Marie.png

Marie Rose Nude over Yoohee.zip 21.12 MB · 8 downloads Marie Rose Nude over Seyoung.zip 21.09 MB · 11 downloads

Yoohee looks to work great in general gameplay. 

A couple of minor points/suggestions: 

 

Hair transparency needs to be set, at the moment the pigtails and all edges look a little blocky.

 

When killed by a zombie the blood texture makes a solid red over her legs up to mid thigh like red latex stockings, which looks... unusual. 

 

Other than that she looks great, nice model, nice textures, cute butt and I was pleasantly surprised to see jiggles too, great job. (Be greater still with a little butt jiggle too, but she's cool as-is!) 

Many thanks!

Edited by siframe
Posted

Would someone be willing to make a nude mod about Seyoung?? There's a nude mod about Yoohee, but there's no nude mod about Seyoung, so it's a bit unfortunate and frustrating at the moment.

98215438b87e4eb9f01623130010a9262a28064bfe4f16d17f9bbd4c506c62d6.jpg

Posted
On 1/2/2024 at 1:52 PM, FrancisLouis said:

Starting off, the mod I made for Vampire Mansion is out Here. I also released a mod for Abyss School that has stocking support, which is out in the usual place.

 

https://store.steampowered.com/app/2473710/Abyss_School/

 

1.png.544b1bc349af9b7da45a751f24892546.png

 

 

 

On 2/24/2025 at 6:57 PM, siframe said:

Yoohee looks to work great in general gameplay. 

A couple of minor points/suggestions: 

 

Hair transparency needs to be set, at the moment the pigtails and all edges look a little blocky.

 

When killed by a zombie the blood texture makes a solid red over her legs up to mid thigh like red latex stockings, which looks... unusual. 

 

Other than that she looks great, nice model, nice textures, cute butt and I was pleasantly surprised to see jiggles too, great job. (Be greater still with a little butt jiggle too, but she's cool as-is!) 

Many thanks!

 

 

 

20250303110852_1.thumb.jpg.d1e05a8fb85135786d3bf24828b39d60.jpg

 

Thank you for your feedback. Here are what I found.

 

 

1. Hair

 

I tried to do something about hair material/lighting. Unfortunately, adding transparency or changing material setting make the hair look worse. So the hair didn't change at all.

 

However, I did some experiments on hair physics, and I was able to significantly improve hair physics. There are many changes I made, but I think these options are the most important.

 

Smooth Transition From Skin to Cloth On

Density 0.8

Collision thickness 1.5
Friction Coefficient 0.8
Self Collisions On
Self Collision Thickness 0.01
Self Collision Friction 0

Iteration Count 100

Max Iteration Count 10 (performance), 60 (quality)

 

 

2. Blood Texture when dying

 

I think this is related to Yoohee's stocking. I don't think I can do anything about it. Unequipping stocking should fix the issue.

 

 

3. Butt Physics

 

I can't figure out how to add butt physics to this game. Normally, I just need to weight paint the butt and add spring controllers in Unreal Engine. But even when I do that, it doesn't work in game. Which is weird because physics works well in Unreal Engine.

 

I think FrancisLouis mod has butt physics, so there should be a way to enable it, but I can't figure it out.

 

 

 

Anyway, here are some new versions you can test.

 

I made performance version and quality version for hair physics. If you experience issue like framedrop, use performance version.

 

If everything looks good, I will upload this mod to modding websites.

Marie Rose over Yoohee (Quality).zip Marie Rose over Yoohee (Performance).zip Marie Rose over Seyoung (Quality).zip Marie Rose over Seyoung (Performance).zip

  • 3 weeks later...
Posted
On 3/22/2025 at 9:38 AM, YASGO23 said:

It seems that the modder has finally made a mod for Seyoung.
I'd be willing to pay if he also makes mods for Siren(Viavi) and the FF7 Rebirth commander.

 

Siren(Viavi) and commander from FF7 Rebirth?

 

r2xncv6xfbpc1.thumb.jpeg.83e1efde511242c00a5e04ef80b4af46.jpeg

 

I assume the commander is this lady, but who is Siren(Viavi)? Where is she from?

  • 3 weeks later...
  • 1 month later...
  • 2 months later...
  • 1 month later...
Posted

Sorry for describe in Japanese,
Reason is I've asked to Japanese User.

 

 

On 4/22/2025 at 11:09 AM, ALALALFA said:

I also created a mod for Vampire Mansion. Please follow the link here.

 

https://docs.google.com/spreadsheets/d/128Ajc5FQLerYFlPfejmmswVZj8VZE_kh5ayIUK-0Wo4/edit?usp=sharing

 

はじめまして。

今 私の方でTryしていることがありまして。
Ruined Nurseにて、ALALALFA様が以前下記に投稿されたModのようにAnimationを付けたいと考えています。
https://www.nexusmods.com/ruinednurse/mods/1
かなり以前に作成されたMODかと思われますので、
お手すきのさいに、もしよければヒントをいただければ幸いです…

 

・前提
1.上記のFalling Pose Modが適切に動くように
過去バージョンの倒したNurseがゲーム上に残り続けるバージョンまでロールバックしています。


2.Lovers Labでの他のゲームmoddingの記述を参考に以下は成功しています。
・FModelでの各アセットの出力
・Blenderでの調整とFBX エクスポート
・UEでエクスポートしたFBXを読み込んでの、各マテリアルインスタンスなどの命名参照設定の付与
・retocによるpak化
・Nurseの服装のBlenderによる調整による服装変更Mod作成とゲームでの動作の確認

 


・今 発生しているALALALFA様にご相談したい課題です。
 Fmodelで、RuinedNurse/Content/Developers/gamza/Actor/Nurse/Nurse_Skeletonをpskxなどでexport後、
 Blenderにimport、適当なNurseの各パーツのMeshをつけて、FBXエクスポートし、
 UEに読み込み後、該当スケルトンにUE側でポーズを付けて、既存のAnimationを上書きする形でMOD化したところ、
 UE上では正常に見えるのですが、ゲーム内に正常に反映されず、
 一部正常に反映されているボーンはありますが、指定のボーンが動かなかったり
 別のボーンが動いているように見えます。

  違和感を感じた点としては、MOD化したSkeletonをFmodelで読んでも元からゲームに存在するNurse_Skeletonに比べ
  "FinalNameToIndexMap"の順番が違うように見えます。
 これはそもそもNurse_SkeletonのFBXインポートのやり方がまずいのでしょうか?

 

  それとも、そもそもAnimationの変更のやり方において筋が悪いというか、
 別の部分を触る必要(blenderでの作業やUEでの作業)があるのでしょうか。

 

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