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Any chance to have functional (working) OCBP at low FPS (around 35)?


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Posted
Hi, I want to ask is any chance to have functional (working) OCBP at low FPS (around 35)?
 
Because it doesn't work properly at 35 FPS. Breasts bounce randomly, or are strongly pulled by gravity (are droopy).
I know this problem has been around for a long time, but maybe someone found a solution?
 
Alternatively, do you have any other solution how to have working bouncing breasts at low FPS?
 
Thanks
Posted
36 minutes ago, poblivion said:

That's not the answer I was looking for.

I know that is not the answer you are looking for, but it does not make it any less valid.

 

If a top nothc OCBP for low end systems could be done, it would of been done already. Sometimes you have to accept that you need to upgrade to get better results cause the existing kit you have simply can't do it.

Posted

I made a little progress.

I found this description: https://www.nexusmods.com/fallout4/articles/2254 and if I change the value of maxoffsetX,Y,Z from 20.0 to 10.0

It starts working stable - no random movements, no excessive gravity. Movement of breast and butt is limited, but something is better than nothing.

Maybe if the preset was tweaked by someone experienced, it could work much better.

 

maxoffsetX=10.0    
maxoffsetY=10.0
maxoffsetZ=10.0

Posted
3 hours ago, ebbluminous said:

I know that is not the answer you are looking for, but it does not make it any less valid.

 

If a top nothc OCBP for low end systems could be done, it would of been done already. Sometimes you have to accept that you need to upgrade to get better results cause the existing kit you have simply can't do it.

 

I can't completely agree, I think that nowadays almost everyone has a sufficiently powerful computer at their disposal. So coming up with OCBP for low end PCs is no longer a priority like it was a few years ago.

Posted
10 hours ago, poblivion said:

I made a little progress.

I found this description: https://www.nexusmods.com/fallout4/articles/2254 and if I change the value of maxoffsetX,Y,Z from 20.0 to 10.0

It starts working stable - no random movements, no excessive gravity. Movement of breast and butt is limited, but something is better than nothing.

Maybe if the preset was tweaked by someone experienced, it could work much better.

 

maxoffsetX=10.0    
maxoffsetY=10.0
maxoffsetZ=10.0

 

For a long time I was playing Fallout 4 in 4k resolution all-ultra with an Nvidia 1080 Ti graphics card. It had the bouncing you mentioned, and the issue isn't really the frame rate but the lag when the system pauses and then catches up.

 

It's not really accurate to say 35 FPS is the issue because if you had a stable 35 FPS it would be fine. But if you have 35 FPS sometimes dropping and catching up, that's when you get the random bounces.

 

I upgraded to an Nvidia 3080 around a year ago and don't have the issue anymore, but at the time I was able to minimize the drooping and sag issues by increasing the gravity adjustment in the ocbpc.ini file.

 

Go to data\f4se\plugins\ocbp.ini and play around with increasing every value which has "GravityCorrection" at first by 25% or so. You'll need to test in game each change, but don't go haywire. Do a couple of points at a time (such as 6 to 8, etc.) because the goal is to find what works for  your hardware, not what works for the whole world.

 

So if a value is 6, try 8. If it's 8, try 10, etc.

 

You'll still have problems until you upgrade your hardware, but I found that this helps a LOT.

 

When you get the new hardware you'll need to go back to the original values, so make sure you backup what you change, or re-install when the time comes.

 

FYI, values which are "soft" are always going to sag a LOT even with good hardware. So start with natural or firm settings and tweak from there.

Posted

Post Script: Here's an example of something I filmed at 4k resolution all-ultra with an Nvidia 1080 Ti graphics card. The stuttering is still there, but the gravity adjustment helps a LOT for the sag issues and mitigating the bounce severity. You still need to upgrade your graphics card when you can, but until you can do that the gravity adjustment should help you enjoy your Fallout 4 just fine :)

 

 

 

Posted

Post Post Script: For comparison, here's one filmed with a 3080 instead of a 1080 graphics card. Both were filmed at 4k resolution, though my film editor reduces it to 1080p which is better for online sharing anyway. You can see the stuttering goes away not with ini file tweaks but only with better hardware. This said, ini file tweaks are essential for low end hardware :)

 

 

 

Posted
1 hour ago, Karna5 said:

 

For a long time I was playing Fallout 4 in 4k resolution all-ultra with an Nvidia 1080 Ti graphics card. It had the bouncing you mentioned, and the issue isn't really the frame rate but the lag when the system pauses and then catches up.

 

It's not really accurate to say 35 FPS is the issue because if you had a stable 35 FPS it would be fine. But if you have 35 FPS sometimes dropping and catching up, that's when you get the random bounces.

 

I upgraded to an Nvidia 3080 around a year ago and don't have the issue anymore, but at the time I was able to minimize the drooping and sag issues by increasing the gravity adjustment in the ocbpc.ini file.

 

Go to data\f4se\plugins\ocbp.ini and play around with increasing every value which has "GravityCorrection" at first by 25% or so. You'll need to test in game each change, but don't go haywire. Do a couple of points at a time (such as 6 to 8, etc.) because the goal is to find what works for  your hardware, not what works for the whole world.

 

So if a value is 6, try 8. If it's 8, try 10, etc.

 

You'll still have problems until you upgrade your hardware, but I found that this helps a LOT.

 

When you get the new hardware you'll need to go back to the original values, so make sure you backup what you change, or re-install when the time comes.

 

FYI, values which are "soft" are always going to sag a LOT even with good hardware. So start with natural or firm settings and tweak from there.

Your method is miraculously effective.?

My character will no longer bounce like being secretly harassed by a transparent person on her breasts.

Unless I let the characters move on their own.

I+10 for each GravityCorrection.

Posted

+12 for me is not working - should I try to go further?

Posted (edited)
24 minutes ago, deff_lv said:

+12 for me is not working - should I try to go further?

I don't think so. You might have something else going on. Make sure you're starting with natural or firm (not soft). Remember, you won't have perfect stability with a weak graphics card. That only comes with one strong enough to have a perfectly stable frame rate.

If a range of +2 to +10 doesn't get you to where you can enjoy the game, step back and try to find a way to stabilize your frame rate (fewer loose file mods in your game and fewer things which lag your game while it loads textures).

 

p.s. Also remember that post processing applications like ENBs will use up performance. If you're using an ENB consider instead using something which has no performance overhead.

I don't use ENBs.  I do use some mods I made myself (on Nexus) to adjust how the game looks, and they have no performance hit because they're simply image space adapters using the game engine itself.

 

p.s. Also, if you're playing at higher than 1080p resolution, remember that dropping the resolution to 1080p will stress your graphics card less and should also help. Your goal should be stability, not frame rate. Ini tweaks will only lessen the problem, but getting it to where your graphics card can handle your settings is still the best solution.

 

 

Edited by Karna5
Posted
3 minutes ago, Karna5 said:

I don't think so. You might have something else going on. Make sure you're starting with natural or firm (not soft). Remember, you won't have perfect stability with a weak graphics card. That only comes with one strong enough to have a perfectly stable frame rate.

If a range of +2 to +10 doesn't get you to where you can enjoy the game, step back and try to find a way to stabilize your frame rate (fewer loose file mods in your game and fewer things which lag your game while it loads textures).

 

p.s. Also remember that post processing applications like ENBs will use up performance. If you're using an ENB consider instead using something which has no performance overhead.

I don't use ENBs.  I do use some mods I made myself (on Nexus) to adjust how the game looks, and they have no performance hit because they're simply image space adapters using the game engine itself.

 

My problem is low-midrange gpu. With ENB + NAC X + landscape overhaul fps is about 30-40. I tried OCBP + MTM preset only with necessary mods in new game - everything bounced.  Hoped, that maybe this will fix :D I better forget about breast physics until I'll upgrade my gpu :D

Posted (edited)
9 hours ago, Karna5 said:

 

For a long time I was playing Fallout 4 in 4k resolution all-ultra with an Nvidia 1080 Ti graphics card. It had the bouncing you mentioned, and the issue isn't really the frame rate but the lag when the system pauses and then catches up.

 

It's not really accurate to say 35 FPS is the issue because if you had a stable 35 FPS it would be fine. But if you have 35 FPS sometimes dropping and catching up, that's when you get the random bounces.

 

I upgraded to an Nvidia 3080 around a year ago and don't have the issue anymore, but at the time I was able to minimize the drooping and sag issues by increasing the gravity adjustment in the ocbpc.ini file.

 

Go to data\f4se\plugins\ocbp.ini and play around with increasing every value which has "GravityCorrection" at first by 25% or so. You'll need to test in game each change, but don't go haywire. Do a couple of points at a time (such as 6 to 8, etc.) because the goal is to find what works for  your hardware, not what works for the whole world.

 

So if a value is 6, try 8. If it's 8, try 10, etc.

 

You'll still have problems until you upgrade your hardware, but I found that this helps a LOT.

 

When you get the new hardware you'll need to go back to the original values, so make sure you backup what you change, or re-install when the time comes.

 

FYI, values which are "soft" are always going to sag a LOT even with good hardware. So start with natural or firm settings and tweak from there.

 

Unfortunately it doesn't work for me. I tried adding 2 at a time, but even +10 didn't help in the end.

 

PS: I only use ENBoost. I bought a used laptop with an Nvidia GTX 950 so hopefully this will help. Currently my graphics card is VEGA 11.

Edited by poblivion
Posted

At this point I can't offer more than sympathy, but I do have sympathy because as I said I played for years with an underpowered graphics card. My current PC is more than 7 years old, but I did upgrade the graphics card eventually, and that made a big difference.

 

I'd like to emphasize, though, what I was saying about stability and that the issue isn't really frame rate but the dropping and recovering of frame rate.

 

As proof I'll point to my video above which I made with an Nvidia 3080 graphics card (easily strong enough for anything modded Fallout 4 can throw at it graphically). Did you notice at the end of the film where the tongue just touches the breast, the breast jumps? I took a screen shot at that exact moment, and that stuttered my PC while it created the screen shot file, and the breast jumped.

 

It looks good and appropriate for the film and is why I used it, but it wasn't an animation that did that, and it wasn't OCBPC. It was a brief drop of frame rate and the recovery of it.

 

It doesn't matter if you have 29 frames a second or 300 frames a second. If the frame rate drops, when it catches up you will get the bounce.

 

The ini file can make the bounce and sag less severe, and people with weak graphics card should adjust the gravity correction if for no other reason than to minimize the sag and make the bouncing less dramatic. But I say it again, the bounce will still be there if the graphics card is pushed beyond its limits.

 

If the ini file isn't enough for some people, you've got to try to figure out how to adjust your graphical settings to something your card can actually handle until you can upgrade your card.

 

You do have my sympathy, though. I mean that.

Posted
On 12/18/2023 at 7:41 PM, Karna5 said:

At this point I can't offer more than sympathy, but I do have sympathy because as I said I played for years with an underpowered graphics card. My current PC is more than 7 years old, but I did upgrade the graphics card eventually, and that made a big difference.

 

I'd like to emphasize, though, what I was saying about stability and that the issue isn't really frame rate but the dropping and recovering of frame rate.

 

As proof I'll point to my video above which I made with an Nvidia 3080 graphics card (easily strong enough for anything modded Fallout 4 can throw at it graphically). Did you notice at the end of the film where the tongue just touches the breast, the breast jumps? I took a screen shot at that exact moment, and that stuttered my PC while it created the screen shot file, and the breast jumped.

 

It looks good and appropriate for the film and is why I used it, but it wasn't an animation that did that, and it wasn't OCBPC. It was a brief drop of frame rate and the recovery of it.

 

It doesn't matter if you have 29 frames a second or 300 frames a second. If the frame rate drops, when it catches up you will get the bounce.

 

The ini file can make the bounce and sag less severe, and people with weak graphics card should adjust the gravity correction if for no other reason than to minimize the sag and make the bouncing less dramatic. But I say it again, the bounce will still be there if the graphics card is pushed beyond its limits.

 

If the ini file isn't enough for some people, you've got to try to figure out how to adjust your graphical settings to something your card can actually handle until you can upgrade your card.

 

You do have my sympathy, though. I mean that.

 

 

 

I have this crazy idea. If unstable FPS is causing the problems, then perhaps setting a limit would help. I mean set the limit to 25 FPS for example. Because 25 FPS is usable and I usually don't go below 25 FPS. That might solve the problem, the question is where to set this limit. I think it would perhaps be possible in some ini file.

Posted (edited)
15 hours ago, poblivion said:

the question is where to set this limit. I think it would perhaps be possible in some ini file.

I played for years with FPS capped at 29 by turning on VSync (because I had monitor only capable of 29 refresh rate at 4k resolution). I have a better monitor and graphics card now, however, so no longer use VSync.

 

This said, it didn't really help, probably because I was dropping below 29 from time to time.

 

Edited by Karna5

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