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Posted

Gonna toss out a checkup on any developments still in progress or seeing if this is a project that's gone cold. Do want to give special attention to popVGA since your idea seem to be one that will end in the highest quality end result

  • 3 weeks later...
Posted (edited)
On 6/5/2024 at 5:13 AM, Certifiedchickentendy said:

Gonna toss out a checkup on any developments still in progress or seeing if this is a project that's gone cold. Do want to give special attention to popVGA since your idea seem to be one that will end in the highest quality end result

 

It's good to know that someone is waiting, sorry for the delay, I was very busy and learning Blender was not as easy as I imagined, and Unity is very easy to use.
 

 I'm currently finishing modeling the protagonist and creating some animations for her, I wanted to know what first monster you want to have in the game to fuck the character.

 

I think I'll create somewhere to post updates more constantly.

Captura de tela 2024-06-21 213928.png

Edited by popVGA
Posted
7 hours ago, popVGA said:

 

It's good to know that someone is waiting, sorry for the delay, I was very busy and learning Blender was not as easy as I imagined, and Unity is very easy to use.
 

 I'm currently finishing modeling the protagonist and creating some animations for her, I wanted to know what first monster you want to have in the game to fuck the character.

 

I think I'll create somewhere to post updates more constantly.

Captura de tela 2024-06-21 213928.png

bracken

Posted
16 hours ago, popVGA said:

 

It's good to know that someone is waiting, sorry for the delay, I was very busy and learning Blender was not as easy as I imagined, and Unity is very easy to use.
 

 I'm currently finishing modeling the protagonist and creating some animations for her, I wanted to know what first monster you want to have in the game to fuck the character.

 

I think I'll create somewhere to post updates more constantly.

Captura de tela 2024-06-21 213928.png

I would put my vote to bracken or hoarding bug. Bracken is an easy start with it being the most humanoid and hoarding bug is a personal choice with how their nature lines up well with some of my kinks.

Posted
On 6/21/2024 at 6:16 PM, popVGA said:

 

It's good to know that someone is waiting, sorry for the delay, I was very busy and learning Blender was not as easy as I imagined, and Unity is very easy to use.
 

 I'm currently finishing modeling the protagonist and creating some animations for her, I wanted to know what first monster you want to have in the game to fuck the character.

 

I think I'll create somewhere to post updates more constantly.

Captura de tela 2024-06-21 213928.png


Thanks for the update. Hopefully in the future someone will come on and help you with modeling.

Bracken would make the most sense to make first as it'd make sex animations with it a bit easier.

  • 2 weeks later...
Posted

I want to say there is a new enemy that can drag you using its tongue but until someone figures out how to get custom animations in and some kind of framework Im not getting my hopes up

  • 1 month later...
Posted

Hey guys, about the entire game-recoding gobbledygook.

I am planning to be that madlad who's PROBABLY going to make a mod (yes, a mod, not a standalone game).

I have a whole script written, such as the male/female variants of enemies, ship upgrading, moon with a house that can be upgraded too, bla bla bla.

Now, it is going to take like, a year or more due to me working alone, and you know, me not being GREAT at models, animations, scripting with C#, and overall organisation so the whole game doesn't get bricked.

Now, @popVGA is already doing things, which I fully understand, but my project is going to be more vanilla-ish, with some monsters not being included, due to well, the script.

Here's the entire script if you wish to read it.

Spoiler

A mod, creating many mechanics.
A menu when user goes into the main menu: {title,subtitle,description,2 buttons}
# Lethal Cumpany
### A very.. sexual LC mod.
You installed a mod called "Lethal Cumpany". This mod should **NOT** be viewed or even installed by anyone **UNDER 18**. If you do not meet this age requirement, or do not wish to see any scenes of sexual interaction/intercourse, please uninstall it by deleting it from your mods list.

{next page, same title and subtitle.}

This mod changes almost all aspects of Lethal Company, such and instant death.
If you have any other mods active that:
Change or add mechanics,
Change or add enemies,
Or overall any mods that conflict with this one,
Please disable either this or those other mods.

{next page, same title and subtitle.}

**Now, enough of those precautions, please select YOUR gender to continue**.
*Do note, by selecting any of these options or continuing overall, you agree that you can and want to see what this mod offers.*

Female / Male (buttons)

server list is to be removed, invite only lobbies.

mod also features an oxygen system, where every in-game hour or 30 seconds, one bar out of 12 depletes.

If you get captured by any monsters, excluding the snare flea, every in-game hour or 30 seconds will deplete 2.5 oxygen bars out of 12.
Your suit (specifically your crotch) are going to be torn/damaged, your helmet cracked.

During high risk situations, the same thing happens as if you were caught, except it is 1.5 bars out of 12. (And your suit and helmet aren't going to be broken.)

Oxygen can be replenished by interacting with the oxygen tank, that has 32 bars. That oxygen tank will refill when the ship isn't in a planet.

Oxygen mechanic disables when in 71-Gordion (The Company Building.)

Getting caught by the company monster on Gordion is the same as by an example flowerman, you just get put back out with torn crotch and cracked helmet. (And half your HP depleted.)

The masked enemies are friendly however, only difference being they are more likely to attract other monsters. You can also talk with them, which you can also get to smash them if you talk enough.
They **CAN** help you carry loot if you tame them.

Hoarding bugs attack only if the player is male. (Can't think of them attacking women due to obvious reasons.)

The players can only die by either:
Turrets.
Mines.
Fall damage.
**Oxygen depletion**.

Hydrogere/Goo cannot kill unless with combination of a snare flea.

The ship can be upgraded to have individual rooms or other cosmetic stuff.

The shop will also have new ship items:
Bed
Bedside drawer
Lamp
Couch
Elite bed (that will have covers, and overall better than a normal bed.)

You will also be able to give tamed masked enemies a bed, aka being able to buy more things (them only being ones stated above) than just one. This applies to modded items only.

On day 10 and up, there will be a planet for sale, costing 9000. This planet will stay forever until you fail the game or start a new save file.
That planet will have a house (already having an entrance, living room and a single bedroom), which you can later buy rooms (and buy furniture for.)

You can also have masked live there. 4 masked maximum.

If the player is solo, only gender opposite enemies will spawn. (Example: player is male, meaning only female enemies will spawn.)
Enemies that can kill (example: flowerman), will release the player after 2 in-game hours or 1 minute real life. This sequence can be skipped. (Solo special, multiplayer cannot.)

The player gender can be changed in settings.
> **There will be no gay/lesbian versions.**

In multiplayer, if at least 2 players are male and female, the monsters will spawn in variants.
For example, male bracken will avoid male players if possible, taking other paths to find a female player.
Female brackens will avoid female players if possible, taking other paths to find a male player.

Enemy variants and their changed ai:
(Any enemies NOT mentioned are going to be normal, just attacking or killing the players.)
Male enemies:
Masked - friendly.

Bracken - will take female players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured, the captured will see a Bracken's arm covering their mouth. The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - By lore, they haven't got rid of their legs, meaning they are more humanoid-ish. They will have a 60% chance to shove the female player and start the scene. The player will have a side-front view. This will continue until the capture's oxygen will be depleted. (Unless solo, or the thumper will get hit by anything. If the hit isn't lethal, he will run away.)

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The male slime is more greenish mint. It will take a female player if they stepped into it, remove their ability to walk or sprint, while still having a puddle form, it will make a dick, begging the scene. It isn't lethal, and will release the player in a half an hour in-game, or 15 seconds. Can be skipped in solo, unless there's a snare flea nearby. The snare flea will attach to the players head and crack their helmet. They will suffocate either way, even if the snare flea dies in the process. The goo will release the female player when they die (if snare flea is nearby.)

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dogs - Just have anatomy. If the player is female, it will shove the female player and the scene will start. Other players can distract the eyeless dog and it will lunge.

END OF MALE ENEMIES
Female enemies:

Bracken - will take male players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured (when the scene will be playing, nothing will be heard), the captured will see a Bracken's arm covering their mouth. (When being taken away.) The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - the female versions are almost the same, well, the roles are switched.
*(The thumper will attack players of its gender, for example female thumpers will attack female players. Vice-versa for the male thumpers, attacking male players.)*

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The female slime is more rose pink. It will take a female player if they stepped into it, remove their ability to walk or sprint. While still having a puddle form, it will tear the players suit crotch and the scene starts.
Same as the male one, half an hour in-game or 15 seconds real life. Same thing with the solo and the snare flea.

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dog - just instakills male players.

END OF FEMALE ENEMIES

More female/male enemy variants are probably to come.

Most enemies aren't added because reasons.
Ghost girl will **NEVER** be added. Because:
1. It is a literal "girl" (probably minor)
2. It is a **GHOST**, a non-physical one too.
And I don't care if she is like 100 thousand years old, I personally think she's just not.
Here are my reasons for most (other) enemies:
Barber: Pretty sure it is a statue.

Butler: It is a rotten meat imitation of a human. Also bees are controlling/inside (of) him.

Coil-head, Jester, Lasso-Man, Bunker Spider, Maneater, Spore Lizard and Nutcracker are obvious, aren't they?

 

Posted
On 9/1/2024 at 11:43 PM, raytay1455 said:

Hey guys, about the entire game-recoding gobbledygook.

I am planning to be that madlad who's PROBABLY going to make a mod (yes, a mod, not a standalone game).

I have a whole script written, such as the male/female variants of enemies, ship upgrading, moon with a house that can be upgraded too, bla bla bla.

Now, it is going to take like, a year or more due to me working alone, and you know, me not being GREAT at models, animations, scripting with C#, and overall organisation so the whole game doesn't get bricked.

Now, @popVGA is already doing things, which I fully understand, but my project is going to be more vanilla-ish, with some monsters not being included, due to well, the script.

Here's the entire script if you wish to read it.

  Hide contents

A mod, creating many mechanics.
A menu when user goes into the main menu: {title,subtitle,description,2 buttons}
# Lethal Cumpany
### A very.. sexual LC mod.
You installed a mod called "Lethal Cumpany". This mod should **NOT** be viewed or even installed by anyone **UNDER 18**. If you do not meet this age requirement, or do not wish to see any scenes of sexual interaction/intercourse, please uninstall it by deleting it from your mods list.

{next page, same title and subtitle.}

This mod changes almost all aspects of Lethal Company, such and instant death.
If you have any other mods active that:
Change or add mechanics,
Change or add enemies,
Or overall any mods that conflict with this one,
Please disable either this or those other mods.

{next page, same title and subtitle.}

**Now, enough of those precautions, please select YOUR gender to continue**.
*Do note, by selecting any of these options or continuing overall, you agree that you can and want to see what this mod offers.*

Female / Male (buttons)

server list is to be removed, invite only lobbies.

mod also features an oxygen system, where every in-game hour or 30 seconds, one bar out of 12 depletes.

If you get captured by any monsters, excluding the snare flea, every in-game hour or 30 seconds will deplete 2.5 oxygen bars out of 12.
Your suit (specifically your crotch) are going to be torn/damaged, your helmet cracked.

During high risk situations, the same thing happens as if you were caught, except it is 1.5 bars out of 12. (And your suit and helmet aren't going to be broken.)

Oxygen can be replenished by interacting with the oxygen tank, that has 32 bars. That oxygen tank will refill when the ship isn't in a planet.

Oxygen mechanic disables when in 71-Gordion (The Company Building.)

Getting caught by the company monster on Gordion is the same as by an example flowerman, you just get put back out with torn crotch and cracked helmet. (And half your HP depleted.)

The masked enemies are friendly however, only difference being they are more likely to attract other monsters. You can also talk with them, which you can also get to smash them if you talk enough.
They **CAN** help you carry loot if you tame them.

Hoarding bugs attack only if the player is male. (Can't think of them attacking women due to obvious reasons.)

The players can only die by either:
Turrets.
Mines.
Fall damage.
**Oxygen depletion**.

Hydrogere/Goo cannot kill unless with combination of a snare flea.

The ship can be upgraded to have individual rooms or other cosmetic stuff.

The shop will also have new ship items:
Bed
Bedside drawer
Lamp
Couch
Elite bed (that will have covers, and overall better than a normal bed.)

You will also be able to give tamed masked enemies a bed, aka being able to buy more things (them only being ones stated above) than just one. This applies to modded items only.

On day 10 and up, there will be a planet for sale, costing 9000. This planet will stay forever until you fail the game or start a new save file.
That planet will have a house (already having an entrance, living room and a single bedroom), which you can later buy rooms (and buy furniture for.)

You can also have masked live there. 4 masked maximum.

If the player is solo, only gender opposite enemies will spawn. (Example: player is male, meaning only female enemies will spawn.)
Enemies that can kill (example: flowerman), will release the player after 2 in-game hours or 1 minute real life. This sequence can be skipped. (Solo special, multiplayer cannot.)

The player gender can be changed in settings.
> **There will be no gay/lesbian versions.**

In multiplayer, if at least 2 players are male and female, the monsters will spawn in variants.
For example, male bracken will avoid male players if possible, taking other paths to find a female player.
Female brackens will avoid female players if possible, taking other paths to find a male player.

Enemy variants and their changed ai:
(Any enemies NOT mentioned are going to be normal, just attacking or killing the players.)
Male enemies:
Masked - friendly.

Bracken - will take female players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured, the captured will see a Bracken's arm covering their mouth. The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - By lore, they haven't got rid of their legs, meaning they are more humanoid-ish. They will have a 60% chance to shove the female player and start the scene. The player will have a side-front view. This will continue until the capture's oxygen will be depleted. (Unless solo, or the thumper will get hit by anything. If the hit isn't lethal, he will run away.)

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The male slime is more greenish mint. It will take a female player if they stepped into it, remove their ability to walk or sprint, while still having a puddle form, it will make a dick, begging the scene. It isn't lethal, and will release the player in a half an hour in-game, or 15 seconds. Can be skipped in solo, unless there's a snare flea nearby. The snare flea will attach to the players head and crack their helmet. They will suffocate either way, even if the snare flea dies in the process. The goo will release the female player when they die (if snare flea is nearby.)

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dogs - Just have anatomy. If the player is female, it will shove the female player and the scene will start. Other players can distract the eyeless dog and it will lunge.

END OF MALE ENEMIES
Female enemies:

Bracken - will take male players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured (when the scene will be playing, nothing will be heard), the captured will see a Bracken's arm covering their mouth. (When being taken away.) The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - the female versions are almost the same, well, the roles are switched.
*(The thumper will attack players of its gender, for example female thumpers will attack female players. Vice-versa for the male thumpers, attacking male players.)*

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The female slime is more rose pink. It will take a female player if they stepped into it, remove their ability to walk or sprint. While still having a puddle form, it will tear the players suit crotch and the scene starts.
Same as the male one, half an hour in-game or 15 seconds real life. Same thing with the solo and the snare flea.

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dog - just instakills male players.

END OF FEMALE ENEMIES

More female/male enemy variants are probably to come.

Most enemies aren't added because reasons.
Ghost girl will **NEVER** be added. Because:
1. It is a literal "girl" (probably minor)
2. It is a **GHOST**, a non-physical one too.
And I don't care if she is like 100 thousand years old, I personally think she's just not.
Here are my reasons for most (other) enemies:
Barber: Pretty sure it is a statue.

Butler: It is a rotten meat imitation of a human. Also bees are controlling/inside (of) him.

Coil-head, Jester, Lasso-Man, Bunker Spider, Maneater, Spore Lizard and Nutcracker are obvious, aren't they?

 

Cant wait for it to be released, although it would take a year like you said. I do hope you'd get some help on it though, like someone else doing modeling for you while you focus on programming. Hopefully you'll provide updates. Im just hoping having a true sex mod will be possible

Im disappointed that the RPGMaker developer seemingly stopped making updates on their game, as their last update was in April.

Posted
On 9/1/2024 at 8:43 PM, raytay1455 said:

Hey guys, about the entire game-recoding gobbledygook.

I am planning to be that madlad who's PROBABLY going to make a mod (yes, a mod, not a standalone game).

I have a whole script written, such as the male/female variants of enemies, ship upgrading, moon with a house that can be upgraded too, bla bla bla.

Now, it is going to take like, a year or more due to me working alone, and you know, me not being GREAT at models, animations, scripting with C#, and overall organisation so the whole game doesn't get bricked.

Now, @popVGA is already doing things, which I fully understand, but my project is going to be more vanilla-ish, with some monsters not being included, due to well, the script.

Here's the entire script if you wish to read it.

  Reveal hidden contents

A mod, creating many mechanics.
A menu when user goes into the main menu: {title,subtitle,description,2 buttons}
# Lethal Cumpany
### A very.. sexual LC mod.
You installed a mod called "Lethal Cumpany". This mod should **NOT** be viewed or even installed by anyone **UNDER 18**. If you do not meet this age requirement, or do not wish to see any scenes of sexual interaction/intercourse, please uninstall it by deleting it from your mods list.

{next page, same title and subtitle.}

This mod changes almost all aspects of Lethal Company, such and instant death.
If you have any other mods active that:
Change or add mechanics,
Change or add enemies,
Or overall any mods that conflict with this one,
Please disable either this or those other mods.

{next page, same title and subtitle.}

**Now, enough of those precautions, please select YOUR gender to continue**.
*Do note, by selecting any of these options or continuing overall, you agree that you can and want to see what this mod offers.*

Female / Male (buttons)

server list is to be removed, invite only lobbies.

mod also features an oxygen system, where every in-game hour or 30 seconds, one bar out of 12 depletes.

If you get captured by any monsters, excluding the snare flea, every in-game hour or 30 seconds will deplete 2.5 oxygen bars out of 12.
Your suit (specifically your crotch) are going to be torn/damaged, your helmet cracked.

During high risk situations, the same thing happens as if you were caught, except it is 1.5 bars out of 12. (And your suit and helmet aren't going to be broken.)

Oxygen can be replenished by interacting with the oxygen tank, that has 32 bars. That oxygen tank will refill when the ship isn't in a planet.

Oxygen mechanic disables when in 71-Gordion (The Company Building.)

Getting caught by the company monster on Gordion is the same as by an example flowerman, you just get put back out with torn crotch and cracked helmet. (And half your HP depleted.)

The masked enemies are friendly however, only difference being they are more likely to attract other monsters. You can also talk with them, which you can also get to smash them if you talk enough.
They **CAN** help you carry loot if you tame them.

Hoarding bugs attack only if the player is male. (Can't think of them attacking women due to obvious reasons.)

The players can only die by either:
Turrets.
Mines.
Fall damage.
**Oxygen depletion**.

Hydrogere/Goo cannot kill unless with combination of a snare flea.

The ship can be upgraded to have individual rooms or other cosmetic stuff.

The shop will also have new ship items:
Bed
Bedside drawer
Lamp
Couch
Elite bed (that will have covers, and overall better than a normal bed.)

You will also be able to give tamed masked enemies a bed, aka being able to buy more things (them only being ones stated above) than just one. This applies to modded items only.

On day 10 and up, there will be a planet for sale, costing 9000. This planet will stay forever until you fail the game or start a new save file.
That planet will have a house (already having an entrance, living room and a single bedroom), which you can later buy rooms (and buy furniture for.)

You can also have masked live there. 4 masked maximum.

If the player is solo, only gender opposite enemies will spawn. (Example: player is male, meaning only female enemies will spawn.)
Enemies that can kill (example: flowerman), will release the player after 2 in-game hours or 1 minute real life. This sequence can be skipped. (Solo special, multiplayer cannot.)

The player gender can be changed in settings.
> **There will be no gay/lesbian versions.**

In multiplayer, if at least 2 players are male and female, the monsters will spawn in variants.
For example, male bracken will avoid male players if possible, taking other paths to find a female player.
Female brackens will avoid female players if possible, taking other paths to find a male player.

Enemy variants and their changed ai:
(Any enemies NOT mentioned are going to be normal, just attacking or killing the players.)
Male enemies:
Masked - friendly.

Bracken - will take female players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured, the captured will see a Bracken's arm covering their mouth. The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - By lore, they haven't got rid of their legs, meaning they are more humanoid-ish. They will have a 60% chance to shove the female player and start the scene. The player will have a side-front view. This will continue until the capture's oxygen will be depleted. (Unless solo, or the thumper will get hit by anything. If the hit isn't lethal, he will run away.)

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The male slime is more greenish mint. It will take a female player if they stepped into it, remove their ability to walk or sprint, while still having a puddle form, it will make a dick, begging the scene. It isn't lethal, and will release the player in a half an hour in-game, or 15 seconds. Can be skipped in solo, unless there's a snare flea nearby. The snare flea will attach to the players head and crack their helmet. They will suffocate either way, even if the snare flea dies in the process. The goo will release the female player when they die (if snare flea is nearby.)

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dogs - Just have anatomy. If the player is female, it will shove the female player and the scene will start. Other players can distract the eyeless dog and it will lunge.

END OF MALE ENEMIES
Female enemies:

Bracken - will take male players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured (when the scene will be playing, nothing will be heard), the captured will see a Bracken's arm covering their mouth. (When being taken away.) The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - the female versions are almost the same, well, the roles are switched.
*(The thumper will attack players of its gender, for example female thumpers will attack female players. Vice-versa for the male thumpers, attacking male players.)*

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The female slime is more rose pink. It will take a female player if they stepped into it, remove their ability to walk or sprint. While still having a puddle form, it will tear the players suit crotch and the scene starts.
Same as the male one, half an hour in-game or 15 seconds real life. Same thing with the solo and the snare flea.

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dog - just instakills male players.

END OF FEMALE ENEMIES

More female/male enemy variants are probably to come.

Most enemies aren't added because reasons.
Ghost girl will **NEVER** be added. Because:
1. It is a literal "girl" (probably minor)
2. It is a **GHOST**, a non-physical one too.
And I don't care if she is like 100 thousand years old, I personally think she's just not.
Here are my reasons for most (other) enemies:
Barber: Pretty sure it is a statue.

Butler: It is a rotten meat imitation of a human. Also bees are controlling/inside (of) him.

Coil-head, Jester, Lasso-Man, Bunker Spider, Maneater, Spore Lizard and Nutcracker are obvious, aren't they?

 

I'm pretty hyped for this! However I do kinda have one request (feel free to deny since it's your project) I do love the ideas you have put forth, but I think that there should maybe be some kind of a ghost enemy, not of course the little girl cause nah ain't goin anywhere near that alleyway, screw pdfs and loli enthusiasts; but just the idea of this ghost woman, ghost man, or blanket ghost or spook robot styled enemy (oh phantom minecraft, literally any design you'd want) that when it gets to you, your character starts furiously finishing themselves to death around the other players unexpectedly, that just sounds so ridiculous and funny XD Like "Oh Crap Spookertron!!!" (starts cranking 90s on their junk and passes out instantly.)  

Posted
On 9/8/2024 at 9:40 PM, Mahep84 said:

I'm pretty hyped for this! However I do kinda have one request (feel free to deny since it's your project) I do love the ideas you have put forth, but I think that there should maybe be some kind of a ghost enemy, not of course the little girl cause nah ain't goin anywhere near that alleyway, screw pdfs and loli enthusiasts; but just the idea of this ghost woman, ghost man, or blanket ghost or spook robot styled enemy (oh phantom minecraft, literally any design you'd want) that when it gets to you, your character starts furiously finishing themselves to death around the other players unexpectedly, that just sounds so ridiculous and funny XD Like "Oh Crap Spookertron!!!" (starts cranking 90s on their junk and passes out instantly.)  

Hm, this is quite, a good idea to be honest. I am kind of focusing on the main vanilla monsters, but perhaps, I might add that. Thanks!

  • 1 month later...
Posted
On 10/11/2024 at 8:03 AM, tocomsono_124 said:

any update on the mod yet? or you gave up on doing it?

 

Honestly believing the guy who said they are making a porn mod only said they where. I have zero belief its going to be made

  • 3 weeks later...
Posted
On 9/1/2024 at 11:43 PM, raytay1455 said:

Hey guys, about the entire game-recoding gobbledygook.

I am planning to be that madlad who's PROBABLY going to make a mod (yes, a mod, not a standalone game).

I have a whole script written, such as the male/female variants of enemies, ship upgrading, moon with a house that can be upgraded too, bla bla bla.

Now, it is going to take like, a year or more due to me working alone, and you know, me not being GREAT at models, animations, scripting with C#, and overall organisation so the whole game doesn't get bricked.

Now, @popVGA is already doing things, which I fully understand, but my project is going to be more vanilla-ish, with some monsters not being included, due to well, the script.

Here's the entire script if you wish to read it.

  Hide contents

A mod, creating many mechanics.
A menu when user goes into the main menu: {title,subtitle,description,2 buttons}
# Lethal Cumpany
### A very.. sexual LC mod.
You installed a mod called "Lethal Cumpany". This mod should **NOT** be viewed or even installed by anyone **UNDER 18**. If you do not meet this age requirement, or do not wish to see any scenes of sexual interaction/intercourse, please uninstall it by deleting it from your mods list.

{next page, same title and subtitle.}

This mod changes almost all aspects of Lethal Company, such and instant death.
If you have any other mods active that:
Change or add mechanics,
Change or add enemies,
Or overall any mods that conflict with this one,
Please disable either this or those other mods.

{next page, same title and subtitle.}

**Now, enough of those precautions, please select YOUR gender to continue**.
*Do note, by selecting any of these options or continuing overall, you agree that you can and want to see what this mod offers.*

Female / Male (buttons)

server list is to be removed, invite only lobbies.

mod also features an oxygen system, where every in-game hour or 30 seconds, one bar out of 12 depletes.

If you get captured by any monsters, excluding the snare flea, every in-game hour or 30 seconds will deplete 2.5 oxygen bars out of 12.
Your suit (specifically your crotch) are going to be torn/damaged, your helmet cracked.

During high risk situations, the same thing happens as if you were caught, except it is 1.5 bars out of 12. (And your suit and helmet aren't going to be broken.)

Oxygen can be replenished by interacting with the oxygen tank, that has 32 bars. That oxygen tank will refill when the ship isn't in a planet.

Oxygen mechanic disables when in 71-Gordion (The Company Building.)

Getting caught by the company monster on Gordion is the same as by an example flowerman, you just get put back out with torn crotch and cracked helmet. (And half your HP depleted.)

The masked enemies are friendly however, only difference being they are more likely to attract other monsters. You can also talk with them, which you can also get to smash them if you talk enough.
They **CAN** help you carry loot if you tame them.

Hoarding bugs attack only if the player is male. (Can't think of them attacking women due to obvious reasons.)

The players can only die by either:
Turrets.
Mines.
Fall damage.
**Oxygen depletion**.

Hydrogere/Goo cannot kill unless with combination of a snare flea.

The ship can be upgraded to have individual rooms or other cosmetic stuff.

The shop will also have new ship items:
Bed
Bedside drawer
Lamp
Couch
Elite bed (that will have covers, and overall better than a normal bed.)

You will also be able to give tamed masked enemies a bed, aka being able to buy more things (them only being ones stated above) than just one. This applies to modded items only.

On day 10 and up, there will be a planet for sale, costing 9000. This planet will stay forever until you fail the game or start a new save file.
That planet will have a house (already having an entrance, living room and a single bedroom), which you can later buy rooms (and buy furniture for.)

You can also have masked live there. 4 masked maximum.

If the player is solo, only gender opposite enemies will spawn. (Example: player is male, meaning only female enemies will spawn.)
Enemies that can kill (example: flowerman), will release the player after 2 in-game hours or 1 minute real life. This sequence can be skipped. (Solo special, multiplayer cannot.)

The player gender can be changed in settings.
> **There will be no gay/lesbian versions.**

In multiplayer, if at least 2 players are male and female, the monsters will spawn in variants.
For example, male bracken will avoid male players if possible, taking other paths to find a female player.
Female brackens will avoid female players if possible, taking other paths to find a male player.

Enemy variants and their changed ai:
(Any enemies NOT mentioned are going to be normal, just attacking or killing the players.)
Male enemies:
Masked - friendly.

Bracken - will take female players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured, the captured will see a Bracken's arm covering their mouth. The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - By lore, they haven't got rid of their legs, meaning they are more humanoid-ish. They will have a 60% chance to shove the female player and start the scene. The player will have a side-front view. This will continue until the capture's oxygen will be depleted. (Unless solo, or the thumper will get hit by anything. If the hit isn't lethal, he will run away.)

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The male slime is more greenish mint. It will take a female player if they stepped into it, remove their ability to walk or sprint, while still having a puddle form, it will make a dick, begging the scene. It isn't lethal, and will release the player in a half an hour in-game, or 15 seconds. Can be skipped in solo, unless there's a snare flea nearby. The snare flea will attach to the players head and crack their helmet. They will suffocate either way, even if the snare flea dies in the process. The goo will release the female player when they die (if snare flea is nearby.)

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dogs - Just have anatomy. If the player is female, it will shove the female player and the scene will start. Other players can distract the eyeless dog and it will lunge.

END OF MALE ENEMIES
Female enemies:

Bracken - will take male players as far from the exits as possible, where the scene will start. Players will be able to only hear muffled voice from the captured (when the scene will be playing, nothing will be heard), the captured will see a Bracken's arm covering their mouth. (When being taken away.) The captured will also see a side-front view of them. The scene will keep going until the capture's oxygen will be depleted. (Unless solo, or the bracken will get hit by anything. If the hit isn't lethal, he will run away.)

Thumper - the female versions are almost the same, well, the roles are switched.
*(The thumper will attack players of its gender, for example female thumpers will attack female players. Vice-versa for the male thumpers, attacking male players.)*

Hydrogere/Goo - Essentially the same, slow and sometimes unexpected. The female slime is more rose pink. It will take a female player if they stepped into it, remove their ability to walk or sprint. While still having a puddle form, it will tear the players suit crotch and the scene starts.
Same as the male one, half an hour in-game or 15 seconds real life. Same thing with the solo and the snare flea.

Snare flea - (without hydrogere/goo nearby) will just suffocate the player.

Eyeless dog - just instakills male players.

END OF FEMALE ENEMIES

More female/male enemy variants are probably to come.

Most enemies aren't added because reasons.
Ghost girl will **NEVER** be added. Because:
1. It is a literal "girl" (probably minor)
2. It is a **GHOST**, a non-physical one too.
And I don't care if she is like 100 thousand years old, I personally think she's just not.
Here are my reasons for most (other) enemies:
Barber: Pretty sure it is a statue.

Butler: It is a rotten meat imitation of a human. Also bees are controlling/inside (of) him.

Coil-head, Jester, Lasso-Man, Bunker Spider, Maneater, Spore Lizard and Nutcracker are obvious, aren't they?

 

*cough cough* https://discord.gg/6A4c77d3g7 *cough cough* (we'd really appreciate you joining)

  • 2 weeks later...
  • 4 weeks later...
Posted
On 9/9/2024 at 3:21 PM, raytay1455 said:

Hm, this is quite, a good idea to be honest. I am kind of focusing on the main vanilla monsters, but perhaps, I might add that. Thanks!


Heya, were you the one working on a mod for LC?

  • 1 month later...

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