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Texture problems with stormcloaks armor.


D_ManXX2

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Ever since i installed this mod:

http://www.loverslab.com/files/file/246-ddavin-tbbp-body-clothes-armor-replacement-for-vanilla/

 

The stormcloak female armor all look like stormcloaks. normally guards from whiterun, or other cities has there own color but this one makes all armor look like stormcloaks instead of there own counterparts.

 

How can fix the color so all females from different hold have there own color again ??

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that is easy to explain why all the armor in females as stormcloaks look! because this mod uses only one file meshes.

without texture file, it is not possible to display all the armor for each city, because there is only one file in the meshes of the type armor.

 

german \ deutsch !

 

das ist leicht zu erklären , warum alle rüstungen bei frauen wie stormcloaks aussehen ! weil diese mod nur eine meshes datei verwendet .

ohne textur datei ist es nicht möglich alle rüstungen für jede stadt anzuzeigen , denn in der meshes datei befindet sich nur eine rüstung dieser art .

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2 guesses

- Texture path in all nif files for the different hold armors is the same (fixed by redirecting in nifskope)

- Mesh parts names different from the original game and the alternate textures sets setted in the esps/esms can not apply the different texture sets on it and so only use the defaults in the nif which is all the same (fixed by setting the string names correctly with nifskope or making an esp compability patch)

 

(from winny257 post I guess more on option two)

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2 guesses

- Texture path in all nif files for the different hold armors is the same (fixed by redirecting in nifskope)

- Mesh parts names different from the original game and the alternate textures sets setted in the esps/esms can not apply the different texture sets on it and so only use the defaults in the nif which is all the same (fixed by setting the string names correctly with nifskope or making an esp compability patch)

 

(from winny257 post I guess more on option two)

 

it looks like he used the armor of killer Killer Keos Skimpy Armor Replacer, since there is no ESP file. there is simply the meshes installed in the data folder that overrides all so vanilla armor!

 

german \ deutsch !

 

so wie es aussieht verwendet er die rüstungen von Killer Keos Skimpy Armor Replacer , da giebt es keine ESP datei . da wird ganz einfach die meshes in den data ordner installiert ,das überschreibt so alle vanilla rüstungen !

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The defualt armor replacers still have esps/esms that can overwrite texture set in nifs with atlernate texture sets over the string name that is setted in the nif. Skyrim.esm and the Bethesda defaults esm/esp has alternate textures by name also. If you change the string names in the nifs you overwrite the default ones with, that alternative texture system doesn't know what to overwrite anymore and uses default textures in the nif.

 

And yeah just looked it up

Skyrim.esm

Riften Guard Armor [00021506] (All other are similar)

Alternate Texture Name: StormcloakF

Armor 3D String Name: Armor

No Alternate Textures will be applied here so every armor textures in game will look as setted as in the nif => all look the same.

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