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[mod] Milfy Mod


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Posted
52 minutes ago, Phaze Star said:

 

PSA.png

hahahahaha, i dont know about dying part but it feels like someone ask new update , this milf's breast get better. Sorry for  asking again but i thought release date was last week. Thanks for your great work

Posted
17 minutes ago, warlord364 said:

hahahahaha, i dont know about dying part but it feels like someone ask new update , this milf's breast get better. Sorry for  asking again but i thought release date was last week. Thanks for your great work

Release date if all the stars align would be not be before next week. Even that is a stretch.

Posted
On 10/9/2024 at 12:37 PM, Phaze Star said:

Release date if all the stars align would be not be before next week. Even that is a stretch.

Yeah, I can imagine since this mod does do a LOT, and working into the RoT update wouldn't help.

Posted
6 minutes ago, sivrel said:

Yeah, I can imagine since this mod does do a LOT, and working into the RoT update wouldn't help.

That and having 3 other mods that also needed updating.

Posted
6 hours ago, Mimolette27 said:

Oh man, this is the most downloaded of your mods on LL and you choose to update it last, what did we do to diserve this ? (Humor)

fingers crossed for what the update may bring

Posted
8 hours ago, Mimolette27 said:

Oh man, this is the most downloaded of your mods on LL and you choose to update it last, what did we do to diserve this ? (Humor)

I really hope he can update soon, this is the main mod I use while I play, and other mods got amazing content updates.
I'm still playing on 1.12.5 atm, I don't eeveen have the roeds to power dlc, I just want to play the updated mods that only work on 1.13.

Posted
34 minutes ago, Kylles said:

I really hope he can update soon, this is the main mod I use while I play, and other mods got amazing content updates.
I'm still playing on 1.12.5 atm, I don't eeveen have the roeds to power dlc, I just want to play the updated mods that only work on 1.13.


Hey pal. Im in the Dev discord with Phaze and we often see / assist / admire the work that he does on his mods, updating this mod last is not so much a choice as it is a need, its one of his more intensive mods behind the scenes when it comes to the work that will be required, as a result he wanted to get his other mods working first. rest assured though Milfy will be working as soon as he gets time and head space to make it all functional with the whole world of changes that 1.13 requires

 

Posted
26 minutes ago, bababooeyfirstacc said:

sorry to bother but just a quick question, what do you use to generate your ai images please?

ComfyUI

Posted
On 10/15/2024 at 2:22 AM, byehi said:


Hey pal. Im in the Dev discord with Phaze and we often see / assist / admire the work that he does on his mods, updating this mod last is not so much a choice as it is a need, its one of his more intensive mods behind the scenes when it comes to the work that will be required, as a result he wanted to get his other mods working first. rest assured though Milfy will be working as soon as he gets time and head space to make it all functional with the whole world of changes that 1.13 requires

 

Hello would like you guys need a hand can i help you guys? I'm not expert with ck3 modding but i'am a software developer

Posted
44 minutes ago, warlord364 said:

Hello would like you guys need a hand can i help you guys? I'm not expert with ck3 modding but i'am a software developer

Currently I am the only person working on Milfy "full time". If you want to help, try first making a small mod that adds a trait through a simple event. Doing that should familarise yourself with the way CK3 works. You can try a mix of youtube tutorials and observing mod files to learn this.

Posted
18 minutes ago, Phaze Star said:

Currently I am the only person working on Milfy "full time". If you want to help, try first making a small mod that adds a trait through a simple event. Doing that should familarise yourself with the way CK3 works. You can try a mix of youtube tutorials and observing mod files to learn this.

I will start doing that, probably  this weekend i finish my training about modding.Do you have other advices for modding and if i'm ready to help your mod monday can i help you on updating part? I'm working 9-5 but after work i can lend a hand

Posted

Sorry but I must ask, does playing on the mod outdated crash the game on startup? I think I had some mod conflict that allowed me to play with the milfy mod on 1.13 if that's the case but now I obviously can't anymore since I moved my load order around.

Posted
1 hour ago, warlord364 said:

I will start doing that, probably  this weekend i finish my training about modding.Do you have other advices for modding and if i'm ready to help your mod monday can i help you on updating part? I'm working 9-5 but after work i can lend a hand

Looking at other mods and using a youtube guide should be enough to learn the basics of modding CK3. Updating a mod like Milfy into 1.13 is far more complex though. Since you are a software developer you will likely learn it easily. Also, ideally the mod would already be updated by monday!

Posted
21 minutes ago, papa_seba said:

Sorry but I must ask, does playing on the mod outdated crash the game on startup? I think I had some mod conflict that allowed me to play with the milfy mod on 1.13 if that's the case but now I obviously can't anymore since I moved my load order around.

Yes, playing with an outdated mod like this causes a crash on start up.

Posted
21 hours ago, Phaze Star said:

Looking at other mods and using a youtube guide should be enough to learn the basics of modding CK3. Updating a mod like Milfy into 1.13 is far more complex though. Since you are a software developer you will likely learn it easily. Also, ideally the mod would already be updated by monday!

Thank you for advices, but if you update mod today or tomorrow, you probably going to see me 2-3 weeks later 😄😄

Posted (edited)

Version 15 "Roads to Power" Update

It has been a long long wait, but at last after a very painful journey I can now present to you all the latest Milfy Mod Update. The main intent of this update was simply to get the mod back into a state where it could run without crashing the game. Some general fixes have also been made to the code here and there. I'd like to thank The LordFinisher and Striped Honey for lending me their support. It was really rough to finish this one. I also want to give credit to Cheri Song for the lactation moduel of Carnalitas which this mod now uses. On that note, lets see what is new.

 

  • Updated to version 1.13
  • Unlanded Adventurers will not have access to all of the content that landed rulers do, but I bent the rules a little so that - even if the wording is slightly off - you can still use features such as aranging MILF betrothals for your Sons or gaining MILF taditions through the decision menu.
  • Mommy Milkers Trait now actually hooks into Carn Lactation. Having this trait raises your max capacity, prevents you from ending lactation and allows you to produce more Milk.
    • A tip for Mommy Milkers, Women will gradually increase their production until they reach their cap. Treat them well and you will get more milk!
      • I would have made it improve wet nurse aptitude but that court position hates Mommy Milkers for some reason
  • New Unlanded Content!
    • An event has a chance to appear whilst travelling where you come across a MILF on the road. You can respond in numerous ways, such as stealing if you have gallows bait.
    • A new officer possition for camps, the Camp Mother!
      • When staffed, each year she will either boost the opinion of your followers or raise their stats
    • Access to the Milk Economy!!!
  • Milk Economy
    • Now your landless adventurers can start up a dairy buissness, but it would be hard to move a herd across the world. Worry not, you can work with breast milk instead :)
    • To get started, you want to construct a Milk Farm core building in your camp. Once complete you will have three cattle positions.
      • Naturally, you will want to place characters who are lactating into these roles
    • You can use a character interaction on any of your cattle once per year to milk them. Collected milk is routinely sold for gold automatically.
      • Currently you can upgrade the main building once to get two more cattle slots
      • You can also build an internal upgrade, Community Milking. This lets you toggle automatic yearly milking of your cattle with a decision.
    • **This is only a light introduction to the Milk Economy. In the future this will be greatly expanded and fleshed out, I simply ran out of will power this time.
  • New Anthro Horse Hybrid Species
    • I wanted to keep horse blood as it used to be, but the new species update no longer supported the methods used for horses. As a result, Horse Blooded characters now have their own unique apperance of a humanoid horse!
  • **Potentially now works with CBO, as a result of the new Species System as well as me breaing up redundent code and divorsing Milfy from as many vanilla files as I could. Just don't try using carnal court scenes with 2D characters.

NOTE:

If you use my Species Mod make sure you are using Version 4 PATCH or later to avoid issues with Horse Blooded (It also comes with an interaction to correct the apperance of a horse blodded character)

 

Support

Updating multiple large mods really takes it out of me and doesn't pay the bills. If you do like what I do here,  please support me on my KO-FI account to help me: https://ko-fi.com/phazestar. Regardless, I hope you enjoy the mod!

Edited by Phaze Star
Posted

Thanks for the update! Will have to try it out.

 

I forget to suggest this but would it be possible to make the number of children for the MILF trait to be game ruled? Like Low be 2, Normal be 5, and High be more?

Posted
8 minutes ago, KalAndrew said:

Thanks for the update! Will have to try it out.

 

I forget to suggest this but would it be possible to make the number of children for the MILF trait to be game ruled? Like Low be 2, Normal be 5, and High be more?

Possible yes. Do I want to do that? Not really. I had similar requests back when this was my only mod. But part of the point is the amount of children to qualify. Maybe I will change my mind at some stage.

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