Dorabella Posted June 17, 2023 Posted June 17, 2023 As per title , I am experiencing an annoying CTD with MCM . The problem occurs during the use of MCM in each part is necessary to use . In the various guides on LL , nothing mentions this problem Below is the LOOT Load Order . To the load order , this should be added GreenTea v1.3.2 for Skyrim LE The highlighted , are the only ones that can influence MCM . Combination by the way ( Green Tea included ) , in use for several years already without ever having had this problem Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 Schlongs of Skyrim - Core.esm 8 8 CreatureFramework.esm 9 9 RaceCompatibility.esm 10 a High Poly Head.esm 11 b Heels Sound.esm 12 c SexLabAroused.esm 13 d ZaZAnimationPack.esm 14 e SexLab - Sexual Fame [SLSF].esm 15 f Gray Fox Cowl.esm 16 10 HighResTexturePack01.esp 17 11 HighResTexturePack02.esp 18 12 HighResTexturePack03.esp 19 13 FNIS.esp 20 14 SkyUI.esp 21 15 UIExtensions.esp 22 16 RaceMenu.esp 23 17 RaceMenuPlugin.esp 24 18 Brawl Bugs CE.esp 25 19 SurvivalistIngenuity.esp 26 1a Schlongs of Skyrim.esp 27 1b SOS - VectorPlexus Regular Addon.esp 28 1c SOSRaceMenu.esp 29 1d SexLabTools.esp 30 1e SLAnimLoader.esp 31 1f SexLabMatchMaker.esp 32 20 Odin - Skyrim Magic Overhaul.esp 33 21 MoreNastyCritters.esp 34 22 High Poly Head Vampire Fix.esp 35 23 Expressive Facegen Morphs.esp 36 24 KS Hairdo's.esp 37 25 [Dint999] FacePartMod.esp 38 26 Tullius Eyes.esp 39 27 [COCO]Student_Uniform.esp 40 28 SexLab UtilityPlus.esp 41 29 ScrappiesMatchmaker.esp 42 2a DW.esp 43 2b BakaMotionData.esp 44 2c FurnitureMarkerSex.esp 45 2d The Ancient Profession.esp 46 2e BaboInteractiveDia.esp 47 2f SLSO.esp 48 30 WetFunction.esp 49 31 Toggle Options.esp 50 32 True Armour Rating - Ajusted Spells.esp 51 33 DBVO_Base.esp 52 34 Sexlab_Approach_Ciri_VoicePack_Female.esp 53 35 ImmersiveInteractions.esp 54 36 SkyHUD.esp 55 37 iHUD.esp 56 38 SkyHUD - iHUD Patch.esp 57 39 LessIntrusiveHUD.esp 58 3a FISS.esp 59 3b AMatterOfTime.esp 60 3c STB_ResistsWidget.esp 61 3d SLA Monitor Widget.esp 62 3e WM_WidgetMod.esp 63 3f Cells CTD Fix (USLEEP).esp 64 40 dD-No Spinning Death Animation.esp 65 41 P1FlyingRing.esp 66 42 PC Head Tracking - MCM.esp 67 43 PC Head Tracking - Patch.esp 68 44 The Dance of Death.esp 69 45 VioLens.esp 70 46 AnubAnimObj.esp 71 47 SLAL_AnimationByBakaFactory.esp 72 48 NCK30Obj.esp 73 49 noCamColl_2_OV.esp 74 4a SLALAnimObjBillyy.esp 75 4b HeelsFix.esp 76 4c SLSFFameComments.esp 77 4d SexLab Approach.esp 78 4e zzzSXP.esp 79 4f SexLabHorribleHarassment.esp 80 50 DibellasBlessings.esp 81 51 BooksOfDibella.esp 82 52 SexLab Pheromones.esp 83 53 SOS - Shop.esp 84 54 MF_SpectatorCrowds.esp 85 55 Cumshot.esp 86 56 CumshotSL.esp 87 57 NinjaTo.esp 88 58 Fixed body collision.esp 89 59 SLACS.esp 90 5a InigoPerkPointGiver.esp 91 5b Spaghetti Western.esp 92 5c Missives.esp 93 5d SL Dirty Deeds Missives.esp 94 5e SexLab Eager NPCs.esp 95 5f Elementalist.esp 96 60 SexLabAddActor.esp 97 61 Infinite Gold For Merchants.esp 98 62 Water Destruction.esp 99 63 StormCalling.esp 100 64 Astral.esp 101 65 XPMSE.esp 102 66 DM&SG.esp 103 67 Leveled Walking Speed.esp 104 68 Hope Jewelry Set.esp 105 69 JailRape.esp 106 6a Smoking Torches And Candles.esp 107 6b [Melodic] Raven.esp 108 6c Reduce Attack Scating Movement.esp 109 6d DM BDOR Malice by Team TAL.esp 110 6e [BAKU]DOA Dominatrix.esp 111 6f SeraphimBlade1h.esp 112 70 Dungeon Explorer Outfit BHUNP LE.esp 113 71 W3S.esp 114 72 stronger flames-sparks-frostbite NEXUS-version.esp 115 73 Gyot_NPCs.esp 116 74 BB's Thieves Guild NPC Overhaul - Women.esp 117 75 FlareStar.esp 118 76 TheEyesOfBeauty.esp 119 77 Flame Meshes Patch.esp 120 78 AddItemMenuLE.esp 121 79 25HealthPerLevel.esp 122 7a [Kirax] BDOR Violetta.esp 123 7b Alternate Start - Live Another Life.esp I have already tried deactivating the various mods without success . Suggestions ?
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 18 minutes ago, ?????? 1627 said: I am experiencing an annoying CTD with MCM . The problem occurs during the use of MCM in each part is necessary to use What does that mean? You get CTD as soon as you open general MCM or you get CTD if you open specific mod MCM?
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 20 minutes ago, ?????? 1627 said: 24 18 Brawl Bugs CE.esp I can't resist lol Do you use an old version? Newest would look like that: Modern Brawl Bug Fix.esp
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 I blame Floating Damage v2 for everything, even if it's not at fault... maybe lol 1
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 (edited) Well, you are using MO2, what does SKSE or SKYUI overwrite? I'm always skeptical if I see FISS in a LO, check this: 3. Place any FISS supporting mod after FISS.esp (and make sure you didn't overwrite the FISS files) Edited June 17, 2023 by donttouchmethere
Dorabella Posted June 17, 2023 Author Posted June 17, 2023 10 minutes ago, donttouchmethere said: What does that mean? You get CTD as soon as you open general MCM or you get CTD if you open specific mod MCM? It occurs when, after opening MCM , I start the configurations ( Generally , I wait for Sexlab to do the self-installation ) , or , when I am in use of the player menu I start the various configurations and , poof , regardless of which mod I am configuring ( many , I use the save config provided by the mod ) , the CTD starts 14 minutes ago, donttouchmethere said: Newest would look like that: Modern Brawl Bug Fix.esp Mhhhh The doubt arises for me . I verify 8 minutes ago, donttouchmethere said: Well, you are using MO2, what does SKSE or SKYUI overwrite? No MO2 , NMM Mod Manager Overridden by the mods highlighted in the Load order In the order in which they are listed Spoiler 19 13 FNIS.esp 20 14 SkyUI.esp 21 15 UIExtensions.esp 54 36 SkyHUD.esp 55 37 iHUD.esp 56 38 SkyHUD - iHUD Patch.esp 57 39 LessIntrusiveHUD.esp 58 3a FISS.esp 59 3b AMatterOfTime.esp 62 3e WM_WidgetMod.esp 13 minutes ago, donttouchmethere said: I'm always skeptical if I see FISS in a LO, check this: According to what the mod says , its purpose is limited to creating save files of supported mod configurations 20 minutes ago, donttouchmethere said: I blame Floating Damage v2 for everything, even if it's not at fault... maybe lol I had read around that it could be causing several problems but , it was probably referring to the mod itself , the one in use , is built into Green Tea , and has never caused any problems
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 24 minutes ago, ?????? 1627 said: According to what the mod says , its purpose is limited to creating save files of supported mod configurations Yes lol, doesn't make it more stable tho. Did you check if it's installed correctly (not overwritten, in LO above all mods connecting to it, so far it's not in the correct place in your LO) 25 minutes ago, ?????? 1627 said: I had read around that it could be causing several problems but , it was probably referring to the mod itself , the one in use , is built into Green Tea , and has never caused any problems I also doubt it would crash you in MCM... maybe. 26 minutes ago, ?????? 1627 said: Mhhhh The doubt arises for me . I verify tsk tsk ^^ Even if it's old I doubt it will effect MCM. 29 minutes ago, ?????? 1627 said: It occurs when, after opening MCM , I start the configurations ( Generally , I wait for Sexlab to do the self-installation ) , or , when I am in use of the player menu I start the various configurations and , poof , regardless of which mod I am configuring ( many , I use the save config provided by the mod ) , the CTD starts That's still confusing ?♂️
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 (edited) 53 minutes ago, ?????? 1627 said: Overridden by the mods highlighted in the Load order In the order in which they are listed Wait what? Let's try this: Overwrite = you install a mod in NMM = you say "yes" to overwrite Load Order = plugins overrule each other If all the mods you highlighted have overwritten SKSE and SKUI during installation => super bad In LO = they can't overrule SKSE = SKSE has no plugin They can overrule SKYUI, but I guess that's normal Lets try exclusion method: > What mods are new to you in that LO? Anything you never used before? > Did you overwrite (during installation) FISS with other mods? > Can you move FISS in LO above all mods that use it? Or just move it as high as possible so it gets loaded before anything else. And the usual stuff: > On new game don't open MCM until all mods are loaded, even better make a save/reload and wait for SL to install before opening any MCM > Some mod MCM need to be closed after modifying them (instead of jumping right to the next mod MCM) Other stuff you could check: > on new game after all mods are loaded make a save/reload(wait for SL)/save and check the save for oddities Edited June 17, 2023 by donttouchmethere
Dorabella Posted June 17, 2023 Author Posted June 17, 2023 14 minutes ago, donttouchmethere said: That's still confusing The problem occurs for no apparent reason : missing masters ; generally High Heels and/or Heels Sound incompatible mods ; unless unknown conflicts , I carefully read the incompatibilities before downloading/installing It happens when I do the configures , in no particular order , I just configure them , precedence to Sexlab , it self installs anyway . It also occurs when I crew outfits , regardless of which ones are 19 minutes ago, donttouchmethere said: Even if it's old I doubt it will effect MCM. Although I updated it , it did not solve it. It should only involve fights 40 minutes ago, donttouchmethere said: Did you check if it's installed correctly (not overwritten, in LO above all mods connecting to it, so far it's not in the correct place in your LO) generates folders separately , I don't see it overwriting anything
Dorabella Posted June 17, 2023 Author Posted June 17, 2023 29 minutes ago, donttouchmethere said: Overwrite = you install a mod in NMM = you say "yes" to overwrite Only where required . Generally , no mod that I install , overwrites SKSE and/or SkyUI . 99% of the installations involve XPMSE which , in case of some problem, I just reinstall it to fix it 31 minutes ago, donttouchmethere said: What mods are new to you in that LO? Anything you never used before? Odin - Skyrim Magic Overhaul- 2.0.1 Updated Having some suspicions , I just removed it , I have to check whether it is the cause 34 minutes ago, donttouchmethere said: Some mod MCM need to be closed after modifying them (instead of jumping right to the next mod MCM) Specifically , all those involving HUD , Sexlab , SLEN , you have to close MCM , wait for activation and continue with the configurations 36 minutes ago, donttouchmethere said: Can you move FISS in LO above all mods that use it? Or just move it as high as possible so it gets loaded before anything else. Just moved as high as possible , I have to try it out 37 minutes ago, donttouchmethere said: On new game don't open MCM until all mods are loaded, even better make a save/reload and wait for SL to install before opening any MCM Action that is performed . The SXP Redone mod , prohibits the opening of MCM until the mod has self-installed itself 39 minutes ago, donttouchmethere said: on new game after all mods are loaded make a save/reload(wait for SL)/save and check the save for oddities I also try it this way Of uninstalling/reinstalling everything does not appeal to me . If I do not solve the problem or , find the cause , I risk finding it again even reinstalling everything
lisander68 Posted June 17, 2023 Posted June 17, 2023 (edited) 50 minutes ago, ?????? 1627 said: Only where required . Generally , no mod that I install , overwrites SKSE and/or SkyUI . 99% of the installations involve XPMSE which , in case of some problem, I just reinstall it to fix it Odin - Skyrim Magic Overhaul- 2.0.1 Updated Having some suspicions , I just removed it , I have to check whether it is the cause Specifically , all those involving HUD , Sexlab , SLEN , you have to close MCM , wait for activation and continue with the configurations Just moved as high as possible , I have to try it out Action that is performed . The SXP Redone mod , prohibits the opening of MCM until the mod has self-installed itself I also try it this way Of uninstalling/reinstalling everything does not appeal to me . If I do not solve the problem or , find the cause , I risk finding it again even reinstalling everything Spoiler Spoiler Spoiler Edited June 17, 2023 by lisander68
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 1 hour ago, lisander68 said: Very mysterious, but also very nice screenshots. Do you mean "compatible" is bad thing or red boxes are mandatory?
lisander68 Posted June 17, 2023 Posted June 17, 2023 2 hours ago, donttouchmethere said: Very mysterious, but also very nice screenshots. Do you mean "compatible" is bad thing or red boxes are mandatory? in my opinion, even if it is compatible, it does not include changes to the patch (so described in the mod's post), this does not mean that it is not compatible with other mods, we just need to determine which ones. Spoiler
Dorabella Posted June 17, 2023 Author Posted June 17, 2023 3 hours ago, donttouchmethere said: Very mysterious, but also very nice screenshots. Do you mean "compatible" is bad thing or red boxes are mandatory? Mandatory 1 hour ago, lisander68 said: we just need to determine which ones. Odin , there is also for LE , having suspicion of this, I removed it but , the problem is persistent . Now , I end up with the same mods in use for years already
donttouchmethere Posted June 17, 2023 Posted June 17, 2023 5 hours ago, ?????? 1627 said: Now , I end up with the same mods in use for years already Oh nooo! But... but at least the MCM doesn't crash anymore on you?
Dorabella Posted June 18, 2023 Author Posted June 18, 2023 (edited) 14 hours ago, donttouchmethere said: But... but at least the MCM doesn't crash anymore on you? After reinstalling everything , it seems that the problem is solved I deleted mods . Now I have another problem that , I think is the source of everything . Spoiler EDIT This problem has been fixed I extracted the SkyUI mod , extracted the BSA , copied/pasted in Skyrim data , removed the BSA Edited June 18, 2023 by ?????? 1627
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 (edited) 2 hours ago, ?????? 1627 said: Now I have another problem that , I think is the source of everything I still think you overwrote SKYUI files. With NMM I would uninstall and delete SKYUI > close and reopen NMM (this step is to make sure NMM is done with writing in skyrim/data thus allows it to modify folders/files again that might be locked because they are used by NMM already) > download SKUI again/or from backup add it to NMM again > install and say yes to all for overwrites (or choose "yes" for every mod it want to overwrites separately, so you can see what mod includes old SKUI files) Edited June 18, 2023 by donttouchmethere
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 (edited) 2 hours ago, ?????? 1627 said: This problem has been fixed I extracted the SkyUI mod , extracted the BSA , copied/pasted in Skyrim data , removed the BSA or if you can't use NMM properly that an alternative lol did you remember what you had to overwrite while doing so if anything? I would like to know what of your mods had such old SKYUI files included Edited June 18, 2023 by donttouchmethere
Dorabella Posted June 18, 2023 Author Posted June 18, 2023 2 hours ago, donttouchmethere said: I would like to know what of your mods had such old SKYUI files included These go back to January 2022 . Yes , I have a habit of making copies of Load Orders , they are always needed 20 14 SkyUI.esp 21 15 UIExtensions.esp 26 1a LessIntrusiveHUD.esp 51 33 SkyHUD.esp 52 34 iHUD.esp 53 35 SkyHUD - iHUD Patch.esp 54 36 FISS.esp 55 37 AMatterOfTime.esp 58 3a WM_WidgetMod.esp Green Tea Having used them in this order without ever encountering a problem, I simply replicated them this time as well . In the exact same order As far as I know , the only mods that overwrite SkyUi are Dear Diary , Dear Diary Dark mod , and similar , by the way , all incompatible with Green Tea , for which , they are not employed 2 hours ago, donttouchmethere said: or if you can't use NMM properly that an alternative lol The various overwrites are performed only where and when required . Is it possible that the NMM Update is to blame ? . If my memory serves me well , it was fine before the Update . Assuming that is the case, if I reinstall it to the previous version, does anything happen? 2 hours ago, donttouchmethere said: I still think you overwrote SKYUI files. With NMM I would uninstall and delete SKYUI > close and reopen NMM (this step is to make sure NMM is done with writing in skyrim/data thus allows it to modify folders/files again that might be locked because they are used by NMM already) > download SKUI again/or from backup add it to NMM again > install and say yes to all for overwrites (or choose "yes" for every mod it want to overwrites separately, so you can see what mod includes old SKUI files) I had already tried and , the only solution that fixed the problem was the process described ( extract mod, BSA, copy/paste into skyrim data, remove BSA)
thesteve812 Posted June 18, 2023 Posted June 18, 2023 Years ago I had the SKYUI error also and it turned out being one of the Colored Map Markers mods causing the issue. In the comments of the mod they suggested disabling the version check in SKYUI. That would stop the error message. But to me the error is still there, even if the message doesn't come up. 1
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 2 hours ago, ?????? 1627 said: Is it possible that the NMM Update is to blame ? Do you let NMM automatically update with all mods active? I'm too scared to do that. I'm still on 0.83.5.0 because the updates after that don't make much sense for me, because they are mainly for games I don't even have installed. If NMM deactivated all mods for the update I could imagine that something could go wrong. 2 hours ago, ?????? 1627 said: Having used them in this order without ever encountering a problem, I simply replicated them this time as well . In the exact same order But in this case the overwrites are more interesting than the LO. 2 hours ago, ?????? 1627 said: I had already tried and , the only solution that fixed the problem was the process described ( extract mod, BSA, copy/paste into skyrim data, remove BSA) Wich would explain why this works, at least until you overwrite it with something again. I must admit I only tried to install multiple HUD or MCM replacers a few times and it never went without issues. 2 hours ago, ?????? 1627 said: had already tried and , the only solution that fixed the problem was the process described ( extract mod, BSA, copy/paste into skyrim data, remove BSA) does that means all your HUD mods and your MCM work again with the same mod combo?
Dorabella Posted June 18, 2023 Author Posted June 18, 2023 13 minutes ago, donttouchmethere said: Do you let NMM automatically update with all mods active? Yes , assuming nothing happens 1 hour ago, thesteve812 said: Years ago I had the SKYUI error also and it turned out being one of the Colored Map Markers mods causing the issue. Same thing for me , in fact I no longer used colored icons . I keep the standard SkyUI 17 minutes ago, donttouchmethere said: does that means all your HUD mods and your MCM work again with the same mod combo? Yes . Having done all the configurations without any problems, I assume that I have solved/eliminated the basic problem , eliminating mods like Odin( I thought I read that , with NMM does not get along very well), I also eliminated Mod Inferno , being a mod that , mainly makes graphical changes to bonfires,candles,flashlights,spells , causes disturbances on the ENB My ENB , only this . If there is anything more recommended I add the data of my Computer Spoiler Spoiler Now I am presented with the (old ) problem of transitions . At any area change , CTD . I have already put the fix Grid Transitions but , it does not solve the problem . But for this, I'm starting the removal of mods until I find the responsible . Or? Other possible solutions? Alternatively , extreme case , what I did here. Skyrim + New OS + New SSD CTD Startup . How can i solved Since it has already worked once , it may work again ?
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 (edited) 30 minutes ago, ?????? 1627 said: At any area change , CTD 30 minutes ago, ?????? 1627 said: Or? Other possible solutions? You are the second with CTD on area change in the last days. Now that I see the ENB series you are using, I had the following issue: Spoiler ⚠️Important update: Preparations to install ENBoost: grab Enboost from here: ENBSeries ⚠️don't use ENBseries v0.472, this version causes CTD after any alternate start in ENBoost configuration! Use only ENBseries versions below 0.472! ⚠️ last tested and working version for ENBoost: ENBseries v0.434 but maybe that was solved already seeing that there is a 0.479 out. Maybe it has a new issue? lol I fell back to 0.434 which seems to have no issues with memory allocation. THAT WAS A PAIN IN THE ASS TO FIND OUT AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHH! *cough* sorry, that needed to get out If you find out what caused your CTD on Cell change pls teellll meeee. Users all over the world depend on your discovery. ? Edited June 18, 2023 by donttouchmethere
Dorabella Posted June 18, 2023 Author Posted June 18, 2023 2 hours ago, donttouchmethere said: If you find out what caused your CTD on Cell change pls teellll meeee. Users all over the world depend on your discovery. ??? I think I have identified the cause , a badly installed mod . However , as often happens , we always realize when it is too late . I had already started to remove and , obviously , since you compromise stability , it was better to start over . Right now ,I am reinstalling everything , progressively , as it should be . I reinstalled NMM without updating it . At the moment , everything is going wonderfully . I would like to see the opposite ,still there is nothing installed but the essentials 31 mods ) Meanwhile, I found out that the problem with SKYUi , was generated by Green Tea which ,even after uninstalling , did not remove All files Current Load Order Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 Schlongs of Skyrim - Core.esm 8 8 SexLabAroused.esm 9 9 CreatureFramework.esm 10 a RaceCompatibility.esm 11 b HighResTexturePack01.esp 12 c HighResTexturePack02.esp 13 d HighResTexturePack03.esp 14 e FNIS.esp 15 f SkyUI.esp 16 10 UIExtensions.esp 17 11 Schlongs of Skyrim.esp 18 12 SOS - VectorPlexus Regular Addon.esp 19 13 SOS - Shop.esp 20 14 XPMSE.esp 21 15 SOSRaceMenu.esp 22 16 SexLabTools.esp 23 17 MoreNastyCritters.esp 24 18 SLAnimLoader.esp 25 19 SexLabMatchMaker.esp 26 1a RaceMenu.esp 27 1b RaceMenuPlugin.esp 28 1c KS Hairdo's.esp 29 1d [GnoMod] KOFXV Yuri Outfit.esp 30 1e AddItemMenuLE.esp 31 1f Alternate Start - Live Another Life.esp Currently, there is no kind of problem . 2 hours ago, donttouchmethere said: don't use ENBseries v0.472 Since , it is not in the list of ENB , should I consider it as 0.479 ?
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 3 minutes ago, ?????? 1627 said: Since , it is not in the list of ENB , should I consider it as 0.479 ? I guess it got removed because it was bugged. So a newer version should be fixed (also read that somewhere already that the enboost part was fixed). So I'm sure you are good to go. It would have become only interesting if you wouldn't have found a solution to your CTD on cell change. 5 minutes ago, ?????? 1627 said: Meanwhile, I found out that the problem with SKYUi , was generated by Green Tea which ,even after uninstalling , did not remove All files ? Stay with beer and energy drinks, better for your modding health than green tea ?
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