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Blue head after sex animation? (missing texture?)


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Posted (edited)

im not sure if any of my mods are installed incorrectly but these are the mods I have all for Skyrim LE. I'm not certain if I installed a mod wrong or have wrong dependencies but i've reinstalled everything that I thought would affect the head but it still wont go away. These are my mods modlist.txt  and this is my load order loadorder.txt. If you have any help that isn't reinstall everything, it would be greatly appreciated!

Edited by ReaperH04
Posted

Is "blue head" the purple missing texture appearance?

This tends to happen when overlay configuration changes, or a slot is invalidated. Do you have SL blush toggled on?

Posted

I figured out the bruise making my whole face blue was from sexlab survival. even after verifying and reinstalling all mods, it still does it so I just go into racemenu with showracemenu and set the opacity to 0 of the bruise in facepaints for now.

Posted (edited)
2 hours ago, ?????? 1627 said:

If it were for textures, you should have a blue face even without having sex 

 

try install SexlabUtilityPlus   OsmelMC Mod Tweaks 2023-04-10 

 

 

What? Why? o.o

I mean it's good n'stuff, but how would it help with missing textures?

 

16 minutes ago, ReaperH04 said:

I figured out the bruise making my whole face blue was from sexlab survival.

You're right. It's the trauma sex/combat thing.

What would make me curious tho is why you have missing textures there.

Two possibilities:

> SL Survival isn't installed correctly

> you don't have enough tattoo slots activated

 

how to activate more tattoo slots (overlays):

Overlay limit, Racemenu and Slavetats

  • default is 3 overlay slots/body area
  • not a real limit, just change settings in nioverride.ini:
  • Spoiler

    For the lazy nioverride.ini with face overlays enabled and 20 overlay slots active: nioverride 20slots and face active.7z

     

    What needs to be changed in nioverride.ini to get more overlay slots (color marks the spot):

     

    [Debug] ; -1 to disable logging
    ; 0 - Fatal Error
    ; 1 - Error
    ; 2 - Warning
    ; 3 - Message
    ; 4 - Verbose Message
    ; 5 - Debug Message
    iLogLevel=5 ; Default[5]


    [General]
    ; Changes the way overrides are loaded,
    ; 0 - Dynamic (delays loading on the first game load of the session, then immediately loads for all subsequent game loads of the session)
    ; 1 - Always Immediate (will always load overrides immediately)
    ; 2 - Always Delayed (will always pass overrides to the task manager)
    ; Previous versions were always set to 2, but I experienced CTD when loading
    ; subsequent saves of the same game session (like dying and reloading)
    iLoadMode=0 ; Default[0]

    ; Parallizes computation of BodyMorphs on armor/bodies
    bParallelMorphing=0 ; Default[0]

    ; Enables automatic reapplication of transforms on model load
    bEnableAutoTransforms=1 ; Default[1]

    ; Determines scaling mode
    ; 0 - Multiplicative
    ; 1 - Averaged
    ; 2 - Additive
    ; 3 - Largest
    iScaleMode=0

    ; Determines combination mode for BodyMorph
    ; 0 - Additive
    ; 1 - Averaged
    ; 2 - Largest
    iBodyMorphMode=0

    ; Enables automatic transforms defined by 'SDTA' NiStringExtraData on shapes
    ; String Data: (Without semi-colon)
    ;[
    ;    {"name":"NPC L Breast", "scale": 4.0, "pos":[0, 0, 0], "rot":[0, 0, 0]},
    ;    {"name":"NPC R Breast", "scale": 4.0, "pos":[0, 0, 0], "rot":[0, 0, 0]}
    ;]
    bEnableEquippableTransforms=1 ; Default[1]

    ; Amount of memory to be used by BodyMorph TRI cache
    ; cache will temporarily exceed this limit to load a TRI
    ; then remove least recently used entries until the
    ; used memory is below this threshold
    uBodyMorphMemoryLimit=256000000 ; Default[256000000]

    ; Enables Body Randomization based on guided files
    bEnableBodyGen=1 ; Default[1]

    [Overlays]
    ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script
    bPlayerOnly=1 ; Default[1]

    ; Determines whether face overlays are enabled
    ; disabling this disables the hook
    ; Note: face overlays are known to crash when decapitated
    bEnableFaceOverlays=1 ; Default[0]

    ; Determines whether to immediately apply shader changes
    ; when overlays are installed on an ArmorAddon
    bImmediateArmor=1 ; Default[1]

    ; Determines whether to immediately attach and apply shader changes
    ; when overlays are installed to the face
    bImmediateFace=0 ; Default[0]

    [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
    ; Determines how many body overlays there should be
    iNumOverlays=20 ; Default[6]
    iSpellOverlays=0 ; Default[0]


    [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
    ; Determines how many hand overlays there should be
    iNumOverlays=20 ; Default[3]
    iSpellOverlays=0 ; Default[0]


    [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
    ; Determines how many feet overlays there should be
    iNumOverlays=20 ; Default[3]
    iSpellOverlays=0 ; Default[0]


    [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
    ; Determines how many face overlays there should be
    iNumOverlays=20 ; Default[3]
    iSpellOverlays=0 ; Default[0]


    [Overlays/Data]
    ; Assigns these alpha properties to all overlays when they are applied
    ; 4844, 128 is recommended for solid overlays (they will render correctly underwater)
    ; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags
    iAlphaFlags=4845 ; Default[4845]
    iAlphaThreshold=0 ; Default[0]
    sDefaultTexture=textures\actors\character\overlays\default.dds

 

Edited by donttouchmethere
Posted
Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
SexLab.esm
SexLabAroused.esm
Schlongs of Skyrim - Core.esm
Havok Breast Physic.esm
Devious Devices - Assets.esm
hdtHighHeel.esm
CreatureFramework.esm
ApachiiHair.esm
ApachiiHairFemales.esm
Campfire.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Devious Devices - Contraptions.esm
ZaZAnimationPack.esm
daymoyl.esm
Skyrim - Utility Mod.esm
SexLab - Sexual Fame [SLSF].esm
EFFCore.esm
FNIS.esp
Schlongs of Skyrim.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
SkyUI.esp
brawlbug-plugin.esp
HDTPhysicsWeaponSling.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
Havok Breast Physic Dawnguard.esp
Havok Breast Physic Dragonborn.esp
Havok Breast Physic.esp
Devious Devices For Him.esp
Devious Devices - BRRF.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
RealisticRoomRental.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
zzEstrus.esp
SkyRe_Main.esp
SkyRe_EnemyScaling.esp
EstrusChaurus.esp
Auto Unequip Ammo.esp
SerialStrip.esp
SerialStripper.esp
SlaveTats.esp
SlaveTatsEventsBridge.esp
Devious Chastity Piercing.esp
UIExtensions.esp
EquipableStockings.esp
KS Hairdo's.esp
SOS - Hormones UNP Addon.esp
Deviously Enslaved.esp
SexLabDefeat.esp
Bathing in Skyrim - Main.esp
Bathing in Skyrim - Realistic Room Rental.esp
SLAnimLoader.esp
MoreNastyCritters.esp
Slaverun_Reloaded_Comments.esp
Sexlab - Cum Overlays.esp
3DNPC.esp
RRR_ELFX-Patch.esp
RealisticWaterTwo.esp
Skyrim Immersive Creatures.esp
UnforgivingDevices.esp
dD - Realistic Ragdoll Force - High.esp
dD - Realistic Ragdoll Force - Medium.esp
dD - Realistic Ragdoll Force - Realistic.esp
dD - Realistic Ragdoll Force - Reduced.esp
dD - Enhanced Blood Main.esp
Hothtrooper44_Armor_Ecksstra.esp
The Dance of Death - Ultimate Edition.esp
WetandCold.esp
DeadlyDragons.esp
iWant Widgets.esp
UnforgivingDevices - DD Patch.esp
SimplyKnock.esp
SLSO.esp
AKSkyrimUnderground.esp
SL Survival.esp
Skyrim Immersive Creatures - DLC2.esp
ELFX - Weathers.esp
SkyRe_EncounterZones.esp
Hothtrooper44_ArmorCompilation.esp
HentaiCreatures.esp
sanguinesDebauchery.esp
SexLabSkoomaWhore.esp
SMIM-Merged-All.esp
Deviously Cursed Loot.esp
UnforgivingDevices - DCL Patch.esp
DD - BRRF_Patch - Cursed Loot.esp
P1FlyingRing.esp
Animated Wings Ultimate.esp
RealisticWaterTwo - Legendary.esp
Cloaks.esp
InteractiveWashBasinsLE.esp
InteractiveWashBasinsCOMPLETE.esp
RRR_3DNPC-Patch.esp
Slaverun_Reloaded.esp
Hunterborn.esp
SexLab_Dialogues.esp
Bathing in Skyrim - Hunterborn.esp
Bathing in Skyrim - Interactive Wash Basins.esp
Frostfall.esp
METraining & Auctions.esp
PonyTailClub.esp
EFFDialogue.esp
DeviousFollowers.esp
Skyrim Flora Overhaul.esp
Immersive Patrols II.esp
SkyRe_StandingStones.esp
SkyRe_Races.esp
SimpleSlavery.esp
yps-ImmersivePiercing.esp
PuppetMaster.esp
FoxClub.esp
HouseOfBurden.esp
BanneredMareExtension.esp
SkyRe_EnemyAI.esp
SOS - Shop.esp
FNISspells.esp
SexLab_Hormones.esp
daymoyl_DawnguardAddon.esp
Sneak Tools.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp
Club Riften.esp
Maria.esp
IcePenguinWorldMap.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
SkyRe_Combat.esp
Apocalypse - The Spell Package.esp
Devious Devices - Equip.esp
DD - BRRF_Patch - Equip.esp
TheEyesOfBeauty.esp
PetCollar.esp
Alternate Start - Live Another Life.esp
ImmerSlave.esp
Deviously Cursed Loot LAL AddOn.esp
ELFXEnhancer.esp
ReProccer.esp
iWant Widgets.esl

 

Posted
1 minute ago, donttouchmethere said:

dD - Realistic Ragdoll Force - High.esp
dD - Realistic Ragdoll Force - Medium.esp
dD - Realistic Ragdoll Force - Realistic.esp
dD - Realistic Ragdoll Force - Reduced.esp
 

Install only one of those

they are optional plugins and only the last one installed will be expressed ingame.

 

Posted
2 minutes ago, donttouchmethere said:

SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp

If you see issues with creatures you now know where it comes from

outdated but still work, unless:

in combination with newest MNC it will cause issues inagme

Posted
1 minute ago, donttouchmethere said:

It might be also from cum overlays if you don't have extra cum overlays installed or did something odd with it's MCM

My train of thought was that SexLabs built in blush just snatches slot 1 when it comes on, but doesn't block the slot normally, so when it fades after sex, it might leave a missing texture.

Posted
4 minutes ago, donttouchmethere said:

Sneak Tools.esp
Sneak Tools Vanilla Hoods.esp
Sneak Tools Vanilla Masks.esp

If you ever get repeatable CTD near fireplaces

sneak tools replaces some fireplaces and cause issues

Posted
2 minutes ago, Canaduh said:

My train of thought was that SexLabs built in blush just snatches slot 1 when it comes on, but doesn't block the slot normally, so when it fades after sex, it might leave a missing texture.

Can't confirm that.

You can see in Slavetats MCM what slots are used up, but Slavetats Menu is limited to activated Overlay slots in nioverride .ini

You also can check Racemenu overlay slots, but those also are limited to the numbers in nioverride.ini

 

Some mods reserve slots. Everything else grabs the first free slot. If non are left the overlay can't be added.

Usually I would think you just miss out completely on the texture, I'm not sure if an overlay that can't be applied causes missing texture (pink texture)

If you rise the available slots and still get pink overlays it's still either a missing requirement or installation error.

Posted

About Sexlab cum overlays:

Don't ignore this part if you created own cum overlay sets:

Random cum texture sets. If an Npc has no cum effect a random cum texture set is selected to be applied. If an Npc already has a cum effect then another texture from the same set will be applied. This is to keep things varied. This mod does not include any texture sets. Texture sets need to be installed into: '\textures\Sexlab - Cum Overlays\Setx'. The dds files go directly into the set folders. There shouldn't be any subfolders beyond the 'Set' folders. Texture sets MUST replace all 26 vanilla texture files for it to be considered by the mod. Install sets in order. Ie: first set into the 'set2' folder, second set into the 'set3' folder etc. Do NOT install a set into 'set2' and skip a folder to install into folder 'set4', If you change any of the sets folders (add/remove sets) then you should use the MCM option 'Re-detect sets'. If you are removing a set you should 'Remove All Npc Overlays' first! You do NOT need to install all sets or any sets at all really for the mod to work.

Posted
24 minutes ago, donttouchmethere said:
26 minutes ago, donttouchmethere said:

dD - Realistic Ragdoll Force - High.esp
dD - Realistic Ragdoll Force - Medium.esp
dD - Realistic Ragdoll Force - Realistic.esp
dD - Realistic Ragdoll Force - Reduced.esp
 

Install only one of those

they are optional plugins and only the last one installed will be expressed ingame.

In addition, you have CBBE specific HDT files installed, make sure they don't get overwritten

Posted
8 minutes ago, donttouchmethere said:

I mean it's good n'stuff, but how would it help with missing textures?

 

Simple . He said this after the problem appeared with sexlab survival ,  moreover, knowing from the outset what the source of the problem was . Therefore, in my opinion, when a texture is missing, it is missing from the start

 

Spoiler

ScreenShot547.jpg.e8de5a48d65135bfea77d7a59805b603.jpg

 

Consequently: Either the installation was in the wrong order, or requirements are missing.

 

Skyrim's problems are always the same 99 per cent

 

1) Red triangle: missing meshes

 

2) Purple body parts: missing textures

 

3) Pink/black body parts: missing mipmap

 

4) Purple/blue body parts: missing overlays, cubemap, tattoos or other . that are not basic body textures

Posted (edited)
10 minutes ago, ?????? 1627 said:

2) Purple body parts: missing textures

Me also thinks it's either:

> old version of SL Survival that caused glitched trauma overlays

> Sexlab cum overlays with cum packs that miss textures (cum texture packs below the needed number of folders/files)

> just missing textures (either added to the wrong folder or not installed at all)

Edited by donttouchmethere
Posted

The enable face override in the ini fixed it but after a little bit of playing, i think my skooma whore mod visual effects are bugged, once they play they do not stop and just get stronger and stronger

Posted

A few other bugs i have are: Sometimes scenes go on forever or get stuck and I have to spam other options to get out, I have to generate fnis everytime the game closes so i can actually load my save, theres probably wayy more but i haven't seen anymore rn

 

Posted
2 hours ago, ReaperH04 said:

i think my skooma whore mod visual effects are bugged,

Something like this is also created by DW (Dripping When Aroused), effects that are also very noticeable when passing in first person. In third person, the most noticeable effect is the fogging of the visuals, which, the higher the excitement, the stronger it becomes. It is activated in MCM, if you have this mod, just deactivate the visual effects in MCM .
If Skooma Whore ( I don't use it , so I don't know it ) had something similar , and you can configure the MCM , turn off the visual effects  

 

1 hour ago, ReaperH04 said:

A few other bugs i have are: Sometimes scenes go on forever or get stuck and I have to spam other options to get out,

Have you tried rebuilding the Sexlab register?

 

1 hour ago, ReaperH04 said:

I have to generate fnis

If, it does not give you any errors, its process does not solve. Alternatively, you could try reinstalling the skeleton, although I doubt it depends on this.

 

Another possible cause depends on how you set the times in the MCM\Sexlab setting . If you have set high times, it seems obvious to me that the animations take forever.

Posted
9 hours ago, ReaperH04 said:

i think my skooma whore mod visual effects are bugged, once they play they do not stop and just get stronger and stronger

Doesn't sound like a bug, more like you need to configure your mod MCM correctly.

 

8 hours ago, ReaperH04 said:

Sometimes scenes go on forever or get stuck and I have to spam other options to get out

What scenes?

 

8 hours ago, ReaperH04 said:

I have to generate fnis everytime the game closes so i can actually load my save,

What happens if you don't generate FNIS before starting Skyrim?

Are you using MO and didn't create a FNIS output mod?

Usually if you generated FNIS files they stay the same unrelated to the saves. The main reason to rebuild FNIS is if you changed something on your LO, like adding removing/mods.

 

Posted (edited)
On 5/31/2023 at 12:55 PM, donttouchmethere said:

iWant Widgets.esl

that's an esl plugin and only works with SE

You need to reinstall iWant Widgets and choose on the first installer page of the LE esp plugin version (checkbox at the bottom of the first installer page).

 

Edited by donttouchmethere

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