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Age of Wonders 4 adult mods?


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Posted
12 hours ago, Daedric Arbiter said:

It still works for me.

If you're playing on the latest "Ogre 1.2.1 Update" patch with the Giant King DLC, could you please upload the contents of your 'Mods' folder?

I've been trying to get it to run, but I'm getting this error in my logs for Nudemod Skins 1.6:
 

Quote

ESSENTIALAssertion failed at C:\.workspace\src\Creator\EK\Source\Content\Package\EContentPackageCommands.cpp (37): false ((false @ EContentPackageCommands.cpp:37)

 

Posted
On 5/15/2025 at 12:00 AM, flimflamflummox said:

If you're playing on the latest "Ogre 1.2.1 Update" patch with the Giant King DLC, could you please upload the contents of your 'Mods' folder?

I've been trying to get it to run, but I'm getting this error in my logs for Nudemod Skins 1.6:
 

 

Nevermind, I'm a dumbass and I had the Nudemod folder named "Nudemod Skins 1.6" in my mods folder. Works after renaming it to just "Nudemod Skins".

  • 2 weeks later...
Posted
10 hours ago, wjkwjk23 said:

Thanks for the great work! However how can I get rid of that blue default underwear?

sorry my bad guys. It’s fixed. When put nude mod higher than age of fashion there’s still blue underwear(but looks strange) re rank the mods and it’s fine.

  • 1 month later...
  • 1 month later...
  • 5 weeks later...
Posted (edited)

New Update!

Added the Architect Culture and the Elysian and Ancient Skins.

 

Also fixed the Feudal Units that were totally broken by the game's update, the stats they had were a mix between the update and the old version.

So please update the Lewd Cultural Units if you were using that.

Also tell me if the Promotion for Feudal Units work right, it should promote to the right Gender version but who knows with the game's logic.

The description says it promotes to the male version but it should work in game if I got the logic right.

 

On 7/13/2025 at 9:37 PM, requiemss said:

Goatkin was never updated right?

Goatkins and Lupine are a pain since it has no female textures and have that horrible underwear that is baked into the texture. It needs heavy edits and all the tricks in the photoshop book.

I will probably eventually do it, but I will never do Rats and Molemen those are completely unworkable.

 

On 8/19/2025 at 8:05 AM, Bucklethorpe said:

Any word on Giants being included in the Nudemod? 

Giants maybe next time, it has diffrent model with diffrent textures and UVs but it shouldn't be too hard.

More of a problem is what kind of Customization Mods are there for Giants like what you had with Age of Fashion.

Edited by DwinX
Posted

The Breast Slider is here!

 

Also added Goatkin and Lupine Skins.

 

The Breast Slider can be kind of goofy at high scale as it scales the entire chest, the breast bones don't have any actually weights to them that are used so they are useless.

Although if you replace the torso with a better higher resolution mesh you could use them as those bones technically do exist, but you have to manually add the blend weights to each form race which is a pain.

Also currently the mod can technically catastrophically break if it ever touches the files I modded, more specifically the Unit_Modularity.rpk and Tagbook_Definitions_Units.rpk so if that ever happens just delete the mods that are in those files.

I will probably spin the breast slider into a separate mod for compatibility sake.

 

Spoiler

Screenshot(200).png.00bcf173ef9a2a9e18f95b26dc229d63.pngScreenshot(199).png.e5a5f06b78004d1304640aaab71f4114.pngScreenshot(198).png.04590d12752d8d22b88b0c1c750f4a54.pngScreenshot(197).png.70b1623db87f5ffa59490eae91d8cf69.png

 

  • 2 weeks later...
Posted
18 hours ago, ArgonPrime0 said:

hi, for some reason the nudemod skins mod doesnt work for me. i have age of fashion too but still nothing. i dont know what else to do

Did you check the folder structure?

What did the Paradox Launcher say?

 

Posted

Is there anyone working on anything more than a nudemod? It seems to be the only mod on the site for AoW4. I'd quite like some more lewd events, or better yet, mechanics.

Posted (edited)
14 hours ago, JD Vance said:

Is there anyone working on anything more than a nudemod? It seems to be the only mod on the site for AoW4. I'd quite like some more lewd events, or better yet, mechanics.

I also wish we had another modder with experience with 3D modeling.

But the fundamental problem with this game is it's impossible to make new animations, it uses a Maya plugin and there is no resources provided on doing that.

Even exporting and importing a mesh is a problem while keeping it compatible all the Race Forms and Transformations, although I have done that before in my mod.

And without custom animations you can't do much with scenes and events.

 

As for other things and mechanics, what would you like to see? I am probably the most experienced in modding this game.

Ultimately it's a strategy game so there isn't much opportunity for lewdness as the camera tends to be pretty zoomed out.

Edited by DwinX
Posted
(Sorry for my bad English, I'm French.)
Could we have a mod to modify each soldier of each civilization type, like we customize kings/queens?
That would be really cool.
Posted (edited)
55 minutes ago, Sannaella said:
(Sorry for my bad English, I'm French.)
Could we have a mod to modify each soldier of each civilization type, like we customize kings/queens?
That would be really cool.

There isn't a good system in customizing that, even the regular mods have problems with customizing the army units. It's also much limited then the Hero Customization.

Technically I made enough variants for them, just don't have a good system to actually select them.

Another problem is some units have more variants than others between the diffrent units and cultures so there isn't one size fits all solution, one tier 3 unit in one culture can have 3 variants while another in another can have none.

So it's technically doable but difficult.

Maybe after I make the edited Tome Units custom outfits and edit some more cultural outfits I will look into making a system like that.

And give more lewd options for Age of Fashion while I am at it.

Edited by DwinX
Posted

Just wanted to give a heads up that the mod appears to be doing something funky to the hair textures on Lupine. Otherwise well done, this is great work!

Posted (edited)
12 hours ago, Sannaella said:

That would be cool. But it seems super complicated. Thanks for the mods anyway :)

I am working on that, thanks to Cultural Makeover Mod I found a system that I can work with, but don't expect any compatibility with that mod, it's exclusively only for selecting my variants.

I am slowly converting the cultural units to work with the new system which is pretty slow going, error prone and game breaking.

If you have any good idea for variants for a unit in a culture I could add them, customize them in Age of Fashion and take a screenshot and I could recreate them as a variant you can select.

Just that it must be lewd and must fit that culture.

The system should be flexible enough so modders can make their own variants on top.

5 hours ago, Ardran said:

Just wanted to give a heads up that the mod appears to be doing something funky to the hair textures on Lupine. Otherwise well done, this is great work!

Can you share a screenshot with the problem? I don't believe the mod messes with they hair much.

Edited by DwinX
Posted

It can be seen with all of the hair options, but these probably show it the best. 

It's possible it's a mod conflict, but I don't have any other customization mods save for Age of Fashion. And the hair is fixed when I disable these three mods. Hopefully that helps!
image.png.0e6daab416c6248d9b42dc9d558a94a4.png
image.png.3902c25eab1caa025432897b2646efa6.png

Posted
58 minutes ago, Ardran said:

It can be seen with all of the hair options, but these probably show it the best. 

It's possible it's a mod conflict, but I don't have any other customization mods save for Age of Fashion. And the hair is fixed when I disable these three mods. Hopefully that helps!
image.png.0e6daab416c6248d9b42dc9d558a94a4.png
image.png.3902c25eab1caa025432897b2646efa6.png

This fucking game.

That might be a bit tricky to solve since looks like it uses the Skin ID Modifier for the hairs which I use to override stuff nondestructively.

Looks like Lupines are going to be a special case that I do old fashion way.

 

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