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Can one safely .esl flag animobjects.esp's?


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2 hours ago, nilead said:

 Eternal search for ever more .esp slots brought me to this question. With 8 of those for different SLAL packs, they are a prime target,

Have anyone tried to .esl'ify those?

 

As long as there's nothing more complicated in those esp´s it should be fine.

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You can convert many mods to esl. Recently i have installed NCK30 animations and converted the esp with no issue.

Just try to .esl'ify mods before using them because save files don't like the esp =>esl switch

Edited by rjrc
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