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Trying to change some textures in bodyslide but it isn't going well


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Posted

I am trying to make, what I thought, would be a relatively simple texture change for an armor mod.

 

Basically here's my plan:

(find a random mod with bodyslide files. Delete literally ALL of the armor and put in a generic CBBE HDT body. But, swap the body textures with the flame effect of the fire atronach, so that it looks like my character has fire for skin (but without the atronach armor plating).

 

From what I can tell, the two texture files I need to do this are: 

textures\effects\fxfirescrolltile02.dds

textures\effects\gradients\gradfireatronoch.dds

 

the only problem is I don't know what texture sections I need to replace with these, or what other settings I have to change. 

Spoiler

594846042_Bodyslidequestion.png.62df7f702c7e54068617fe382480db5e.png

 

 

My end goal is an item I can equip that makes my character look like living fire. But I am open to other options.

 

If you suggest anything to do with creation kit, I will need very very specific instructions. I am not good with creation kit and will pretty much need a click by click, button by button, guide to use it.

Posted

Guess, this won't work.

Best result, invisible char.

You need to make an armor with reference your default body, hands, feet.

All weights transfered, painted, all sliders conformed.

All the work in outfit studio, like clipping etc, etc.

 

Posted

This will definitely not work. In skyrim, textures use a technique known as UV mapping. This map shows how a 2D texture is wrapped to fit onto a 3D shape. The flame atronach body is a very different shape to the human body, so the texture fit will be awful. Even if you remade the UV map, the result will look like some abomination with a flame atronach torso that has human hands/feet/head stuck on it. Also, I don't know if you can even attach effect textures directly onto an outfit. My guess is you would need to add them by script or with a magic effect. 

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