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Help me fix some broken meshes, please


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Posted (edited)

It's not a biggie, but still, it is somewhat annoying. 


I'm trying to fix a small issue with meshes, following this tutorial, generously shared on Patreon, only, in my case, I don't see the body at all, hence the spots that need to be fixed. What am I doing wrong? 

 

Here's what I see in game and in Body Slide/Outfit Studio:

Spoiler

image.jpeg.551fe6d63897a32f6a34a30ccbde0866.jpeg
image.jpeg.e5f111bcc3e8065538cb74a34b9b0ceb.jpeg
image.jpeg.15ca17d4c7fac9e32d3dcb0303893768.jpeg

image.jpeg.5926343d23ebb520222dae3f118d1cbf.jpeg
image.jpeg.a75d39ba9509127129eaac1103d6227b.jpeg


 

Edited by Incubusbul
Posted

Simplest suggestion . 
1)  Open the Body in Bodyslide , read the data on the gloves, open the gloves and set the same deati . Yes , it should be an automatic operation , given the use of a preset

2) In OS , you import the gloves and the dress , you should have the same defect. Select the body, mask the arms where they are exposed, Shape\SeparateVertice\ Rename, right click on the newly separated part and Delete . 

Posted (edited)

Thanks. I managed to visualize a body + the other pieces of this outfit in OS, but this is not the body I use in game.
On the other hand, the body preset I'm using, combined with the said Thalmor robe, looks a total mess in Body Slide.

 

See below:

Spoiler

6.jpg.76322a777fdd15297f424e047870ebe1.jpg

 

7.jpg.a2d9c703c01081fc576e7303e8b0d395.jpg

 

Edited by Incubusbul
Posted (edited)

What I'd do in this case is:

  1. Open the gloves in Outfit Studio.
  2. Load the body mesh you're using, as a reference.
  3. Remove any clipping visible at this stage using Outfit Studio's tools.
  4. Go through each slider, enabling edit mode on each as you do.
  5. Individually fix clipping on each slider when it's at 100%.

 

Edit:

  1. When you're done, remove the reference body and all other parts it may have loaded.
  2. Save the project.
  3. Restart BodySlide.
  4. Build with morphs enabled.
  5. Test in game.
  6. Repeat from the top if clipping still occurs, this time considering potential slider combinations i.e. muscles + forearm.
Edited by traison
Posted

Looks like clipping to me. Open the project (the gloves) in OS and use the inflate tool on that area and save it. If you're still having clipping, then there's maybe another piece of the armor that's loading in a body.

Posted
3 hours ago, traison said:

What I'd do in this case is:

  1. Open the gloves in Outfit Studio.
  2. Load the body mesh you're using, as a reference.
  3. Remove any clipping visible at this stage using Outfit Studio's tools.
  4. Go through each slider, enabling edit mode on each as you do.
  5. Individually fix clipping on each slider when it's at 100%.

 

Edit:

  1. When you're done, remove the reference body and all other parts it may have loaded.
  2. Save the project.
  3. Restart BodySlide.
  4. Build with morphs enabled.
  5. Test in game.
  6. Repeat from the top if clipping still occurs, this time considering potential slider combinations i.e. muscles + forearm.


Thanks. I'm using CBBE 3BBB Body Amazing, if that's what you mean by body mesh, and 3BA Bimbo as a body preset. After a few attempts, I got to the point finding and loading the body mesh I'm using and the gloves, removed the clipping and saved the project. Followed your instructions to the letter, but I still don't see any changes in game. I'm missing something...

Posted (edited)

If you have any relevant sliders set to negative values, those usually require additional attention in Outfit Studio.

 

Edit: Had a look at these gloves and they got clipping for me as well. These 2 are blatantly obvious, did you fix them?

bigtorso
chubbyarms

 

Edit again: They also clip when they're both at 100% so that also has to be fixed. I'll upload my fixed project files in a bit.

Edited by traison
Posted

Thanks, I'll try your fix first thing in the morning, as I'm almost dead from lack of sleep now.

It looks okay after I fixed it in OS, and upon loading after that the saved project/file/whatever in Body Slide, it looks the same, only it doesn't show in the game. I must admit, it is quite confusing with all these similar file names, folders (boy, do I have a lot of folders from this game, or what?!), it's a total mess. I can only guess I'm editing something, but in the game I'm using something else. The gloves for example, have different names in Body Slide and in the game, I just use those who look like the ones in question. 

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