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UBE 2.0 aka Bungalow Body and Face replacer


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El 21/04/2023 a las 22:35, LusterPurge001 dijo:

Increíble trabajo en el mod! Únete a tu discordia hace 2 semanas. Hora de preguntar.

 

Me las arreglo para que funcione, sin embargo, la cara se ve meh. ¿Hay alguna configuración interna para cambiar la cara (pestañas, pupila, tamaño de los ojos, etc.) o tengo que esculpirla?

1632111268_SkyrimSpecialEdition4_21_20239_17_24PM.png.bfef6bf48625df1cd0ff3d9d4083dc8

 

2. ¿Hay mods de cabello para UBE? Estoy usando Ks hairdo HDT pero desafortunadamente causa una colisión de malla debido a que HDT-SMP es más rápido. Si es así, se deshará de él.

5.png 1406692059_SkyrimSpecialEdition4_21_20239_18_07PM.png.8784b3ae6ec9754a1221f0a331ab4216.png

 

 

 

3. ¿Hay alguna modificación de ropa para UBE? o algún tipo de reemplazo?

 

1242103180_SkyrimEdiciónEspecial4_21_20239_17_53PM.png.d94fad47c053e08494a680a240aad78d.png

 

¡Gracias de antemano!

what penis do you use?
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  • 2 weeks later...

hi i love your mod is what i was looking i really like it. so i am coverting some armor for the body i create thanks your body mod. Now i convert this armor and is working fine but later i try to add something to the armor mod but the Dong is not showing in the game is possible to appears in the game or not ?

 

here some pictures. i am coverting other armors for this body.

1 2 3

 

Example orginal armor: BHUNP EGIL Battle Queen

3BA Version: 3BA EGIL Battle Queen

UBE Version (not download yet):

SkyrimSE 2023-06-08 21-22-38-968.jpg

SkyrimSE 2023-06-08 21-22-51-497.jpg

SkyrimSE 2023-06-08 21-23-27-065.jpg

SkyrimSE 2023-06-08 21-23-43-531.jpg

SkyrimSE 2023-06-08 21-24-42-650.jpg

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11 hours ago, d4nt320 said:

hi i love your mod is what i was looking i really like it. so i am coverting some armor for the body i create thanks your body mod. Now i convert this armor and is working fine but later i try to add something to the armor mod but the Dong is not showing in the game is possible to appears in the game or not ?

 

here some pictures. i am coverting other armors for this body.

1 2 3

 

Example orginal armor: BHUNP EGIL Battle Queen

3BA Version: 3BA EGIL Battle Queen

UBE Version (not download yet):

SkyrimSE 2023-06-08 21-22-38-968.jpg

SkyrimSE 2023-06-08 21-22-51-497.jpg

SkyrimSE 2023-06-08 21-23-27-065.jpg

SkyrimSE 2023-06-08 21-23-43-531.jpg

SkyrimSE 2023-06-08 21-24-42-650.jpg

Go to the mod's description again and look thru the new Unrelenting update and how to patch outfits properly. If u have additional questions, better ask them on Discord, since it's much faster

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Great job.;)

 

Took a few days of playing with sliders and creating new ones, and I'm seeing the potential here. Especially if you ever manage to get the racemenu overlay bugs worked out. 

 

 

 

Spoiler

 

image.jpeg.ca877855583e378d01546e48a93cae18.jpeg

 

ube2.jpg.74c6f6a970c20c93f654f7aee46b905e.jpg

 

ube1.jpg.2f65eb9dff5b27bc57dd9891c271e9a6.jpg

 

Edited by yorpers
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  • 2 weeks later...
On 6/14/2023 at 7:18 AM, eclipsed7774 said:

Shame you went with cotr head, it has serious case of same face especially the nose. No one alive is good at making Cotr faces 

Thumbnail image for Aerith Gainsborough (Cosplayer edition) - Final Fantasy VII Remake

 

 

This is, btw, is Genesis 8 mesh, and the vast majority of CGI stuff focused on characters in Blender (or obviously Daz Studio), it's all Genesis 8, and not a single soul even considers all these ugly and inferior vanilla/high poly heads, CBBEs, BHUNPs outside Skyrim. And COtR head is basically Genesis 8 (the difference is negligible), UBE has modified Genesis 8.1 meshes

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  • 1 month later...

It really does look amazing.

 

It might have been easier to roll this out by:

 

a) refining the mesh using an existing body type (BHUNP, CBBE, etc.)

b) then offer either additional sliders or

c) an alternative body with a bodyslide conversion reference.



 

Edited by blackoperations
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  • 2 months later...
On 8/7/2023 at 12:21 AM, blackoperations said:

It really does look amazing.

 

It might have been easier to roll this out by:

 

a) refining the mesh using an existing body type (BHUNP, CBBE, etc.)

b) then offer either additional sliders or

c) an alternative body with a bodyslide conversion reference.



 

But there are conversion references since the release 

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  • 2 weeks later...

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