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Trying to figure out how to edit textures for overlays


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Posted

Hi, im attempting to make my own racemenu overlays/tatoos and ive come up with an issue

 

I've managed to get a CBBE body into Blender (With UV), and import/export textures

 

Now, yeah its easy to just add a picture for it to show up on a characters back, but how would I import an overay that would split and go to a different place on the texture?

For example, a tatoo that runs from the back, butt and to the legs, I just dont understand. I've been searching around for a simple way to drag an image into blender and "wrap it" around and blender do the job for me, but that doesnt exist?

Posted

with blender i find it quit a mess ! 

texturing - Overlaying Image Textures - Blender Stack Exchange

 

you can do it with gimp ! ( for me the best free tool for textures )

Communauté Steam :: Guide :: Using DDS Textures in GIMP 2.8 (steamcommunity.com)

 

if you want to make a some sorte of animated tatoo / texture  you might as well get this link

FPI Animated Textures Tutorial at Skyrim Nexus - Mods and Community (nexusmods.com)

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