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Posted

 

 

 

Update to v2.0 of the demonfet HDT Vagina version.

attachicon.gifDemonfet HDT Vagina 2.0.rar

 

So what is in version 2.0 you ask?

Well, I added in a small amount of weight painting to the labia lips of the base body for the HDT Pussy Bones (note: that is 8 bones - 4 per side).

Also added a fine line masking in the center of the labia on the base body (this area is where the 3d vagina sets to having it not render the skin of the base body there should not be a problem).

 

If this works then it should do 2 things

1. Open as the vag.xml has spring loaded bones set it

2. Hide the base textures texture when the vagina opens allowing the user to see the 3d vagina (which should open as well as it is also weighted).

 

God I hope this works.... I'm about to test it in game now (what you haven't tested it, nope not yet).

 

For this version: You will need XPMSE 2.13 (as the bones are part of that skeleton).

And pair it with a HDT file that includes collision (the 14.28 + Collision all in 1 v6 is what I'm about to test - it includes the havok object.esp and male hands that point to the hdtm.xml for the other half of the collision set).

 

Me: I've also added in NiStringExtraData lines on both of the malebody_0 and malebody_1 nifs that I use (just to be safe). But since those are SOS male body meshes I'm not going to post them in this thread.

 

Oh I hope this doesn't blow skyrim up!!!

 

Edit

Well Skyrim didn't die, so yay.

Uh to the 1 person that downloaded that pull it again (there was a small bit of left thigh weight painting on the inner right thigh that I missed) The version that is there now has that corrected (stilled named 2.0 though).

 

On the collision side, I'm using Carloss32's All in one for breast, and belly. But I need to figure out what needs to be added to the HDTM.XML to allow collision with the HDT P bones...

 

If I can figure out the male to female collision I'll probably go with naming he xml as a hdt+sos.xml as I've added NiStringExtraData sets to each SOS schlong that was in the meshes\actors\character\character assets\sos\ area of skyrim (so Dog, Lizard, horse, smurf, average, and muscular are all pointed to that xml file).

 

I feel like any more tweaking and Skyrim is just going to shit itself on me.

 

You cross eyed yet. :D Ataboy.
 

 

 

 

Almost...

 

Wo and Behold, my lastest disaster.

Demonfet HDT Vagina (10232014).rar

 

I scrapped the Belly bone on the vag, it ended up dragging while running (as in the top of the vag would almost hit the ground when in a full sprint)...

So I changed up, left the NPC P bones on it, and mapped the HDT P Bones to run up the length of it.

I then played with the weight painting on the default tbbp demonfet set (did a little clean up) after that was done I added in the belly bone (trimmed it so it doesn't go on the back, or legs, or breasts, just on the belly). And also applied a very light weight painting of the HDT P bones.

 

post-321913-0-50285800-1414095647_thumb.jpg

See image for painting details

 

Although weight painting in Outfit Studio is like trying to paint detailed art on a 8x11 piece of paper, with a spray can.... gotta trim down the brush size or you'll cover the entire sheet.

 

I'm hoping, and praying... that this is pretty much it, and I can go back to just playing the damn game.

Oh wait, I open up a thread where I was doing multiple UNP bodies with this same setup.... and I have to rework those to a similar form of what I've posted here...

 

Oh well, back to playing in Outfit Studio...

 

On the bright side, I now Know how to paint with a spray can!!!

Posted

Buddy you crack me up.. I LOVE your little commentaries!!!! :lol:  

 

your doing a hell of a job on this. Because of your determination... I know you'll get it working the way you want it too. it's looking better & better, & I know alot of us can't wait to see the final product.

 

 

Keep up the Fantastic work my friend it's looking Awesomer & Awesomer. :cool:  (if thats even a word...LOL)

  • 2 weeks later...
Posted

I wuz bouncing around the internet looking for cool cloths and came across this old ass cbbe slim set called amazon.

 

And I was playing around with it try'n to make a UN7B set (cause UN7B isn't bad, it just not as good as DF).

 

Well Long story short after I finished the UN7B version, I ripped the base shape out and drop'd in DF's and made a replacement for the forswarn female armor.

 

Oh and yeah it's hdt weighted

post-321913-0-13691200-1415127032_thumb.jpg

Base body is Zquads DF with Labia.

The shoes are from some high heel set (can't remember off the top of my head).... they are not included.

The blade is just a retexture of the dragon priest dagger... again not included.

 

So just a 0 and 1 DF weight for the Forswarn female torso (and I was so lazy that I left the meshes pointing to the original texture set...so I tossed that in the rar as well).

Forswarn Amazon Demonfet.rar

 

Note: This is a replacer so there is no esp file. It's just meshes and textures.

To get it in game, kill a Forswarn member and steal there torso armor... or you can console it in by "help forswarn".... have fun.

Posted

One simple one I forgot to put up a while back...

 

Devious Devices Nipple Piercings

DD Nipple Piercings for Demonfet.rar

 

It is just the meshes you will need the full DD kit to get them to show up in game.

 

Have some good vibrations :cool:

 

 

Edit:

 

I really really really wanted to do the Dark Lilith Heavy set from Castle Ank (its packed in the bsa)...

 

But the nif files are a mess, and it has a very non standard body type (yeah I unpacked the bsa just to get one clothing set).

 

I believe the meshes originally came from Oblivion as the Demon Lilith Set, and that one was based on the Shaiya Outfit.

 

I would just use the Clothing Converter tool, but the base shape in that armor had the legs removed. And clothing converter tends to crap itself if the whole body is not there to use as a convert from option.

 

Also when trying to rename the shapes in body slide it renames the bones as well (really strange).

And the mesh just does not open in Max with the max 2012 plugin.... Bah I've had it with trying to muck with that thing.

Posted

You Guys are soo Awesome all these outfits are truly amazing Keep'em Commin, 

 

Now your trying to convert the Dark Lilith??  is that the standard Dark Lilith  or the Sexy?? what does it look like??

Posted

You Guys are soo Awesome all these outfits are truly amazing Keep'em Commin, 

 

Now your trying to convert the Dark Lilith??  is that the standard Dark Lilith  or the Sexy?? what does it look like??

 

This is the page for the Oblivion version

http://www.nexusmods.com/oblivion/mods/39242/?

 

That is the one that was ported over by one of the arrow and knee team for the castle ank v5.

In Castle Ank it's called "Lilith Heavy" or something like that.

 

All of the parts are separate wings, tail, shirt, metal bits (about 5 or 6 of them), jewels (um about 7 or 8 of them), the loin cloth (or sash or what ever the thing hanging down in the front is called), hell even the thong is split into 2 parts the string and the center piece.

 

I was going to toss the wings and tail (as I use animated dragon wings, and the hdt alduin tail from LL)... I was going to see if the different metal bits for the front could be combined, and do the same for the back. Also had planned on combining the 4 jewels for the front low metal bit (bottom of the rig cage) into a single set so they could be moved easier. And I was just going to completely toss the leggings, boots, and add some nails to the hand nifs (cause in the Skyrim version its only a set of lether wrist straps).

 

But it was ported weird strangely.

I've been looking at some Oblivion to Skyrim porting vid's on Youtube and it looks like the parts were not generated correctly (which is why they have the names of bones instead of the names of the parts).

 

The original design for Oblivion was HGEC.

Which from the video's shouldn't be to hard to port over to UNP.... but after lining up the chest of the base shapes and all of the clothing parts, it just doesn't line up to any Skyrim body I could find.

Not to UNP 0, not with UNP 1, it has a CBBE uv map so I tried CBBE 0, CBBE slim 0 and 1, and a couple of others... but could never get anything to line up correctly.

 

Hell it would probably be easier to take the original HGEC set and report the work over.

Or even better take the original that Demonic Lilith was based on and port that one over (as it has all kinds of shinny bits, and things to go wrong when building a high and low weight with TBBP support).

 

The original it was base on is the Shaiya Outfit ( http://www.nexusmods.com/oblivion/mods/21175/? )

It came in 5 colors and had a real sash around the waist, like a partial see thru silk sash... Boy would I love to have that in Skyrim. And suprisingly enough the poly count on that one is pretty damn high (or it was for an Oblivion outfit, probably no more then the Skimpy Silver light Set for Skyrim though).

 

Anyhow I'll attach the meshes/textures from the ank bsa if you want to take a look at them. Maybe they will open in blender, but in Max it just errors out saying wrong item type (its NiTriShape in the nifs when Max looks for NiShapedata or something)...

 

Demonic Lilith.rar

 

Posted

Set up each part with its own name.

 

Possible merge some of the meshes into a single mesh (if possible).

Something like the 3 gems in the center metal piece on the torso (they set in the metal piece just below the rib cage).

Since they are the same item (and use the same textures) maybe its possible to combine them into a single mesh inside the nif.

 

If so then do the same with the 2 gems on the back (they mount into center back metal piece).

 

Possibly Fix it so the items don't share the names with bones, that one was the weirdest part for me.

 

If you can do that then I can possibly get them weight painted to xpmse 2.14 and I have an idea on how to handle building the 0 and 1 nifs for the armor.

 

I noticed that If I used the sliders in body slide that the metal pieces tend to deform badly (especially the one between the breast).

So I'm thinking I'll just export the two front metal bits as there own nif (that way they retain skin and lighting data) and then I'll fix the shirt to wrap around the body and once the shirt if fixed I'll load the metal bits as a ref in OS and then dup them back into the main mesh (then just move them with the move shape option to align them to the shirt). That way they will be strait in both the 0 and 1 weights.

 

The Final version I plan on creating will loose the tail, and wings... and probably the panties/thong.

For panties there are many different version for DF to use as a lower (actually I'm thinking that one from the fox set you did would look good).

Shoes, Leggings, and gauntlets are probably going to go the way of the dodo bird as well.

 

For the wrist meshes/gauntlets I'm thinking the nails from the Ribbon Armor (the black ones). There are enough versions of the Ribbon armor in UNP and 7base to get the nails.

 

Lets see... sandals, heels, or boots....

I'm thinking some kind of HDT HH open shoe type and maybe a set of stockings that pair up correctly with the top?

Now where to find a good stocking to match the top... I don't know. Maybe from the Newmiller UNP collection (that one has a lot to choose from).

Yep, but just getting a set of stockings to match up to the DF legs is going to be a pain though.

 

The upper legs is probably the one part about the DF body I dislike the most... cause it doesn't quite match up to UNP and it doesn't quite match up to any of the 7b's either (bomb is to wide and cleavage has the knee in the wrong spot...).

 

Maybe throw in the little skirt from the Skimpy Silver Light Dark Set (if you could actually call it a skirt).

 

 

So for the mash-up it will probably end up something like the following:

A skimpy Black silk shirt with silver metal bits and jewels for the torso (slot 32) - tbbp or hdt weighted (probably HDT because the body will be included in this part).

Black Nails for the Fingers (gauntlet slot)

Black Silk Panties or Thong (probably slot 60)

Black Shiny Leather Open Toe High Heels (hell Open foot if possible)... Probably from one of the HH collections (standard boot slot)

 

Extra's would be something like

Black Silk Stockings - Possibly modify a set from newmiller's unp set - gotta get the mesh to line up with DF first though...

Note: If the Heel is high and the foot is not level then the foot part it going to need angle added to it (Newmiller's set is for flat feet not angled feet with high heels).

 

Not sure If I want to add a Head piece. Since I'm not really going for the demon setup with this mashup... just more like a sexy dark outfit that would look good with what ever the player wants (naughty tramp to demonic succubus... I'll leave that to the end user).

Same goes for the amulet/necklace and ring as people will use what ever they want.

 

Yep!!!!

Silver, Rubies, and Black Silky goodness with bounce, people will love it...

 

Then possibly make different versions of the textures so you can change up from Silver to gold (for the metal bits), from black to red or purple (but keep it a shinny silk type item), and from Ruby to Sapphire, emerald, or other gems....

 

Yeah, I'm not looking to do much with that... just a simple mash up :cool:

 

 

Edit...

It just occurred to me (and I was mucking with it the just last week). The Mini Skirt from Newmillers Experimental Latex Set... yeah now that would finish out the kit just right (but the skinny part has to be changed to be more like silk then latex...

 

Damn, if I ever get this built I'll probably call it Street walker as that is what the play will end up looking like!

Posted

:D :D :D :D :D

 

post-321913-0-35334800-1415508320_thumb.jpg

 

I should be able to work with that, god I hope I can work with that...

 

 

Edit...

 

post-321913-0-34726300-1415510746_thumb.jpg

 

 

Kinda off Topic

Ya know... I forgot I did the corruptor in UN7B, and now I know where I put it... hmm... how hard to convert to Demonfet I wonder?

 

Oh yeah I also did Newmillers Crazy Magician Robes (aka glass robes) in UN7B, currently waiting back from Xan on how bad the weighting is off on that one.

 

But I should be able to rip the Un7B body out of that and drop the Demonfet in, then shrink around the hips, and tweak here and there and put up a mesh pack... but that is gonna have to wait... I'm currently playing with a mashup.

 

 

Edit Edit

Zero Weight is close... So Very Close...

post-321913-0-71516300-1415513163_thumb.jpg

 

Some smoothing and a lot of spit and polish and maybe by monday....oh wait it's currently just turned sunday...uh maybe by later today I'll have a base 0 and 1 for the top...

 

Then it's off to find the nails, boots, panties, and a mini skirt... and ask for permission to reuse other peoples stuff... yeah I always forget about that last part.

 

 

 

All I want for Christmas is Working Naughty Bits.... Working Naughty Bits... Working Naughty Bits!!!

post-321913-0-47643100-1415514681_thumb.jpg

Posted

it's looking really really good Man, I would attempted myself But the Loin Cloth would have given me big time trouble since I have no clue how to weight Paint in Blender to keep the Loin Cloth from stretching so Dresses are extremely hard for me to convert.

Posted

Shit I'm tossing the loin cloth piece as well as the panties, wings, tail, metal belt for the loin cloth...

 

The only parts I wanted out of the original nif file were the shirt, metal bits, and the jewels that go with metal bits :)

 

Oh and I've currently got Clothing converter running on a 7b shape that I'm got a nice set of stockings that I'm going to convert over to work with this.

 

The shoes I'm looking at the Lovely High Heels set (there UNP and line up with the ankles).

 

So what will the lower half look like???

post-321913-0-91163700-1415521537_thumb.jpg

 

note: I really really really wanted to use Halo's High Poly Toe Nails but I just can't get them to line up with the high heel shoe.

 

Still gotta take Newmillers Miniskirt and conform it to the body (then add butt weights)....

 

It is going to need HDT High Heels for the shoes though.... hah most people have that installed alraedy.

 

 

Edit: Ohhh snap found it...

post-321913-0-70308500-1415523088_thumb.jpg

So that is the Torso 0 weight, TBBP weighting with the mini skirt loaded as a reference.

Clothing converter just finished the stockings so I'll have to see if they line up to the body... oh its coming together.

 

 

And one last one...

post-321913-0-86285000-1415525075_thumb.jpg

On the left I loaded df1 as the ref (why the vag is missing is due to references only load 1 mesh). and the stockings as an outfit.

On the right I loaded the miniskirt as the reference and the torso as the outfit...

 

So far so good...

Now the tricky part is finding each one of the textures and coping them into a single location.

Then pointing the meshes to the textures.

 

Oh and I gotta go look up where the nails are from the ribbon armor...

 

 

Edit Edit Edit and some f'n Edit...

 

I finished renaming the textures, and pointing the meshes to them (did the repointing in nifscope).

Took the easy road on an esp, Hacked the piss out of the un7b's snake armor add on...

So the shirt, heels, and nails take 1 to 2 iron ingots to create and 1 iron to temper... not complaining really it should work.

Now I gotta figure out which slot the stockings take up, and which slot the skirt takes up...

 

PANTIES... I knew I forgot something... shit for now she'll just have to go commando!!!

Posted

Preliminary Testing shows this to have:

Clipping in the skirt at both the 0 and 1 (I might have got it to close).

Clipping in the stockings here and there when you move (fucking things shouldn't do that).

Clipping in the Shirt on the lower part (side rib cage) at the 0 weight.

Heels work, Nails work...

 

And I still haven't gotten a pair of panties for it... oh well.

 

Oh ya want to see what it looks like... okay.

post-321913-0-52203500-1415543475_thumb.jpg

Parts are: Shirt - slot 32, Skirt - slot 52, Stockings - slot 49, Heels - shoe slot, and Nails - slot 50

 

 

 

 

So...

Is it craftable? Yes, all parts are under glass and use different bits for different parts.

Is it Temperable? Yes, all parts use either iron (nails), Leather (shirt and skirt), or Leather Strips (stockings and I think the heels).

Does it have HDT High heels setup in the shoes? Yes

Can you wear the stockings without the shoes? You can but the bend in the stocking is for the high heel fool so it will clip through the foot and go into the ground... I thought about adding the angled foot into the stocking and giving the stocking the same script as the heels (but I didn't). I might do that in the future.

 

 

Hay Zqaud... would you do me the honor of tweaking this to perfection.

removed and replaced with V2 test set...

 

Oh and the parts are a little OP...

I think they are all at a armor rating of 60, and set at about 1lb (light armor), and yeah... OP

Oh did I forget to say they are enchant-able too...

 

post-321913-0-36452500-1415544529_thumb.jpg

 

 

Edit:

Shaiya.rar

Test v2 Fixed some of the weight painting in the skirt and stockings by doing the old copy bone weights from the DF base body. Then turning around and cleaning up stray weight painting.

Also fixed the straps on the shoe not showing up (they were set to the incorrect slot for dismemberment data). It's now fixed.

 

I still need to do a go file for the shirt so it will give a shape in the menu and at the smithing station.

And I still have to fix the 0 weight miniskirt, its just to damn close to the ass I guess.

 

 

Edit Edit:

I played around in game with it and at 100 weight its pretty damn good... well the skirt could be better but that may just be due to the texture it is using.

 

I did however notice I forgot to remove the 1st person view on the snake armor torso bit that I used as a reference when I was building the esp file (yeah the hacked UN7B Snake Armor esp)... I'll have to clean that up... It will wait till later as I'm going to bed.

Posted

Alpha Test 4 of Unified UNP is up... Demonfet high and low are presets, so building armors in Outfit Studio is now an option.

 

I'm going to wait and see how the alpha pans out and if all goes well I'll ask Cell to add it into Body Slide along with adding it as a preset for conversions for the Outfit Studio side (that calls on tweaking the config.xml in body slides main folder I didn't want to fuck with that so, yeah...).

 

If you want to try it to convert armors in Body Slide/ Outfit Studio... then.

1. Load outfit studio then load either the "UnifiedUNPHDTPlus.xml" or the "UnifiedUNPHDTALPHA.xml" as the reference from the "Data\CalienteTools\BodySlide\SliderSets" folder.

 

Note: The shapes start as a High Poly CBBE shape with a UNP UV Map (HDT+ is UN7B UV mapped).

So just tweak the armor to fit to the base shape.

Then conform to all sliders and flip the Demonfet low to 100 this will show you the armor in a DF 0 weight.

Check and fix any clipping issues.

Flip the low slider back to 0 and then flip the Demonfet High slider to 100 and check for clipping again.

 

The UNP HDT Low and High shapes are a 1 to 1 vertices match for the standard Demonfet 0 and 1 bodies.

They are set to use XPMSE 2.14 and HDT weights (with belly, butt, and breast bones).

 

Note: the HDT+ version uses UN7B textures and a UN7B body with a CBBE base shape (that one took me a couple of days to perfect).

It will output in DF low and DF High with the UN7B naught bits included :) :) :)

And the Bones are XPMSE 2.14 with Alan's Extra naughty bit bones (still need a working xml for collision on that).

 

 

I named the Project: Unified UNP because it outputs in almost every damn UNP shape I could get my grubby little paws on.

And I spent around 10 hours having the Clothing Converter tool spit out perfectly shaped UNP bodies with the same vertices count so I could turn them into object in Outfit Studio to build the sliders.... it worked out quite well.

 

http://www.loverslab.com/topic/38362-project-unified-unp-alpha-test-formerly-unp-bodies-in-hdt-3d-vagina/

Posted

It works it works... IT REALLY FUCKING WORKS!!!

 

(Located here was a link to mega for the Lush stuff, but it was actually broken in parts so I pulled it).

 

That is the Lush skimpy package Body Slide sets with UN7B based Unified UNP HDT Plus set as a base.

Give it a go in Body Slide, set the body/outfit to "Unified UNP HDT PLUS" and set the preset to UN7B Demonfet (should give you demonfet low on the low side and DF high on the high side).

 

Then batch Build...

 

I've only run across one that didn't work from that set, which is the Abyss Walker... why it doesn't I don't know I've deleted and rebuilt the xml about 10 times now...

 

But Corrupter and the reset seem to have worked out perfectly....

So get you some skimpy ass hdt loving demonfet...

 

Oh yeah I need to get a link for the original mod from nexus...

 

Yep Lush gear Set A from the weapons and armor area...

http://www.nexusmods.com/skyrim/mods/59571/?

 

Oh yeah who wants some Sotteta Body Slide TBBP stuff rolled over to Unified UNP (cause I went ahead and did both the huntress and the necro sets)...

 

 

Edit Scratch that... half of them didn't take the conform to all before saving over the old projects...

So the body inside went to DF but the armor stayed in a cbbe 1 shape... wtf.

 

Gonna pull it for now, and take a couple hours of nap time.... F'n shit.

 

Early Morning Edit....

Okay I've done a temp fix for the Demonfet outputs of the Lush Mod.

gonna stick it here (god I hope the admins doing give me to much shit for this...

Lush Demonfet Meshes.7z

In the 7zip archive is every mesh for the Lush set converted to Demonfet, torso, boots, gauntlets...

The Textures and esp are on the nexus page, extract the base setup first (its all CBBE)...

Then extract the meshes from the 7zip I'm loaded... and enjoy some skimpy ass DF armors.

Meshes folder ended up being 400MB's uncompress (its only 71MB's compressed though).

Posted

nsk13's got a new one... Z your slipping!!!

post-321913-0-42439400-1417122163_thumb.jpg

Merta (rough and dirty).7z

http://www.nexusmods.com/skyrim/mods/60195/?

You'll need the original UNP set and the stuff in the zip file (demonfet folder has the DF stuff duh).

 

Note: It's a very rough set, it has a little clipping on the stockings when you bend a certain way...

And the flat boot is masked (yeah like I said it a rough build).

 

But, all in all its a good start for a rough and dirty build (took like 15 minutes in OutfitStudio).

Posted

Yeah I know I am trying to convert all his armors as he comes out with them But I have been really Busy with real life issues, I convert a little here & there but nothing I can really focus on, that's why it's really  great to have helpers like you & Mogie. BTW you guys are doing a really great job!!!    keep 'em cummin :P

 

 

 

 

 

 

Man I gotta re-install Skyrim I have over 300 mods installed & it's getting really cluttered, not only my in-game inventory but my skyrim Directory as well, I am getting lost.. I keep installing Mods I already have installed.

Posted

loving ya stuff fella...been using 7b for so long I fancied a change and this body is sweet..and the conversions even better...are the extra texture modifications on some of the armours yours? ie.  the sexy evening dress..never seen the transparent flower texture before  with that particular mesh in other peoples conversions of it. Keep up good work :) moar!!

Posted

Hey Thank you & yes most the textures you see that are not from the Original mod are my re-textures, But Mogies56 also has contributed to several re-textures as well, he did most the re-textures for the Sexy evening Dress mine were the Black & Purple. but the Transparent flower texture was done by Mogie56.

 

I Totally encourage people to do re-textures to any of theses outfits I offer, send 'em to me & i'll upload them up here so everyone can enjoy them. :D

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