ClosetOfDoom Posted Wednesday at 08:50 PM Posted Wednesday at 08:50 PM 1 hour ago, Rosefan64 said: Does this Discord help with mod creation? I've been wanting to make an accurate nude Rouge mod for SA2 but can't quite figure it out. They talk about modding, share progress occasionally, so sure.
Rosefan64 Posted Wednesday at 09:17 PM Posted Wednesday at 09:17 PM 26 minutes ago, ClosetOfDoom said: They talk about modding, share progress occasionally, so sure. Okay, hit me with the invite.
rizaadon007 Posted Thursday at 07:43 AM Posted Thursday at 07:43 AM (edited) Now that the Sonic and the Secret Rings pc port is out (Project Reignition), anyone have any plans on doing some mods for it? There's already a Blaze mod out, so maybe we could get a nude version of her. Edited Thursday at 07:44 AM by rizaadon007
Catnatic Posted Thursday at 08:07 AM Posted Thursday at 08:07 AM 11 minutes ago, rizaadon007 said: Now that the Sonic and the Secret Rings pc port is out (Project Reignition), anyone have any plans on doing some mods for it? There's already a Blaze mod out, so maybe we could get a nude version of her. There's a guide on how to mod in custom characters for Project Reignition (runs on Godot Engine): https://project-reignition.gitbook.io/wiki/modding/character-mods/basic-setup  And the Blaze mod is available as a reference/template with the model being in .glb format: https://github.com/kumapauz/project-reignition-mods/tree/main/mods/characters/blaze  So hypothetically, I could just edit the mesh to remove her clothes, have her body exposed, and then replace the .glb file with my edit and export that as a playable mod. (Or one could just replace the model outright with a curvier body, I suppose.)  Anyway, nudifying Blaze aside, bravo to the Project Reignition for porting Secret Rings to PC. This is truly some phenomenal work!
Catnatic Posted Thursday at 08:38 AM Posted Thursday at 08:38 AM 29 minutes ago, Catnatic said: So hypothetically, I could just edit the mesh to remove her clothes, have her body exposed, and then replace the .glb file with my edit and export that as a playable mod. Here's a sneak peek on that. Once I finish working on my other mods for CrossWorlds, I'll look into continuing this mod for Project Reignition. 5
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