Monsto Brukes Posted January 21, 2023 Posted January 21, 2023 (edited) I tried with Outfit Studio, but i'm certain i'm not using the tool to it's fullest to get it done. What might be a good technique to do this kinda thing with various outfits? And what would you call it? "bulge" is definitely wrong lol. go into the post and open the first Reveal Edited January 21, 2023 by Monsto Brukes
zenonthez07 Posted January 22, 2023 Posted January 22, 2023 On 1/20/2023 at 10:29 PM, Monsto Brukes said: I tried with Outfit Studio, but i'm certain i'm not using the tool to it's fullest to get it done. What might be a good technique to do this kinda thing with various outfits? And what would you call it? "bulge" is definitely wrong lol. go into the post and open the first Reveal I think the word your searching for instead of bulge is compression, and the best way to go about doing it is to make a slider for it that deforms the mesh around the clothing. Liberal use of the deflate tool around the area you want to squeeze should be all that's needed. Check out the boob squeeze sliders on the BD 3BA Nexus mod for examples.
venomr Posted January 25, 2023 Posted January 25, 2023 You can use the brush to inflate/deflate parts of a mesh like this Spoiler bandicam 2022-01-23 16-24-36-594.mp4 And then you can turn the edited mesh into a slider. bandicam 2022-01-23 17-00-59-626.mp4
Monsto Brukes Posted February 1, 2023 Author Posted February 1, 2023 On 1/22/2023 at 2:31 PM, zenonthez07 said: I think the word your searching for instead of bulge is compression, and the best way to go about doing it is to make a slider for it that deforms the mesh around the clothing. Liberal use of the deflate tool around the area you want to squeeze should be all that's needed. Check out the boob squeeze sliders on the BD 3BA Nexus mod for examples. This what you're talkin about? https://www.nexusmods.com/skyrimspecialedition/mods/32518 Thanks for the recc.
Monsto Brukes Posted February 1, 2023 Author Posted February 1, 2023 (edited) On 1/25/2023 at 11:56 AM, venomr said: You can use the brush to inflate/deflate parts of a mesh like this And then you can turn the edited mesh into a slider. This is actually what i was doing, but it was so tedious that I was wondering if that was the way to do it. Well ok then . . . guess I got my work cut out for me. Thanks for the reply. Edited February 1, 2023 by Monsto Brukes
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now