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Game crashes when weight morphs are adjusted


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Posted

So when I use a mod that adjusts the weight sliders a little the game will crash. That means pregnancy mods to mods like RND will crash my game as soon as a slider is adjusted. I've checked everything. I have no Idea what the problem is and It's driving me crazy. My game is very stable over all but this seems to be my only issue.

 

Here is my mod list...

Spoiler

 

Posted

Normally that is a skeleton issue. I see XPMSE at the end of the pluging list but the ESP not have the skeleton. That are indiviual files that go directly to DATA\mesh

Be sure none other mod, like SOS, overwrite the files from XPMSE except the mods that must make it like ABC.

 

Also can be a problem in RaceMenu and/or NiOverride because that morphs are made specifically with NiOverride.

Finally, can be a problem in body model. Be sure you are ussing a compatible body that suport morphs.

Probably you need run BodySlide to create the files with tri extension.

Posted (edited)

 

 

38 minutes ago, alex77r4 said:

Normally that is a skeleton issue. I see XPMSE at the end of the pluging list but the ESP not have the skeleton. That are indiviual files that go directly to DATA\mesh

Be sure none other mod, like SOS, overwrite the files from XPMSE except the mods that must make it like ABC.

 

Also can be a problem in RaceMenu and/or NiOverride because that morphs are made specifically with NiOverride.

Finally, can be a problem in body model. Be sure you are ussing a compatible body that suport morphs.

Probably you need run BodySlide to create the files with tri extension.

 

Thank you for replying kind person!

 

I have a question. So, racemenu and nioverride... Do I need to swap their order around? I have the latest versions on them so all I can think of is the load order.

 

Here is my crash log btw...

 

And for XPMSE, What do you mean by...

Quote

I see XPMSE at the end of the pluging list but the ESP not have the skeleton. That are indiviual files that go directly to DATA\mesh

Edited by Annabelle P
Posted
13 minutes ago, Annabelle P said:

I have a question. So, racemenu and nioverride... Do I need to swap their order around? I have the latest versions on them so all I can think of is the load order.

 

RaceMenu include NiOverride and normally is enougth install only RaceMenu. But NiOverride exist as independent download.

Some users have solved theirs problems installing the independent NiOverride in Legendary.

 

21 minutes ago, Annabelle P said:

And for XPMSE, What do you mean by...

 

Is too clear. Put XPMSE.esp at the end of the pluging list no solve the problems caused by incorrect skeleton.

I presume you have MO and you must put XPMSE and the end of your mod list (left pane) not at the end of your pluging list (rigth pane)

The skeleton are files outside the ESP. The important order it mod list.

 

26 minutes ago, Annabelle P said:

Here is my crash log btw...

 

All yours crash log have 0xc0000005 and that is normal in Legendary but the last crash in hdtPhysicsExtensions.

I presume you have 14.28 from 2014 and that confirm the problem in skeleton or body model.

 

Posted
33 minutes ago, alex77r4 said:

 

RaceMenu include NiOverride and normally is enougth install only RaceMenu. But NiOverride exist as independent download.

Some users have solved theirs problems installing the independent NiOverride in Legendary.

 

 

Is too clear. Put XPMSE.esp at the end of the pluging list no solve the problems caused by incorrect skeleton.

I presume you have MO and you must put XPMSE and the end of your mod list (left pane) not at the end of your pluging list (rigth pane)

The skeleton are files outside the ESP. The important order it mod list.

 

 

All yours crash log have 0xc0000005 and that is normal in Legendary but the last crash in hdtPhysicsExtensions.

I presume you have 14.28 from 2014 and that confirm the problem in skeleton or body model.

 

 

33 minutes ago, alex77r4 said:

All yours crash log have 0xc0000005 and that is normal in Legendary but the last crash in hdtPhysicsExtensions.

I presume you have 14.28 from 2014 and that confirm the problem in skeleton or body model.

I think your right. My hdtphysicsextensions is actually up to date. So I'm taking it that it's my body model. I will update you on my results

 

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