_Whoami_ Posted December 12, 2022 Posted December 12, 2022 (edited) so i have a problem, my character hands always back to default size, even though i changed the scale in racemenu, but when i change the POV or opening Map, the hands always back to default size, anyone know how to fix this? i tried everything and it didn't work, i have disable the perspective mod, rebuild morp and meshes, but it still like that. but it only affect to 3rd person, in first person the hand still small Edited December 12, 2022 by _Whoami_
Tlam99 Posted December 12, 2022 Posted December 12, 2022 Animations will reset the size. You need a unique character setup.
_Whoami_ Posted December 12, 2022 Author Posted December 12, 2022 50 minutes ago, Tlam99 said: Animations will reset the size. You need a unique character setup. what do you mean? unique character setup?
Tlam99 Posted December 12, 2022 Posted December 12, 2022 2 minutes ago, _Whoami_ said: character setup https://www.nexusmods.com/skyrimspecialedition/mods/3006 something like this or selfmade directory structure 1
_Whoami_ Posted December 12, 2022 Author Posted December 12, 2022 11 minutes ago, Tlam99 said: https://www.nexusmods.com/skyrimspecialedition/mods/3006 something like this or selfmade directory structure is that compatible with CBBE body?
Tlam99 Posted December 12, 2022 Posted December 12, 2022 48 minutes ago, _Whoami_ said: is that compatible 1. It's not my mod, ask this on the mod page. 2. I don't use this mod, made this stuff myself. 3. I see no reason why not
anjenthedog Posted December 12, 2022 Posted December 12, 2022 (edited) 7 hours ago, _Whoami_ said: is that compatible with CBBE body? It should be. I'm about to install myself, as I've been plagued by that issue for years and was not aware of this elegant solution. Anyway... as a sideways answer, it has a companion mod called Unique Character Tool that serves to remove the need to manually copy your files from the original locations to its folders, so basically it's just providing a different location for the unique player stuff, and linking those locations with the player instead of the original player mesh and texture locations. So you coud be CBBE or CBBE-3BA, or BHUNP, or whatever, and as long as your native mesh/texture files (and tri files) are copied over, they should fire up no prob. Theoretically anyway. I'll see if that's the case shortly. In my case, it'll be CBBE-3BBB. Thank you @Tlam99. I'd all but given up, and I'm sick to death of having to go to Racemenu every five seconds to reset her hand size to the correct size instead of what I've termed "lobster hands" Crossing my fingers. and diving in. Ok: 1 warning so far, from reading posts at the mod page. Apparently, Racemenu sliders can get gummed up after installing this mod. The first post in the posts tab outlines an edit to solve the issue. In fact, I'd suggest reading at least the first page of comments before installing, This will not be as quick as I'd hoped. Edited December 12, 2022 by anjenthedog
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