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[mod] Family romance mod


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Posted
On 6/29/2024 at 4:32 PM, Aeons12 said:

I will.

I just want to be sure, that the last version fixes are ok and there are no more text blunders in scripts.

Thats totally cool. The steam version still works perfectly

  • 3 weeks later...
  • 3 weeks later...
Posted (edited)

Probably a dumb question, but does this work on female homosexual/bisexual rulers? Just asking cos the screens are all male rulers and female family members. Just asking in case their like male only events.

Edited by XenodochiaI
Posted
On 12/5/2023 at 5:37 PM, Aeons12 said:

It's pretty much the same in the new version.

 

Change the lines of code in fr_family_triggers.txt from this :

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_men = yes
            #root = { is_attracted_to_women = yes }
            root = { is_male = yes }
        }
        AND = {
            is_male = yes
            is_attracted_to_women = yes
            #root = { is_attracted_to_men = yes }
            root = { is_female = yes }
        }
    }

 

to this:

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_gender_of = root            
        }
        AND = {
            is_male = yes
            is_attracted_to_gender_of = root            
        }
    }


   
( In "familyromance_0001_valid_relative", "familyromance_coming_at_age_valid_relative" and "familyromance_feast_seduce_valid_relative" )

Do you still have to do this?

  • 1 month later...
Posted

New version: 1.7.7 (14.09.2024)

- New event for promoting your legend(only for "Legends of the Dead" DLC).
- Change the chance of getting new nicknames.
- Fixes for nickname triggers.
- Small localization fixes.
- Updated Simplified Chinese translation by Dark_Crow.
- Added Korean translation by ipni20.

 

It would be probably the last version before the new CK3 update.
Mostly bug fixes and one new event for "Legends of the Dead".

  • 2 weeks later...
Posted
20 hours ago, hamletsdead said:

Thanks for the update. Is the most recent version always going to be on LL? I was still using the Steam workshop version from back in March until today (when I saw it here on LL).

I will try to keep up to date both versions(here and on Steam).

Posted
On 9/23/2024 at 11:55 AM, Aeons12 said:

I will try to keep up to date both versions(here and on Steam).

 

Thanks, appreciate. Is it working for you on the new DLC that just dropped on 9/24? Event never seems to fire for me now.

Posted
On 9/26/2024 at 3:40 AM, hamletsdead said:

 

Thanks, appreciate. Is it working for you on the new DLC that just dropped on 9/24? Event never seems to fire for me now.

I dunno. I didn't try it.

 

In general, I need some time to make a proper update for the mod.
Paradox literally created the game inside the game when they added ability to play as landless adventurers.
I'd like to edit some events to make them more appropriate for landless characters.

Posted

Bro, thanks for your work, I decide to learn programming so I can help the community with mods like this, but I do not know anything, so I think the first thing is what language should I learn to code CK3? Thanks in advance

Posted
20 hours ago, Mee&Mee said:

Bro, thanks for your work, I decide to learn programming so I can help the community with mods like this, but I do not know anything, so I think the first thing is what language should I learn to code CK3? Thanks in advance

If you are serious about coding I would suggest starting with C , it is the fundamental Language for a good chunk of Compiled and Interpreted languages, you can also use Python as it is very popular at the moment, as it is much closer to our "natural language" . If you just want CK3 modding as a hobby, I would suggest going on the CK3 Modding Coop discord and asking for pointers, watching a few youtube tutorials for modding, checking the CK3 Modding wiki and take a look at the possibilities you have. Bonus points if you downlaod a fw mods and open up the file to take a look at it. I would suggest for starters downloading VSCode and setting up with all the Paradox ectensions you can have, like Syntax Highlihting,etc. Winmerge is a good option to have also so you can compare modded files to vnailla ones, so you can easily spot what the modder added and have an idea why he did it in that place.

Posted

Version: 1.7.8 (06.10.2024)

 

- Updated for CK3 version 1.13.x
- Updated localization for landless characters events.
- Fixed artifact modifiers.

 

FOR TRANSLATORS:

 

The following localization keys were changed:

 

fr_random_familymember_love.0010.desc
fr_yearly_familyromance_martial_event.0151.desc
yearly_familyromance.0159.desc

 

New localization keys were added:

 

fr_random_familymember_love.0002.desc_unland_adv
fr_coming_at_age_familylove.0050.desc_unland_adv
fr_coming_at_age_familylove.0051.desc_unland_adv
fr_guardian_familyromance.1002.desc_unland_adv

 

Surprisingly, the CK3 last update was not so easy to manage with, as they completely reworked all intrigue mechanisms, so old modifiers are no longer valid.
I tried to fix some of the events to make them suitable for landed and unlanded characters.

  • 2 weeks later...
Posted
On 12/7/2022 at 9:29 PM, Aeons12 said:

Family romance mod


The mod that adds new events that allow your character to become a lover with one of your relatives.

 

- Random events where one of your close relatives may fall in love with you.


- A seduction start event could be randomly relevant to your relative's lifestyle.


- Somebody could disclose your secret relations. Try to hide it at all costs or ignore?


- Your lover could challenges you, if some skill is high enough and you are focusing on the same lifestyle.


- Special events for parent-child relations that requires certain traits.
"Feastive father and jolly daughter."
"Wrathfull mother and ambitious son."


- Your ward could fall in love with you after the end of the education, if you are certain closed relatives.
Or you could fall for your educator.


- Your close relative could become your childhood crush and later you could become lovers.

 

- Some events are available for landless adventures.

 

Version: 1.7.8 (06.10.2024)

- Updated for CK3 version 1.13.x
- Updated localization for landless characters events.
- Fixed artifact modifiers.

 

Version: 1.7.7 (14.09.2024)

- New event for promoting your legend(only for "Legends of the Dead" DLC).
- Change the chance of getting new nicknames.
- Fixes for nickname triggers.
- Small localization fixes.
- Updated Simplified Chinese translation by Dark_Crow.
- Added Korean translation by ipni20.

 

Version: 1.7.6 (22.06.2024)

- Small localization fixes.

 

Version: 1.7.5 (22.03.2024)

- Updated Simplified Chinese translation by Dark_Crow.

 

Version: 1.7.4 (16.03.2024)

- Updated for CK3 version 1.12

 

Version: 1.7.3 (25.02.2024)

- Add settings to change frequency of random events and events during feasts and hunts in the Game rules window.
- Add some new options to events with your ward, that depend on your traits or your high skills.
- Fix stress gaining by your ward. Now it also depends on childhood traits.
- Now you can gain or lose some stress during events.
- Reduce the chance of getting new nicknames.
- Fix wrong custom localization variables.
- Several fixes for hunt artifacts errors.
- Fix a situation with getting a concubine/consort when it's not allowed.
- Fix an error with choosing a ward, that is not available, that leads to an empty dialog.
- Grammar fixes.

 

Version: 1.7.1 (11.12.2023)

- Simplified Chinese translation by Aesma.

 

Version: 1.7.0 (01.12.2023)

- Updated for CK3 version 1.11.x
- Your ward could fall in love with you after the end of the education, but not always. You need to help and support your ward to get relation points. If your relations would be good enough, the ending would be happy.
- You also could fall for your warden, if you have enough relation points.
- One of your siblings could try to seduce you during a hunt or feast. This would happen regardless of your intent.
- New nicknames. People, who don't approve your relations would try to mock you. Don't expect them to give you a good nickname.
- Random events are less frequent now, because there are feasts and hunts.
- One of your unlanded married courtier who is unrelated to you, could suggest to adopt your bastard(a very rare event).

 

 

Install

1. Download the .zip file
2. Open it and extract all files to the Crusader kings 3 mod folder

 

Localization
Russian, English, Simplified Chinese, Korean

 

Credits
Writing, scripting, translation: Aeons

Simplified Chinese translation: Aesma, Dark_Crow

Korean translation: ipni20


 

Will there be any translation for Spanish?

  • 4 weeks later...
  • 1 month later...
Posted
13 hours ago, rgbyo said:

Does this mod allow you to marry close family? Can it be added if not?

Download the mod Family Business. It allows family marriage without the need for tenets and also adds a tradition that removes the incest trait if you marry while you have the tradition.

Posted
20 minutes ago, Stingyray said:

Download the mod Family Business. It allows family marriage without the need for tenets and also adds a tradition that removes the incest trait if you marry while you have the tradition.

Thank you friend

  • 2 weeks later...
Posted

Author, this is the latest Chinese localization file of the module.

 

该模组正在持续汉化中,我个人最近没什么时间loverslab活跃,但是汉化一直在更新,以及在群内流传,欢迎各位有意向的同胞来项目中帮忙和催更,也可以进群交流讨论汉化问题,项目地址:https://paratranz.cn/projects/11727

Family_romance.zip

  • 2 weeks later...
Posted (edited)

Version: 1.7.10 (05.04.2025)

 

- Updated for CK3 version 1.15.x

Edited by Aeons12
wrong date
Posted (edited)

I have seen an increasing numbers of NPC daughters getting pregnant by their fathers (not my family) after becoming adults (16 years old). Is that from this mod too?

Edited by xyzxyz

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