Jump to content

[mod] Family romance mod


Recommended Posts

Posted
6 hours ago, Dragul17 said:

the launcher says the mod wasn't properly installed which is weird because I installed it properly

Try to completely remove the mod old files form your \Crusader Kings III\mod\ folder (including family_romance.mod), then reinstall this mod.

Posted
14 hours ago, Snife said:

Broski your entire mod link is destroyed too. I'm seeing hieroglyphics over here. 

You mean, this link ?

Looks normal to me.

 

 

Posted

Are gay/bi triggers included in the new update, or had I to change something in the Files again, if I want to seduce same Sex, in e.g coming of Age event?

 

Posted
On 12/2/2023 at 7:49 AM, Aeons12 said:

Try to completely remove the mod old files form your \Crusader Kings III\mod\ folder (including family_romance.mod), then reinstall this mod.

So basically just wipe it all from the folder and rebuild it?

Posted
On 12/3/2023 at 8:16 PM, Princeps2 said:

Are gay/bi triggers included in the new update, or had I to change something in the Files again, if I want to seduce same Sex, in e.g coming of Age event?

 

Nothing changes here.

But you could create your own small mod, that updates these triggers.

 

6 hours ago, Dragul17 said:

So basically just wipe it all from the folder and rebuild it?

Yes.

Posted (edited)
15 hours ago, Aeons12 said:

Nothing changes here.

But you could create your own small mod, that updates these triggers.

 

Yes.

Ok, but what should I change to trigger these conditions. Last time I could just change "familyromance_coming_at_age_valid_relative" trigger and "familyromance_0001_valid_relative" in the files like you mentioned in your post from 15th July and it worked perfect. But now your mod is way more complicated for me and I searched every File and couldn´t figured out what to change. Sorry for asking, but I´m really bad at this and can only change simple lines in mods.

Edited by Princeps2
Posted
8 hours ago, Princeps2 said:

Ok, but what should I change to trigger these conditions. Last time I could just change "familyromance_coming_at_age_valid_relative" trigger and "familyromance_0001_valid_relative" in the files like you mentioned in your post from 15th July and it worked perfect. But now your mod is way more complicated for me and I searched every File and couldn´t figured out what to change. Sorry for asking, but I´m really bad at this and can only change simple lines in mods.

It's pretty much the same in the new version.

 

Change the lines of code in fr_family_triggers.txt from this :

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_men = yes
            #root = { is_attracted_to_women = yes }
            root = { is_male = yes }
        }
        AND = {
            is_male = yes
            is_attracted_to_women = yes
            #root = { is_attracted_to_men = yes }
            root = { is_female = yes }
        }
    }

 

to this:

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_gender_of = root            
        }
        AND = {
            is_male = yes
            is_attracted_to_gender_of = root            
        }
    }


   
( In "familyromance_0001_valid_relative", "familyromance_coming_at_age_valid_relative" and "familyromance_feast_seduce_valid_relative" )

Posted
29 minutes ago, Aeons12 said:

It's pretty much the same in the new version.

 

Change the lines of code in fr_family_triggers.txt from this :

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_men = yes
            #root = { is_attracted_to_women = yes }
            root = { is_male = yes }
        }
        AND = {
            is_male = yes
            is_attracted_to_women = yes
            #root = { is_attracted_to_men = yes }
            root = { is_female = yes }
        }
    }

 

to this:

 

OR = {
        AND = {
            is_female = yes
            is_attracted_to_gender_of = root            
        }
        AND = {
            is_male = yes
            is_attracted_to_gender_of = root            
        }
    }


   
( In "familyromance_0001_valid_relative", "familyromance_coming_at_age_valid_relative" and "familyromance_feast_seduce_valid_relative" )

Thank You :). I spend like an hour today to find these lines, I´m just stupid. Btw in the previous version i fixed it with lines like this:

 

OR = {
                AND = {
            is_female = yes
            is_attracted_to_women = yes
            #root = { is_attracted_to_women = yes }
            root = { is_female = yes }
        }
        AND = {
            is_female = yes
            is_attracted_to_men = yes
            #root = { is_attracted_to_women = yes }
            root = { is_male = yes }
        }
        AND = {
            is_male = yes
            is_attracted_to_women = yes
            #root = { is_attracted_to_men = yes }
            root = { is_female = yes }
        }
                AND = {
            is_male = yes
            is_attracted_to_men = yes
            #root = { is_attracted_to_men = yes }
            root = { is_male = yes }
        }

 

As i said, I´m not good with things like these, but ty for your answer.

Posted
On 12/3/2023 at 1:50 PM, Aeons12 said:

You mean, this link ?

Looks normal to me.

 

 

 

Yes of course :)

 

 

image.png.2c10fdee80bbeff07a1c96bc39c85dc6.png

Posted
1 hour ago, Snife said:

 

Yes of course :)

 

 

 

Well, must be something wrong with your browser.

Because it tries to open the zip archive as web page instead of downloading it.:classic_blink:

Posted (edited)

Any chance of a LL exclusive 'family (re)union activity' patch/add-on for those characters with certain traits/doctrines/tenets/traditions? 

Edited by SoCalExile
Posted
On 12/6/2023 at 10:03 PM, SoCalExile said:

Any chance of a LL exclusive 'family (re)union activity' patch/add-on for those characters with certain traits/doctrines/tenets/traditions? 

I am not sure, if I understand this correctly.

 

>of a LL exclusive
Exclusive patch for what?

 

>'family (re)union activity' patch/add-on for those characters with certain traits/doctrines/tenets/traditions
Somekind of special activity for player's relatives, I guess?
No, I never planned to add something like this.

Posted
1 hour ago, Aeons12 said:

I am not sure, if I understand this correctly.

 

>of a LL exclusive
Exclusive patch for what?

 

>'family (re)union activity' patch/add-on for those characters with certain traits/doctrines/tenets/traditions
Somekind of special activity for player's relatives, I guess?
No, I never planned to add something like this.

 

Like a family orgy event. I assume that if something like that would be done it would have to be on LL for obvious reasons and it would be easier as a patch. 

 

I figured I throw the idea around here. 

 

Posted
21 hours ago, SoCalExile said:

 

Like a family orgy event. I assume that if something like that would be done it would have to be on LL for obvious reasons and it would be easier as a patch. 

 

I figured I throw the idea around here. 

 

 

Hmm... I see. Not the kind of event I intended to add, actually.

In any way, I will take a long break after this release.

I will do only small fixes for the mod for now, nothing serious.

  • 4 weeks later...
  • 4 weeks later...
Posted (edited)
On 2/3/2024 at 7:34 PM, csodaszarvas343 said:

Found a event namespace error that some of the coming_of_age_familyromance.* were triggered as coming_of_age.* in "common\scripted_effects\fr_education_effects1.txt".

Strange.

Did it show the number of event?

What says the full error message?

Edited by Aeons12
grammar
  • 3 weeks later...
Posted

New version: 1.7.3 (25.02.2024)

 

- Add settings to change frequency of random events and events during feasts and hunts in the Game rules window.
- Add some new options to events with your ward, that depend on your traits or your high skills.
- Fix stress gaining by your ward. Now it also depends on childhood traits.
- Now you can gain or lose some stress during events.
- Reduce the chance of getting new nicknames.
- Fix wrong custom localization variables.
- Several fixes for hunt artifacts errors.
- Fix a situation with getting a concubine/consort when it's not allowed.
- Fix an error with choosing a ward, that is not available, that leads to an empty dialog.
- Grammar fixes.

 

Release notes:

 

This update was planned to be a big bug fix before the new DLC from Paradox. But at some point, I decided to add new options with character traits that should enrich wards events.
Adding new selectors for game rules turns out to be messy.
I forgot about some nuances with event firing mechanism and now it's like this. I didn't find any "delicate" workaround for the seduce event chains during the hunt, but I hope it would be ok.

The next update would probably be after the new major DLC.
Enjoy!

  • 2 weeks later...
Posted
On 2/25/2024 at 5:55 PM, Aeons12 said:

The next update would probably be after the new major DLC.

Thanks for all your great work on this mod!

 

Is it still compatible with the newest version of CK III or are there big issues?

Posted
On 3/11/2024 at 3:57 PM, Zod said:

Thanks for all your great work on this mod!

 

Is it still compatible with the newest version of CK III or are there big issues?

Thank you!

 

It should be compatible.

I will make an update for CK3 1.12 soon.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...