iz Posted August 17, 2013 Author Posted August 17, 2013 Yeah those are the videos I followed back in like 2011. I do everything he does and it's worked for me before but in game I'm crashing really hard whenever I put in the new bloodFX. Now that I think about it maybe it was just that weapon? I dunno. Tomorrow I'll try doing it on a clean install or something. Thanks though.
Endiness Posted August 17, 2013 Posted August 17, 2013 Without nifskope pics, I can only guess that maybe you're not renaming the nitrishapes after you copy them over. If they have the same names as keywords (INV, BSX, etc.), it can cause random crashes. It's something easy to forget. Oh, and when I say random, I mean random. Some weapons may crash while others don't, weapons may crash after you equip them a certain number of times, and so forth.
iz Posted August 17, 2013 Author Posted August 17, 2013 I am deleting them. I copy all the info over, make the mesh invisible, delete the old one, then link it to the parent node. The actual trishape of my bloodFX is what's crashing the game. I tried a few things and as long as that wasn't linked in the parent node it was fine. Maybe I exported it wrong somehow, I'll try as .obj next time. EDIT: didn't work. Finally figured out how to do inventory models. This'll take forever hehe
iz Posted August 18, 2013 Author Posted August 18, 2013 Alright, I'm working on a larger update. Coming soon: Proper stats Adjusted descriptions so they aren't so cramped Bows and Crossbows(that will probably not work correctly ) Fixed Bramd texture on my make-shift Black Phantom Inventory models In the future: Some sort of quest that has BP's randomly invade you after you get 'indicted' Some NPC using Dark Souls dialogue you have to kill to get some or all of the loot Talisman/Catalyst accessories
ergast Posted August 18, 2013 Posted August 18, 2013 Here goes an idea I had when playing a bit with your esp. What do you think about giving the Moonlight sword the Bloodskal blade effect? And for that matter, it would be nice if, in the future, some weapons have enchantments.
awatkins249108@yahoo.com Posted August 18, 2013 Posted August 18, 2013 I can not spawn the barrel :l is the object ID ADarkSouls correct?
iz Posted August 19, 2013 Author Posted August 19, 2013 Awat, The barrel is called DarkSoulsWeapons and the EditorID is ADarkSouls. Ergast, I should have specified 'stats' better. I am doing enchantments as well, some of the items will have neato ones. EDIT: Updated the file again.
ergast Posted August 19, 2013 Posted August 19, 2013 Well, the idea per se was the whole "Moonlight sword having the bloodskall blade effect", but it's nice to know that the weapons are going to have enchantments
awatkins249108@yahoo.com Posted August 19, 2013 Posted August 19, 2013 Thanks Iz, and enchantments would be awesome. I used an enchantment mod to set the Great Lord Greatsword on fire, not as much as it should be but it is fine with me.
zorrodood Posted August 19, 2013 Posted August 19, 2013 Welp. For some reason I crash whenever I try to apply bloodFX so I'm not sure what to do about that.. This sucks! that halberd is a vampire
有限な Posted August 19, 2013 Posted August 19, 2013 Does the new version include the esp that makes them craftable? or do I have to add that manually? The models don't display for me in menus like it should now, so idk if that has anything to do with it.
iz Posted August 20, 2013 Author Posted August 20, 2013 The crafting .esp is something someone made for his own use, I didn't update it with the Inventory models unfortunately for those who like to craft Sasha, I have a Silver Knight Shield I could port and a friend said he may do the UV's for the other shields but I'm not sure if Xinavro is doing them or not. He did a couple already but he is pretty quiet about his progress. I'll send him a PM.
Sasha Posted August 20, 2013 Posted August 20, 2013 Sasha, I have a Silver Knight Shield I could port and a friend said he may do the UV's for the other shields but I'm not sure if Xinavro is doing them or not. He did a couple already but he is pretty quiet about his progress. I'll send him a PM. Can you give a link to all the shields (any file format model and textures) I do everything himself
iz Posted August 20, 2013 Author Posted August 20, 2013 Later on I'll get them all in .obj for you if you want. http://facepunch.com/showthread.php?t=1262653&page=8 here is the plugin for noesis you need and the pack that has the shields(the interoot only has them, that other pack was a typo last I checked). You open the .tpf or whatever archives with noesis then export as .obj. Also Rick's Tools can get texture information out but I have no idea how to use them.
zorrodood Posted August 20, 2013 Posted August 20, 2013 did you port the armors in your mod? if so, could you tell me how you did it? i tried porting the bandits pants, but nifskope didn't like the mesh and the CK freezes when opening it.
Sasha Posted August 20, 2013 Posted August 20, 2013 Later on I'll get them all in .obj for you if you want. I would be very happy, I'll wait)
iz Posted August 21, 2013 Author Posted August 21, 2013 I didn't port the models so I can't help you there. I'm going through the models now to find the shields and maybe a couple statics I can use for props EDIT: here are the shield meshes + some extras I think. The "L" files seem to be distant meshes with a lower poly count but I included them anyway. Let me know what's wrong with the, I don't understand UV's ! shields.rar
iz Posted August 22, 2013 Author Posted August 22, 2013 Here are the textures for the shields. http://www.mediafire.com/download/5p6719shy56xan5/Shields.rar
Sasha Posted August 22, 2013 Posted August 22, 2013 I didn't port the models so I can't help you there. I'm going through the models now to find the shields and maybe a couple statics I can use for props EDIT: here are the shield meshes + some extras I think. The "L" files seem to be distant meshes with a lower poly count but I included them anyway. Let me know what's wrong with the, I don't understand UV's ! shields have no sweep
iz Posted August 23, 2013 Author Posted August 23, 2013 Well I don't use Blender so I'm not quite sure..
iz Posted August 28, 2013 Author Posted August 28, 2013 Here's a Dark Souls themed UI sound effect replacer https://mega.co.nz/#!kZB0TSbJ!DRaZP0VVq5uHO2cWqvwopFmA-1UBkOkYiIvKC_GGF9M
waifoong98 Posted September 20, 2013 Posted September 20, 2013 ^ hello there, thank you very much for this mod ) Do you plan on porting Demon Souls weapons? I just ask and not forcing you to do it. It would be nice if you do, thanks.
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