Neutral427 Posted August 9, 2013 Posted August 9, 2013 if anyone out there knows how to add BBB, i need your help. i need help adding BBB to a few custom clothing meshes.
movomo Posted August 9, 2013 Posted August 9, 2013 http://oblivion.nexusmods.com/mods/34355 This contains all the information you need. Once you get the hang of it, you might try this blender script. http://www.loverslab.com/topic/11870-automatic-bb-weight-painter-13-cskyrim-fnv-fo3-oblivion/ Or..well, if you want to skip the craploads and want a quick cake, just use the script above..
Poontank Posted August 9, 2013 Posted August 9, 2013 Off-topic for sure, but - awesome new avatar and signature, Mo! Excellent work.
kingkong Posted August 9, 2013 Posted August 9, 2013 you could post your files no need textures so someone can load it and work on it. (it is hard to propose a hand when one does not know if the mesh in question is not to hard and time consuming)
Neutral427 Posted August 11, 2013 Author Posted August 11, 2013 here is a mesh i edited, i got it from the file posted by Aridale on nexus (credits to him/her). i got the body from the post by voorstryden on this site (credits to him). i would like to add BBB to the clothing, but i have no idea how to. so i need someone's help ninjarobe_BBB.nif
fejeena Posted August 11, 2013 Posted August 11, 2013 That's big I have original DM and HGEC HB Cup with BBB.
kingkong Posted August 11, 2013 Posted August 11, 2013 do you want also a bbButt in that case you have to precise the lowerbody (is it a manga?) just to precise what need to be done import upperbody and lowerbody join them as one fit the bbb copy bone weight to the shirt and last to test for error painting / clipping can not do right now you will have it tomorrow !
Neutral427 Posted August 12, 2013 Author Posted August 12, 2013 the lower body for that mesh is properly boneweighted already. i copied boneweight to the shirt, but it was not very good because there was clipping. i do not know hoe to fix clipping. that is the reason i need help. thank you!
kingkong Posted August 12, 2013 Posted August 12, 2013 when you copy the weight painting you generaly erase what was before as your shirt is more like a dress what is down the spin region will be blue and will not move with your lower body il will folow the spin regin or something like that. ok just looked at the file.nif with nifskope i did not see any op3 bones (is it normal ?) in blender you need to subdivise vertex to the region where you see any cliping issue and than bone weight copy again but sometimes you just need to give some more space between body and vertice/faces.
Neutral427 Posted August 12, 2013 Author Posted August 12, 2013 i'm sorry, i have no idea what op3 bones are. i also do not know how to subdivise vertex.
kingkong Posted August 12, 2013 Posted August 12, 2013 what was done (did not touch the body) in blender subdivised vertex than reduce poly (to make it lighter) fixing the little mess that it can potentialy provide than copy bone weight than adjusting manualy some weight painting (the hardest part). this is all i could do with what you gave me (no ref for lower body) ---+Ninjarobe bbb top clipping issu fix.7z
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