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Commonwealth Slavers


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Posted
13 hours ago, JB. said:

 

Start a new game, even with SKK Fast Start.

Write in the post war.

 

cqf _CS_Main WorkPubicHair

 

Just make sure you have the mod installed and the plugin enabled.

 

Remember that you can advance the time by typing:

 

set TimeHour to 23 (for example)

Yeah, even before I saw this, I found out I make a poor job at reading.

I had Porc's overlays mod, not Porc's pubes...

Installing the proper mod now gives me hair growth, as intended.

Just finishing the True Ending, now. I found Little Bomb in the destroyed Whore House. He shouldn't be there by then, of course. Also, and this has been asked before I'm sure, but what's the solution for when Medium Sized doesn't respond after the ending quest?

And I want to commend you.  As a whole, the mod gives such an interesting view from inside the raider faction, making it much more compelling than the vanilla version. Makes it kinda weird to clean out Corvega on my main save. And while some plot twists were a bit clichéd, they were fun nonetheless. Some character's story arcs are very good, and In ever thought I would feel sorry for Jared. As an added note, some more merciful dialogue at the end, towards the main raider characters could fit from a RP perspective, even if the end result is the same.

Posted (edited)
On 5/5/2026 at 1:46 AM, JB. said:

@Axary will want to lend us a hand. 😍🙏

You little manipulator, you knew I wouldn't be able to resist doing something with that outfit. 😝

And here is the result of your manipulations. Seeing the potential, I couldn't resist and created a completely new outfit in the style of the Litheria. Currently, the outfit consists of three parts: a minitop, a miniskirt, and a micro-thong.

Spoiler

enb2026_6_11_11_44_12.thumb.jpg.7e2aec79ce05101aae3f33ff95319589.jpg

 

enb2026_6_11_11_44_55.thumb.jpg.013dc869afeb78e9c57fcd076b66edf6.jpg

 

 

I also plan to creat stockings and heels for this outfit so that it is a completely stand-alone set.  But if you wish, I can send you the three ready parts.

 

 

Edited by Axary
Posted

Playing 2.8.9g on 1.11.221, noticing a few problems since the last time I played:

- Starting correctional quest seems to be broken, after talking to Gristle I go talk to Declan, quest objective is go outside, and it doesn't change.  At this point _CS_Hero=160, _CS_Correctional=100.  Marker shows Medium Bomb over by the bus heading to Slaver's Valley, he goes over to a corner and that's where it stops.  If you talk to him, he says your doing a crazy thing (meanwhile trying to leave) but if you get through the dialogue it's _CS_Correctional=110.  He continues to go over to the corner in Slavers Valley.  I tried bumping stage to 120, and the collar timer was still active, eventually I completed Correctional and ended up stuck in the pillory.  I assume Medium Bomb is supposed to come over, that's what I vaguely recall the last playthrough.

- Minor: Hair dye complains about Hydra (even though it is installed), but otherwise works fine.

- Minor: Before talking to Gristle, Mona is "working", but if I ask her to use services she says follow her but goes into one of the rooms and sits on the wall.  I just kept doing a moveto player to do the trimming.

 

This has always been a problem:

- When your in a pillory the camera is a bit off center, almost like it's centered a little above the ground.

 

Up to this point, no real issues.

 

Here is where Medium Bomb ends up:

Spoiler

ScreenShot0.png.ee86843874881559a76131309e206b91.png

 

Posted

@dav42 

These behaviors (Mona not going where she should, Medium Size going to the grave) indicate that the _CS_Brothel quest is active. It's a quest that should only start after the true ending.

 

 

Could you confirm this by reloading any save file during "The Correctional" and typing SQV _CS_Brothel? It should be in "stopped" state.

 

 

I can implement countermeasures.

Posted
3 hours ago, Axary said:

You little manipulator, you knew I wouldn't be able to resist doing something with that outfit. 😝

And here is the result of your manipulations. Seeing the potential, I couldn't resist and created a completely new outfit in the style of the Litheria. Currently, the outfit consists of three parts: a minitop, a miniskirt, and a micro-thong.

  Reveal hidden contents

 

I also plan to creat stockings and heels for this outfit so that it is a completely stand-alone set.  But if you wish, I can send you the three ready parts.

 

 

 

 

That's sooooo well done 🤩 lol, I had already lost hope. Well, it's up to you; a full set with heels and stockings sounds great, to implement here and also in Nuka Ride in the future.

Posted
21 hours ago, JohnyBurner said:

Yeah, even before I saw this, I found out I make a poor job at reading.

I had Porc's overlays mod, not Porc's pubes...

Installing the proper mod now gives me hair growth, as intended.

Just finishing the True Ending, now. I found Little Bomb in the destroyed Whore House. He shouldn't be there by then, of course. Also, and this has been asked before I'm sure, but what's the solution for when Medium Sized doesn't respond after the ending quest?

And I want to commend you.  As a whole, the mod gives such an interesting view from inside the raider faction, making it much more compelling than the vanilla version. Makes it kinda weird to clean out Corvega on my main save. And while some plot twists were a bit clichéd, they were fun nonetheless. Some character's story arcs are very good, and In ever thought I would feel sorry for Jared. As an added note, some more merciful dialogue at the end, towards the main raider characters could fit from a RP perspective, even if the end result is the same.

Thanks! I'm glad you sorted out the overlays. But, hmmm, in the True Ending the Whore House isn't destroyed. It should be run by MSB and have Minutemen as clients, along with the girls. It sounds like MSB wants to move in to work, but the house is gone. 

Posted
On 6/10/2026 at 5:44 AM, Cealapa said:

No problem!

Current stage: 1

Quest is Enabled, running, priority 90

 

This is a genuine bug on my end, introduced in the last update. I fixed everything related to Dr. Duff's quest in the true endinbg, but that ended up affecting MSB in Slaver Valley. House of cards effect.

 

Thanks! I'll upload an update today or tomorrow with another set of adjustments.

Posted
On 6/9/2026 at 2:38 PM, JohnyBurner said:


And Declan sometimes says he wants to cuddle, but the animation fails to start. What animation pack is used for that one?
 

Posted (edited)
2 hours ago, JB. said:

Could you confirm this by reloading any save file during "The Correctional" and typing SQV _CS_Brothel? It should be in "stopped" state.

 

Yep it's stage 1 Running.  Oh and does the true ending remove the Futa stuff, or no?

 

image.png.701d185baa78cefce32aa0bbd5d2d782.png

 

 

Did:

stopquest _CS_Brothel

resetquest _CS_Brothel

 

and now Medium Bomb is there when I go out the door after picking up the quest from Gristle.  However, Murphy isn't at the Correctional, so I guess it's not going to be that easy. 

Edited by dav42
Posted (edited)

 

48 minutes ago, dav42 said:

 

Yep it's stage 1 Running.  Oh and does the true ending remove the Futa stuff, or no?

 

image.png.701d185baa78cefce32aa0bbd5d2d782.png

 

 

Did:

stopquest _CS_Brothel

resetquest _CS_Brothel

 

and now Medium Bomb is there when I go out the door after picking up the quest from Gristle.  However, Murphy isn't at the Correctional, so I guess it's not going to be that easy. 

 

_CS_Brothel Reset

_CS_Brothel Stop

 

that's the best. Otherwise, it remains active. Murphy, for example, will go to a farm to work there. The quest must be stopped.

 

That quest could only go to stage 1 if you grab Rose's locket. So I checked the CK and it turns out the locket isn't disabled by default. Anyone can go there and take it at any time. 😱

 

However, all this mess reveals a genuine bug: in the true ending Mona prefers sandboxing to going to her service spot. I'll have that fixed too.

 

I put the cure for futas on the counter of the Nest Hotel, and a key for the cage should be there too. both available after the true ending. The cure should look like a med-x.

Edited by JB.
Posted
3 hours ago, JB. said:

That quest could only go to stage 1 if you grab Rose's locket. So I checked the CK and it turns out the locket isn't disabled by default. Anyone can go there and take it at any time. 😱

 

Yep, I grabbed Rose's locket a while ago.  :)  

Posted (edited)
3 hours ago, dav42 said:

 

Yep, I grabbed Rose's locket a while ago.  :)  

 

Ahh, it was actually the quest before, went back to 2 save files and picking up that locket is when everything went to shit.  Medium Bomb, Murphy, it's all good now.

 

Edit: Still got stuck at the Pillory.  _CS_Correctional = 480, and nothing.  Dwayne is standing there.

Edited by dav42
Posted
14 minutes ago, snagglepup said:

so after the ending in the hook, when I try to do the radstag scene the minutemen just aggro and kill it

I see, yes. The Radstag is still in the Raider faction, and that's why they're attacking him. Gonna fix him now. 

 

One of my two Minutemen mods (Military Minutemen and We Are the Minutemen) is changing my female Minutemen to a male one in the porn studio, and there's bound to be problems when Sable Wrath needs another girl for her movie.

Posted (edited)

Commonwealth Slavers 2.8.9h

 

 

 

  • In the MEGA and Google Drive folders.
  • Just a maintenance update.
  • Safe to Update midplaytrough.

 

Fixes 🔨

  • Medium Sized didn't talk  in Slaver Valley after the True Ending.
  • The porn studio's radstag in the true ending still had the raider faction.
  • Hair dyes warned you that you didn't have Hydra f4se installed, even though you have it.
  • Rose's locked item was always enabled in Slaver's Valley; grabbing it before the true ending could broke the mod. Now it's disabled and will only be visible after the true ending.
  • Mona didn't go to her usual trimming spot during the true ending.
  • A countermeasure to fix a bug where Nora is freezed after being slapped by a rejected raider. 

 

 

Adjustments 🔧

 

  • In the true ending, when you have to work at the whore house, cooking twice would make the objective "Deliver food to the customer" disappear.
  • Adjustments to Gristle's AI (changed to "help allies").
  • Updated the facegen file to include the two super mutant slavers.
  • Added an option in the MCM to transport Jared during the Whore House intro, Cheat section.
  • A couple more scripts to ensure Jared doesn't spawn outside the Whore Room. So hopefully we won't need the MCM cheat.

 

 

 

Spoiler

 

  • JaredAlias.GetActorRef().MoveTo(CustomerSpot02)
  • JaredAlias.GetActorRef().MoveTo(PlayerREF)
  • JaredAlias.GetActorRef().MoveToNearestNavmeshLocation()

😵‍💫

 

 

 

Litheria Outfit V2.0 by Axary 👗

 

Photo36.png

  • Added Litheria Outfit V2.0 by @Axary (Fusion Girl Only) in the Optional Folders
  • Amazing mesh and textures remade and adapted to modern times. 🤩
  • The default mesh is now transparent.
  • I've added 3 more material swaps: black leather, chrome red and chrome black.
  • I removed the orange leather and red leather material swap because it's not compatible with the new mesh.
  • Litheria V1.03 remains, as it is made for CBBE and does not use the new meshes.

 

Edited by JB.
Posted
1 hour ago, JB. said:

Fixes 🔨

  • Medium Sized didn't talk  in Slaver Valley after the True Ending.
  • The porn studio's radstag in the true ending still had the raider faction.
  • Hair dyes warned you that you didn't have Hydra f4se installed, even though you have it.
  • Rose's locked item was always enabled in Slaver's Valley; grabbing it before the true ending could broke the mod. Now it's disabled and will only be visible after the true ending.
  • Mona didn't go to her usual trimming spot during the true ending.
  • A countermeasure to fix a bug where Nora is freezed after being slapped by a rejected raider. 

If I have already encountered the non-speaking Medium Sized after the grave scene in Slaver's Valley, it's best if I load a previous save, correct?

Also, regarding Little Bomb in the "destroyed" Whore House, I meant "in flames". Little Bomb was just standing there near the entrance after I teleported in.

Posted

Hey there, I'm a newbie to CreationKit and I really like your mods. I'm trying to edit the hairstyles of NPCs,  I'm not a fan of the standing hair style. However, some NPCs seem to be locked and I can't edit anything.

Posted (edited)

During Correctional, the scene with Becker & Bomb brothers, if you go down the rebel route he blows off the head of Little Bomb and he dies, and then he blows off the head of Big Bomb and he stands up and does dialogue and then kneels back down.  He is still alive with his head blown off, but not interactable.

 

It's kind of funny really.  Oh, and I realized I was missing the custom camera soft requirement, that seems to have fixed the pillory and that all went fine.

 

Spoiler

ScreenShot3.png.4a85d26ab9d5ec4e2f0de5653c740466.png

 

Edited by dav42
Posted
1 hour ago, jstnf said:

I cant find Litheria Outfits where can i download them?

Reading is fundamental . . .

Do your own work

Posted (edited)
4 hours ago, jstnf said:

I cant find Litheria Outfits where can i download them?

Look around in the MEGA/Google folders? 

Edited by 4nln415
Posted
17 minutes ago, 4nln415 said:

Look around in the MEGA/Google folders? 

Or he can read the fourth post above his . . .

Or he can read the first post in this thread . . .

Posted
4 minutes ago, judge007 said:

Or he can read the fourth post above his . . .

Or he can read the first post in this thread . . .

True that 

Posted

Issue with the Whore House walls after True Ending:

 

Spoiler

ScreenShot21.png.727ccac56ecee2ca907278557e10cc0c.png

 

The floors in this particular spot (and near Medium Sized) were also shaking fast, giving them a blurry effect, but that stopped after a little while. I'm not even sure what happened there, might be unrelated to the mod, but it only happened here. Also in the Whore House, using the dance pole put my character a couple of inches below the floor. And a single "Patron" from the previous iteration of the Whore House managed to linger, being promptly killed by the small Minutemen army inside. The body remained, so I had to console remove it.

And I found out I can't actually do the mini quests from Pet Walk? Sad...Is there going to be anything more to do post-ending related to the quest beside working in the Whore House and the Minutemen porn studio? Some residual effect/reputation and our character could do some actions that would be only normally allowed for the enslaved character, like prostitution work in DC (and other settlements).

It comes to mind that the raiders don't actually know that our character is no longer a slave, since we actually don't aggro raiders during the True Ending and we leave unscathed. This creates the possibility of making missions for the Minutemen and maybe the DC guards where we could pretend to be a slave to find information/plant explosives inside raider camps, and maybe Gunner or Supermutant ones, too. The objective would be to distract them by dancing (allowing others to plant the explosives), sex (tiring them), or drugging the people in the camp. A perverted take on radiant quests, if you will. Success would set the location to cleared.

It could be an interesting way to advance in the game without using weapons.

I also want to confirm whether Super Mutants and Gunners remain non-hostile after the True Ending, since I manually changed their status because something was making them hostile during my playthrough.

Posted (edited)

A few more missing facegen files for FaceGen 1.5.  Mainly these two do not have FaceGen meshes (i.e. invisible) in game:

player.placeatme 4742987B
player.placeatme 4742987C

 

The other 3 were flagged by VEFS for missing faces, but I am guessing maybe IsCharGen is flagged false and VEFS doesn't care.

player.placeatme 47B47133
player.placeatme 47C2A8A3
player.placeatme 47C2A8A4

 

 

I ran VEFS this time as a catch all, 1K, missing facegen only.  This fixes the Slaver mentioned a few pages back that was missing the face (just a helmet and body).

 

 

Commonwealth Slavers - FaceGen 1.5 Missing.7z

Edited by dav42

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