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Harvestella mods


neegan

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Posted (edited)

The game certainly has a stylized look, kind of like Bravely Default but with more realistic proportions. It certainly looks better on PC than even the best looking Switch game though. The models don't look as nice as the art but they're not bad.

 

Untitled.thumb.png.88c24cf91307b954f62022daf05c9d77.png

 

Untitled.thumb.png.580c4c91540bf51aefd2bc478edb7b99.png

 

Edited by DEMONDICE
Posted
13 minutes ago, VonVolx said:

Yup deleted my post really mods.

I've seen you post the same thing in like two or three other topics. If the mods keep deleting your posts...then maybe stop posting whatever they are deleting?

Obviously I don't know what you said, but if it keeps happening, it shouldn't be a surprise at this point.

Posted (edited)

Would love some mods for this! +1

Especially for Istina's portrait and model! Favorite design for sure!Istina_Artwork.webp.105c396638a3a242b09fd9b82a43b807.webp

Edited by CronoAbe
Posted

How to make "Harvestella-Win64-Shipping.exe" to read the mod files (.pak .ucas .utoc)

I think must edit Harvestella-Win64-Shipping.exe file to Mounting container mod files.

 

For Asterigos.Curse.of.the.Stars,it edit exe file to read mod paks.

Use the same means in HARVESTELLA can not be successfully.

 

Someone know how to make it?

Posted
43 minutes ago, arlaiste said:

How to make "Harvestella-Win64-Shipping.exe" to read the mod files (.pak .ucas .utoc)

I think must edit Harvestella-Win64-Shipping.exe file to Mounting container mod files.

 

For Asterigos.Curse.of.the.Stars,it edit exe file to read mod paks.

Use the same means in HARVESTELLA can not be successfully.

 

Someone know how to make it?

 

Different games, different .exe files, different pointers. No wonder it didn't work.

Posted
2 hours ago, axellslade said:

 

Different games, different .exe files, different pointers. No wonder it didn't work.

The exe edited by the hex editor.

Search for unique values at different locations

 

74 18 48 8B 08 48 85 C9 74 10 48 8B 01 FF 50        ; pre-hack
75 18 48 8B 08 48 85 C9 74 10 48 8B 01 FF 50        ; post-hack

 

41 88 45 30 4C 8B 3D        ; pre-hack
90 90 90 90 4C 8B 3D        ; post-hack

 

This is to remove the restriction on exe reading pak,

Although it is a different game and different exe, these two positions are unique.

But,HARVESTELLA  didn't work.

 

Someone knows the way to patch Asterigos.Curse.of.the.Stars,it exe?

I think it can also be used in this game.

 

Posted
5 hours ago, arlaiste said:

The exe edited by the hex editor.

Search for unique values at different locations

 

74 18 48 8B 08 48 85 C9 74 10 48 8B 01 FF 50        ; pre-hack
75 18 48 8B 08 48 85 C9 74 10 48 8B 01 FF 50        ; post-hack

 

41 88 45 30 4C 8B 3D        ; pre-hack
90 90 90 90 4C 8B 3D        ; post-hack

 

This is to remove the restriction on exe reading pak,

Although it is a different game and different exe, these two positions are unique.

But,HARVESTELLA  didn't work.

 

Someone knows the way to patch Asterigos.Curse.of.the.Stars,it exe?

I think it can also be used in this game.

 

 

Those are Asterigos values, an Asterigos patcher is available with the PAK unlocker and it won't work with this game for obvious reasons... Each game has a unique key that needs to be modified.

 

And as woofhat mentioned, there's no need for that as the game will read pak files placed within the Paks folder natively.

 

22 minutes ago, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

Harvestella1.jpg.381d0803bb5875ccf84743f9b48ecaa7.jpg

 

female_nude.7z 3.71 MB · 6 downloads

 

 

 

HUGE THANK YOU, you've been doing god's work with Unreal games lately. Really glad we have people like you interested in modding games that piques less interested from people.

Posted
1 hour ago, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

Harvestella1.jpg.381d0803bb5875ccf84743f9b48ecaa7.jpg

 

female_nude.7z 3.71 MB · 30 downloads

 

 

 

How did you manage to package to pak/ucas/utoc?  Using ChunkID assignments doesn't seem to have an effect in game.

 

Posted
2 hours ago, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

 

 

 

 

It seems her pelvis looks too wide which make the body proportions weird.

Posted
8 hours ago, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

Harvestella1.jpg.381d0803bb5875ccf84743f9b48ecaa7.jpg

 

female_nude.7z 3.71 MB · 99 downloads

 

 

 

Yeah, now that she has no clothes to shadow it, proportions are weird.

Do you plan to improve the mesh? My grip mostly with her vaginal parts, they looks really wonky and non-natural.

Posted
22 hours ago, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

Harvestella1.jpg.381d0803bb5875ccf84743f9b48ecaa7.jpg

 

female_nude.7z 3.71 MB · 176 downloads

 

 

Looks good! The only downside I saw is that it only effects the starter class and when changing classes, it messes up her face. I don't know if that's fixable without making a mod for every class, but figured I would report the issue regardless ?

Posted
2 hours ago, DEMONDICE said:

Looks good! The only downside I saw is that it only effects the starter class and when changing classes, it messes up her face. I don't know if that's fixable without making a mod for every class, but figured I would report the issue regardless ?

You'd better send 1 picture to see, I haven't started playing yet.

Posted
45 minutes ago, woofhat said:

You'd better send 1 picture to see, I haven't started playing yet.

Each class has a different model.
I believe there are around 12 classes in total.
And they or may not share the same face. I'll check more tomorrow, kinda tired as of now.

Posted (edited)
1 hour ago, woofhat said:

You'd better send 1 picture to see, I haven't started playing yet.

Here you go. I only have 3 classes right now but I would assume it happens to them all. Is it possible to do the mod without touching the head maybe? It overwrites the hair and eye color you choose and sets it to default. It also messes with the head of the other classes. Obviously having all classes nude would be great, but a ton of work. So maybe modifying the body without touching the head would be a good compromise.

 

Spoiler

Default Class:

Untitled.png.6b9025441cdfd4cec4b4c78503fa31fc.png

 

Class Two:

Untitled2.png.cd4b3dedfcf121b41f723e1baf090f23.png

 

Class Three:

Untitled3.png.ec2d8b9ef945e082e2a7ea68a123a179.png

 

 

Edited by DEMONDICE
Posted (edited)
On 11/7/2022 at 1:49 AM, woofhat said:

?No need to modify Harvestella-Win64-Shipping.exe, it does not have a .sig file.

 

I don't know what SE was thinking, the body proportions are very strange!

 

Harvestella0.jpg.6b7ea454650bd40214cc7a182517b524.jpg

 

Harvestella1.jpg.381d0803bb5875ccf84743f9b48ecaa7.jpg

 

female_nude.7z 3.71 MB · 239 downloads

 

 

 

stupid question : How to "install" it? (Edit: PC version)

Edited by Omeka88
Posted (edited)
51 minutes ago, Omeka88 said:

 

stupid question : How to "install" it? (Edit: PC version)

 

Like any other UE mods: Place the "~mods" folder in "steamapps\common\HARVESTELLA\Harvestella\Content\Paks"

Edited by vindiablo

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