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Persona 5 royal modding


jmedia7

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Posted
On 2/7/2023 at 12:57 PM, da-xiong-mao said:

Now, I had planned to complete the story quickly, but now that Haru had joined the group, I got her to wear skimpy clothes too.

I borrowed clothes from DOA's "Honoka DOAXVV Momo Bikini" mod.

https://www.deviantart.com/funnybunny666/art/Honoka-DOAXVV-Momo-Bikini-930248763

As before, I borrowed models from jmedia7's nude mod. It has always been really helpful.

I replaced the Persona 4 DLC costumes.

In fact, I was planning to wear a meme sweater with a wide open back to Haru , and have Ann wear this bikini when I started the second round.

However, I gave up on the sweater because the textures were broken at an unacceptable level when the motion was loaded.

My dick says, "We have no choice but to find more slutty clothes for Ann."

1.png

C0007_159_00.GMD 38.61 MB · 393 downloads

mao could you make haru thicc just like your latest bunny ann mod and also the nekomata ann without her mask? thank you

Posted
On 8/12/2023 at 5:59 AM, Revmawon said:

Hii can someone share mod like this ? Nude mod with picture, i dont hv pc please help thankyou

. CPK file 

IMG_20230812_205833.jpg

IMG_20230812_205800.jpg

Oh hey, that’s my mod. I could make a .cpk file and send it, but answer 2 questions.

 

Ponytail or Hair Down?

Portraits: yes or no?

Posted
9 hours ago, rubenonsu said:

some outfit ideas for the girls

For any requests, please upload or share links to the models since their not always easy to find.

Posted
On 8/18/2023 at 1:20 AM, jmedia7 said:

For any requests, please upload or share links to the models since their not always easy to find.

Love to see P5R modding isn't totally dead after coming back a year later.

Posted
On 8/16/2023 at 10:47 PM, jmedia7 said:

3 mini-skirt outfits

Makoto-summer casual and ultramarine outfits

Kasumi-dancewear outfit

 

Pantsu.7z 3.28 MB · 47 downloads

 

Capture1.thumb.PNG.712e32e344bbb251a3f0470cee7a13ec.PNGCapture.thumb.PNG.4b62c5ddf0cbc0125f1e266224fe6bb7.PNG20230816222718_1.thumb.jpg.2d18aa22de50ace41f8c7a229d81ba2e.jpgimage.thumb.jpeg.be4f7bd4bbe7ad9d0e79cedc758ae66b.jpeg

 

Man, you really are a legend. I tried and evidently failed with my underwear under miniskirt mod attempt, and you made 4. Really haven't had the time to figure out why mine wasn't working.

 

Great work!

Posted
On 6/19/2023 at 3:41 PM, da-xiong-mao said:

Since starting my second playthrough, I haven't made much progress because I've been playing other games. However, Makoto has finally joined my party.

I initially wanted to dress Makoto in a persona-like outfit, just like how I dressed Ann in a nekomata suit. But since there's already a modder working on creating an Angel mod, I decided to take a different approach.

image.thumb.png.5b07c7f38c7fb9f205bee1d22bdf6c1d.png

 

Yes, Shadow Sae.

I replaced the Persona 1 DLC costume.

I have a fondness for revealing clothing, but this time I intended to keep the original dress as it is. However, the bone name for the hem was different from the default, so I had to remove that area completely. If I weren't a noob modder, I could have handled it better...

Since the dress clings to the body, please be aware of the possibility of the mesh piercing through during motion.

I had a creepy grin on my face as I applied an extremely obscene and immoral tattoo (Queen of ******) that suitable for the codename "Queen," but right before uploading it, I regained my sanity and realized it's not good to impose my fetishes on others. I prepared a replacement image for the back, so feel free to use it however you like.

c1005_051_body_t01.png

C0006_160_00.GMD 9.33 MB · 91 downloads

I'm in love with your thick mod, please keep em going bro, if possible can you make nekomata ann without her face mask ? and this makoto mod without make up and without hat? thank you for this awesome mod that you make

Posted (edited)
On 8/26/2023 at 2:12 PM, jmedia7 said:

Again, you're awesome. Thanks for the fast response too. I lost access to 3DS Max recently, so the blender add on is definitely more accessible. 

I've revisited the Makoto in Angel outfit mod I showed a picture of before (it didn't actually work at the time). And it works now! Though will say I deleted the excess portion of the blindfold. Unfortunately, have to re-figure out vertex weights and all that because the clothes clip into her skin in a lot of her animations and poses. So I gotta figure out the right balances to keep it from going inside her.

image.png.bce7491db1659266bdd6ea6930767725.png
image.png.ae2f307e2aa189c8f74b236f32e79137.png


Edit: Does anyone know an easier/more efficient way to handle the weight painting?

Edited by midday
Posted (edited)

Well, not the angel outfit mod (still can't figure out the rigging - this is one area where I personally liked 3DS Max  significantly more because you could just click a bone and see all the range of how it affected the mesh and to what degree).

 

But I fixed the old mini-skirt version of the summer uniform C0006_002_00.GMDthat I posted before.

 

Once I figure out how to properly rig the Angel Makoto one so that the outfit doesn't go inside the body, I'll post that one.

 

Edit: actually, I think I just found the feature equivalent I'm looking for in blender. I like when I post something stupid because after struggling to find it for a bit, I make a comment here and then the thing I'm looking for practically bites me afterwards.

Edited by midday
Posted
10 hours ago, midday said:

Once I figure out how to properly rig the Angel Makoto one so that the outfit doesn't go inside the body, I'll post that one.

You mean Weights Transfer the body onto the clothes so the clothes move together with the body? I don't have 3DMax, so I can only assume.

Posted
10 hours ago, MemoryH said:

You mean Weights Transfer the body onto the clothes so the clothes move together with the body? I don't have 3DMax, so I can only assume.

Yeah, exactly. I've figured out how to see which bone is affecting where in the weight painting area  in blender, so once I have time to mess with it, I'll hopefully be able to make them move together instead of clip.

Posted

All right, not perfect - there are a few spots that in certain poses let the base mesh pull through - but this has been a significant improvement and I'm thinking this version is good enough to share. 

image.png.2ccebf3df21e4a8e9d697bee4e24fc2e.png
Angel Makoto.zip

Posted

So, I'm trying to make a nude mod for Takemi.
image.png.4c735e84a6cbff1e58eaf003b6c95e6d.png

I have the body setup and rigged (and last I tried it was working) - but I have a couple issues. 1 being you can clearly see the overlap of the original mesh (her upper chest/collar bone area). And 2 being I honestly suck with the paint push. Like her color bone area has really detailed brush strokes and blends but anywhere part made by me is going to have super simple brushwork.

Anyone have any suggestions on how to make the overlap of the original mesh and my addition non-noticeable?

Posted (edited)
40 minutes ago, midday said:

Anyone have any suggestions on how to make the overlap of the original mesh and my addition non-noticeable?

Use the "Blur" tool. Go crazy until it looks seamless.

Edited by MemoryH
Posted (edited)
25 minutes ago, MemoryH said:

Use the "Blur" tool. Go crazy until it looks seamless.

Thanks for the suggestion! Which tab can I find that in? In texture paint I found a soften brush. Is that the one you were referring to?

 

Edit: Also, worth noting that I didn't connect my mesh and the original mesh, which I think could be part of the problem, right?

Edited by midday

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