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Asterigos: Curse of the Stars


Ameiya

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  • 3 weeks later...
Posted

Amazing mod, thank you! Got it working with HEX editing from guide here

Also, I wish there were Battle Maiden outfit mod version without corset (breast slip) and panties, like on screen below. Its a crime there isnt any. 

 

image.png.e53580c93494692290cb4d13080d8733.png


But I had found Hilda model on SmutBase and tried to export the model with wanted outfit (without any experience like that before) into .fbx format and tried to put it into blank project in UE 4.27.2 but it doesnt appear in preview window at all, but there shouldn't be any trouble with model it self (mesh, skeleton and etc) Maybe I did something wrong in settings export fbx? Or I need to do something with a file in Blender? I also read the thread, but didn't got the point it or I loose some context it seems.

 

Just more pics for context, Thank you for your attention.

 

image.thumb.png.643b6d4b827178cb450b8649b746619e.png

 

Posted

Chiming in to say that this game was decent. It wasn't all that hard, imo and there is some whack nonsense to get the true ending. /shrug

 

Thank you for the nude mods.

 

I also wanted to add: don't forget barefoot version of mods, please and thank you. It's fine to keep the leg armor/accessories.

I won't get to enjoy any mods anyone makes for this game since I moved on.

Posted
On 5/1/2026 at 1:47 AM, ponywithglasses said:

Amazing mod, thank you! Got it working with HEX editing from guide here

Also, I wish there were Battle Maiden outfit mod version without corset (breast slip) and panties, like on screen below. Its a crime there isnt any. 

 

image.png.e53580c93494692290cb4d13080d8733.png


But I had found Hilda model on SmutBase and tried to export the model with wanted outfit (without any experience like that before) into .fbx format and tried to put it into blank project in UE 4.27.2 but it doesnt appear in preview window at all, but there shouldn't be any trouble with model it self (mesh, skeleton and etc) Maybe I did something wrong in settings export fbx? Or I need to do something with a file in Blender? I also read the thread, but didn't got the point it or I loose some context it seems.

 

Just more pics for context, Thank you for your attention.

 

image.thumb.png.643b6d4b827178cb450b8649b746619e.png

 

Did you import the fbx with the same bones as the original game? Smutbase usually comes with autorig bones, they are not compatible

  • 1 month later...

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