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Posted (edited)

Is there any chance someone would like to make new creature animations for Maskar's Oblivion Overhaul Modded Creatures? Like the Harpy is screaming for it, and the slimes. The potential is endless. The creature side of Oblivion on Loverslab seems dead. And lesbian and gay animations are lacking even for humanoids. Was the amazing Donkey (the original creator of Lovers Creatures) the only one who could do it? I have tried looking everywhere for anything related to Maskar's Oblivion Overhaul and can't seem to find anything.

Edited by DavidHaynes94
Typo
Posted

- If Maskar's Oblivion Overhaul use own/new creatures meshes then use LoversCreatures 2.

The creatures don't have a dick when they fuck,  they will use the Maskar's Oblivion Overhaul creatures meshes.  (Only the Lovers Creatures summon spell will use LoversCreatures meshes )

 

- If you want vanilla creatures with dicks you use Lovers Lovers creatures 2 and my Cretures replacer with dicks.  ! Then Maskar's Oblivion Overhaul creatures meshes will be overwritten.

Creatures always have erect penises, not only during sex.

https://www.loverslab.com/files/file/276-creatures-replacers-with-dicks/

 

- If you want vanilla Creatures with erect penises only during sex you use Lovers Creatures 2.5. That version adds dicks only during sex and use (for most) creatures the vanilla meshes .

It does not overwrite the creatures Meshes. If Maskar's Oblivion Overhaul  replaces vanilla creatures meshes maybe some dicks will to match with the bodies ( I don't use Maskar's Oblivion Overhaul. And the dicks are made for vanilla body meshes )

 

And new creatures only works if they are in the vanilla Creatures folders.

example: there are Mods with werewolves: some use own werewolf folder = no sex possible.

Others use the vanilla Xivilai folder = sex possible

Same with pigs, cow, tapir, carabao, goat in vanilla sheep folder.

durzog in dog folder.

antelopes in deer folder

...

 

So if Maskar's Oblivion Overhaul replace vanilla creatures meshes and you want to keep the Maskar's Oblivion Overhaul meshes try LoversCretures2,5.

Most new creatures with new folders use vanilla creatures skeletons and can be moved into the right vanilla creatures folders. Of course you must also change the model path in the Maskar's Oblivion Overhaul  esp

 

Most Lovers mods you find here

https://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/

or in the downloads

 

LoversCreatures 2.5

https://www.loverslab.com/files/file/20191-lovers-creatures-25/

 

----------------

???  The creature side of Oblivion on Loverslab seems dead.

 

Which page?

Both Lovers creatures pages are not dead.

And there are many Lovers Mods with creatures.

 

Posted

Oh dear I'm sorry for my statement. I really thought Oblivion modding was dead on here. I'm very glad to know it isn't :P

Also, yes I don't really know how to search for things on this site very well. I've tried changing the filters in the search bar. And tried looking at the topics for Oblivion. I just need to get the hang of it. Thankyou very very much for those precious links! 

This site is very different from other modding sites. Especially Nexusmods. I don't know what I'm doing in terms of finding the mods I want. Installation is simple enough. Thankyou and sorry for my ignorance.

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