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Soul Hackers 2 modding


jmedia7

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Posted (edited)

Turn based jrpg from atlus just released. https://store.steampowered.com/app/1777620/Soul_Hackers_2/

Soul_Hackers_2_Screenshot_4455.png.eb902326de5771aca25ef244be799f9d.png

Some modding info: 

engine: Unity (ew) version 2020.3.24f1

characters are located in \SOUL HACKERS2\SOUL HACKERS2_Data\StreamingAssets\win\character

Ringo is pc001  ex: assets/data/character/player/pc001/prefab/pc001_dress00.prefab

Milady is pc003

And in classic atlus fashion, there's multiple copies of their normal outfits. 

Milady also has a full nude model and texure : assets/data/character/player/pc003/prefab/pc003_dress52.prefab

so i guess we could swap her base outfit with the nude model and reshape it to make it for ringo too. 

Capture.thumb.PNG.fe7f4dfd4e53316dbea7574db710856a.PNGCapture1.thumb.PNG.5b57eed10d6f927f4e9a9118a8233ee8.PNG

Capture2.thumb.PNG.afbe45087ff7686c9e8e318b7aec8f91.PNG

 

Edited by jmedia7
Posted
33 minutes ago, PepeLordd said:

it's using unity? unexpected.. did you try 3dmigoto before trying to use UABE/UABEA?

I guess they stuck with it after the smt3 remaster. 3dmigoto seems like a no-go

Posted

Tagging this topic for the sake of seeing if access to pre-order and DLC costumes makes its way as mods. Not excited enough to buy this game now, but if/when I do play it, I'd love to do it with the Phantom Thief outfits.

Posted
1 hour ago, Norenia said:

Tagging this topic for the sake of seeing if access to pre-order and DLC costumes makes its way as mods. Not excited enough to buy this game now, but if/when I do play it, I'd love to do it with the Phantom Thief outfits.

Have you tried the usual DLC unlocking methods? CreamAPI is a good base option to unlock DLCs for an owned game.

Posted

Pretty decent looking game. I'm interested in giving a helping hand on the modelling side of things if you guys want some high quality nudes - 3D nips and vulva. Can also do good clothing edits.

 

Don't have the game right now, and will need instructions on the modding process - but if you guys want to send me the models, I can edit and resend in blender or FBX.

Posted
47 minutes ago, LovelyLad said:

Pretty decent looking game. I'm interested in giving a helping hand on the modelling side of things if you guys want some high quality nudes - 3D nips and vulva. Can also do good clothing edits.

 

Don't have the game right now, and will need instructions on the modding process - but if you guys want to send me the models, I can edit and resend in blender or FBX.

Akihiko's "I've been waiting for this!" | Megami Tensei - Persona | Know  Your Meme

Posted (edited)
3 hours ago, LovelyLad said:

Pretty decent looking game. I'm interested in giving a helping hand on the modelling side of things if you guys want some high quality nudes - 3D nips and vulva. Can also do good clothing edits.

 

Don't have the game right now, and will need instructions on the modding process - but if you guys want to send me the models, I can edit and resend in blender or FBX.

Here's the model  milady body.7z

I'm not really sure how importing custom models works for unity. I just used AssetBundleExtractor to replace the assets, and the msk texture doesn't seem to work right.

Edited by jmedia7
Posted

I'll try to take a look at it when I get my hands on the game...
Right now it's a bit really expensive.
image.png.d90b7f08cd48c20014a1d81edc44d842.png
So when a "not so legal" version comes out I'll test it....

Btw.... if you have access to the prefab you can use Unity to take a better look on how it will work.

Posted

Thanks for the upload. Base nude done. Body can be transplanted to other female characters. I'm a dab hand at doing that kinda stuff, but it's not that hard, so I'm sure others can do it too.

 

I've included the blend file (the fbx is the original file) and the textures... as I'm unsure what the import/export settings need to be, I'll leave it to someone more capable in that regard.

 

 

image.png.1c1deb12a163568cf6aad6c1803bf16d.pngimage.png.832897f6579dd979400b027dc8d082a3.png

image.png.7b2403ad52bde30e971c412ed0dea6d7.pngimage.png.34f6be5f5c240e5a14613e373afbc1dd.png

milady body lewded.zip

Posted
10 hours ago, LovelyLad said:

Thanks for the upload. Base nude done. Body can be transplanted to other female characters. I'm a dab hand at doing that kinda stuff, but it's not that hard, so I'm sure others can do it too.

 

I've included the blend file (the fbx is the original file) and the textures... as I'm unsure what the import/export settings need to be, I'll leave it to someone more capable in that regard.

 

Here's ringo's model if you want to transplant the body. A version with the jacket still on would be sweet too.

ringo.7z

Posted
4 hours ago, LovelyLad said:

Came out pretty well... hopefully we can see her in game like this!

 

Awesome job! If you'd like to edit any of their other outfits, like a fully nude version over the swimsuit, here's the files.

more outfits.7z

Posted (edited)
1 hour ago, uraidaa said:

Sorry for my poor English.

How do you import/export models after opening by UABE?

which format? With asset studio, you can export as fbx by selecting all the animation clips and then export-animator+selected animation clips. with UABE, you can cilck on the mesh you want to export, then export raw for a dat file or export dump for a txt file. If, your model is in a dat for txt file format, you can replace the desired mesh with your own.

This video might help. https://www.youtube.com/watch?v=06gnQP-6aR0&t=202s

 

Edited by jmedia7
Posted
39 minutes ago, jmedia7 said:

which format? With asset studio, you can export as fbx by selecting all the animation clips and then export-animator+selected animation clips. with UABE, you can cilck on the mesh you want to export, then export raw for a dat file or export dump for a txt file. If, your model is in a dat for txt file format, you can replace the desired mesh with your own.

This video might help. https://www.youtube.com/watch?v=06gnQP-6aR0&t=202s

 

Thank you sir.

Thanks to you I was able to export the model!

 

To tell the truth, I just wanted to import the models uploaded in the thread here into the game. hehe...

I understand how to import obj in video, but could you please tell me how to import fbx?

I'm really sorry for all the questions.

Posted (edited)
On 8/28/2022 at 4:21 AM, LovelyLad said:

•••

Nice edits, however to use it in game we would need for her Shirt and Body to be in a single mesh having in mind the weight paints as well as the proper texture.
I tried some things here but since I don't have any experience in modeling... I wasn't able to do it.

IE: In your blend file the Main body consist of body_ms (shirt), and body_ms.001 (nude body). We would need these 2 to be merged properly to replace body_ms in the file itself.

The other way would be having the model fully completed. with animation clips,face variations,etc like the original one. so we could build the bundle with unity.

Edited by The Butler
Posted (edited)
7 hours ago, The Butler said:

Nice edits, however to use it in game we would need for her Shirt and Body to be in a single mesh having in mind the weight paints as well as the proper texture.
I tried some things here but since I don't have any experience in modeling... I wasn't able to do it.

IE: In your blend file the Main body consist of body_ms (shirt), and body_ms.001 (nude body). We would need these 2 to be merged properly to replace body_ms in the file itself.

The other way would be having the model fully completed. with animation clips,face variations,etc like the original one. so we could build the bundle with unity.

Another option could be a nude body without the shirt then, so you might only have to replace one file. Have you tried editting milady's model, it should be easier since the full body (besides the shoes) is 1 mesh. 

Edited by jmedia7
Posted (edited)

I would like to see a version with only Ringo's pants or pants and Jacket without the shirt Maybe a few tattoo options like
https://a.aliexpress.com/_uzMOmT. Or maybe it's easier to use the dlc outfits and mod them. Sadly, I have no idea how to do this myself.

Edited by LadyLi
Posted
2 hours ago, jmedia7 said:

Another option could be a nude body without the shirt then, so you might only have to replace one file. Have you tried editting milady's model, it should be easier since the full body (besides the shoes) is 1 mesh. 

Oh wait, I thought the previous milady was already the latest model posted.
I did import that model back into the game and I was going to post it here however when I saw the test file I assumed it was the same....
Anyway. Although I did import it, I didn't have time to actually test it since I don't know which clothing was pc03_dress52....
So if anyone wanna test it....

Please backup you file first....
Extract in : SOUL HACKERS2\SOUL HACKERS2_Data\StreamingAssets\win\character

pc003_dress52_model

Posted (edited)
11 hours ago, The Butler said:

Nice edits, however to use it in game we would need for her Shirt and Body to be in a single mesh having in mind the weight paints as well as the proper texture.
I tried some things here but since I don't have any experience in modeling... I wasn't able to do it.

IE: In your blend file the Main body consist of body_ms (shirt), and body_ms.001 (nude body). We would need these 2 to be merged properly to replace body_ms in the file itself.

The other way would be having the model fully completed. with animation clips,face variations,etc like the original one. so we could build the bundle with unity.

 

Ah, those are easy fixes. Just click on the two different components in blender and press CTRL+J (to join).

Edited by LovelyLad

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