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Posted

FNIS was working just fine. I don't use any mod that requires fnis, I was basically just using it to force anims on npcs to test models and textures. What I had done was replace a couple of the installed animations (FNISSPc001.hkx, etc) with the anims that I wanted (idles, crouches, bow pulls, etc), then I'd cast on the player and look around. So that was months ago.

 

These days, I wanted to use it to try a bunch of different walk_forwards without having to go in and out of the game. But when I first went to one of my old saves, there's my char in the default position... the dreaded T. 

 

Pfft. No idea... but I know my install is old, so I blew away FNIS and the spells addon and reinstalled the new one, then regenned. T pose.

Uninstalled all mods, reinstalled FNIS, regenned, T pose.

 

The T is PC only and goes away after jumping. It's only a T on the savegame where I saved while a looping anim was running. The spell doesn't work either on PC or NPC. The spell casts, as I see the purple aura around NPCs, and they will actually toggle whatever action they were performing... hit a guard with it and they'll stop and face me. Hit em again and they resume their loop. Other than that, there's no performing of the anim I hit them with.

 

Great. So any thoughts on how I get FNIS working again?

Posted

Well, For something FNIS say that you should't play smart and modify the files manually. Each time you instal/uninstall animations, you should upload the FNIS behviour by running the tool. I learned it the hard way. If you replace the FNIS generated files, it's going to crash itself inside-game.

 

Here are a couple solutions: 

 

-If your current game still works: Just continue. Make a backup save file. then install the new animations and run FNIS tool. be Sure to verify the aditional features it has. If you're using Character Only animations, Dawnguard, or some of the XP32 animations. be sure to click them on the list. and Don't click things you don't have. Also FNIS tells the very errors is having. pay atention to them, sometimes the solution is in-there. If you can install new animations, try to forget of the old saves.

 

-If your current game it's buggy: Try to uninstall any animations mods you have. one-by-one and with Clean Saves. Until you don't have FNIS dependant mods. then Delete FNIS. And see if the NPCS and you Can move in non-T stance.  Then Re-Install FNIS and it's respective Mods. 

 

>If you try the above and don't find a solution, well, there are two more options.

 

1-If you own a legal copy of skyrim, send a PM to Fore ( http://skyrim.nexusmods.com/users/8120/? )  detailing your problems. if you don't then don't try to contact anyone from Nexus, they totally hate pirates. 

 

2-Backup some savefiles, make sure to make it in a small cellar in-game (in a small house or cabain for example) with Nothing with you, No custom armors near, no special powers activated, no non-vanilla stuff around.  And then Uninstall Skyrim. (be sure to save that backup in a secure folder) . Then Re-install skyrim and try tu run your backups. if one of them can run without problems, you can start to reinstall mods. and this time be sure to don't screw around. This takes longer, but, at least you're not loosing a 100 hour game.

Posted

Yeah none of the animations, nor any of the use of FNIS for that matter, has anything to do with a game in progress. It's all for modding testing purposes. if the saves die, I probably won't be able to care any less.

 

Upon reinstalling, twice, the remnants of the manually modded hkx/animations is gone.

 

So If you're not supposed to mod the files manually, should I use a different tool? What I want to do is force the player and an npc to run animations while I TFC around them looking for stupid shit (armor clipping, wonky seams, etc). I don't care about fuck animations or the like, but i do care about jumping and sitting... yet FNIS doesn't have those vanilla animations... not that I saw anyway. Plus I want to add a few customs (non-vanilla standard anims). 

 

Again, it was working before with 5 different anims replacing c0001 to c0005... and now it aint.

Posted

 

Again, it was working before with 5 different anims replacing c0001 to c0005... and now it aint.

It will, if you consider a few basics. And they are not FNIS specific.  :)

 

I'm making the same things you do. Test all kind of FNIS features and animations with a test mod which has evolved ever since FNIS started. And a save game which is at least one year old. And whenever I test anything I start off this old sucker. But this save game is a CLEAN save. 

 

What you did is saving a game in the middle of FNIS Spells animations. This means the FNIS Spells scripts were running. One quest script and one magic effect script per character. So your save game contains save data based on an old mod version. And, even worse, an old Skyrim version. There was a great change of Skyrin data structure between 1.7 and 1.8. So now every time you start the with the save, FNIS Spells has to deal with totally outdated script data. Something every script mod has it's problems with.

Posted

hi monsto!
I'm German and I do not know if you will understand everything!
I'll try to help you!
FNIS has nothing to do with the T-pose, this trouble has occurred with the 1.8 patches! some older animations are not compatible with this patches. look in your DATA folder, if you find there a 0_master.hkx file, if so, delete this file, then your problem should be resolved.
now I'll tell you where you can 0_master.hkx find the file!
data \ meshes \ actors \ character \ behaviors.
I hope this could help my info.

Deutsch !

ich bin deutscher und ich weiß nicht ob du alles verstehen wirst !
ich werde versuchen dir zu helfen !
FNIS hat nichts mit der T-Pose zutun , dieses problem ist mit dem patches 1.8 aufgetreten ! ein paar ältere animationen sind nicht kompatibel mit diesem patches . schau mal in deinen DATA- ordner ,ob du dort eine 0_master.hkx datei findest , wenn ja , dann lösche diese datei , dann dürfte dein problem behoben sein .
jetzt werde ich dir sagen wo du die 0_master.hkx datei finden kannst !
data\meshes\actors\character\behaviors .
ich hoffe das dir meine info weiter helfen konnte .

Posted

 

 

Again, it was working before with 5 different anims replacing c0001 to c0005... and now it aint.

It will, if you consider a few basics. And they are not FNIS specific.  :)

 

I'm making the same things you do. Test all kind of FNIS features and animations with a test mod which has evolved ever since FNIS started. And a save game which is at least one year old. And whenever I test anything I start off this old sucker. But this save game is a CLEAN save. 

 

What you did is saving a game in the middle of FNIS Spells animations. This means the FNIS Spells scripts were running. One quest script and one magic effect script per character. So your save game contains save data based on an old mod version. And, even worse, an old Skyrim version. There was a great change of Skyrin data structure between 1.7 and 1.8. So now every time you start the with the save, FNIS Spells has to deal with totally outdated script data. Something every script mod has it's problems with.

 

 

You don't know how glad I am to get a sensible response that isn't "This problem is caused when you do <that thing I said I didn't do>" or my favorite "You absolutely have to do <that thing I said I did> or it won't work."

 

What you said actually makes a lot of sense. And you're right: it's absolutely a dirty save. iirc it came from mid playthru where I just decided to pull the player into studio4 and start wailing away. Why? because it's tedius to additem the things that I want to a blank character when my playthru character already has half of it. yeah i know... that's what they call lazy. "well don't come crawlin to me when you have game problems."

 

So it seems that the between the post right after yours (0_master.hkx) and starting with a clean save, it may just work from there.

 

 

FNIS has nothing to do with the T-pose, this trouble has occurred with the 1.8 patches! some older animations are not compatible with this patches. look in your DATA folder, if you find there a 0_master.hkx file, if so, delete this file, then your problem should be resolved.

 

Will try this . . . thanks!

 

Posted

 

 

Again, it was working before with 5 different anims replacing c0001 to c0005... and now it aint.

It will, if you consider a few basics. And they are not FNIS specific.  :)

 

I'm making the same things you do. Test all kind of FNIS features and animations with a test mod which has evolved ever since FNIS started. And a save game which is at least one year old. And whenever I test anything I start off this old sucker. But this save game is a CLEAN save. 

 

What you did is saving a game in the middle of FNIS Spells animations. This means the FNIS Spells scripts were running. One quest script and one magic effect script per character. So your save game contains save data based on an old mod version. And, even worse, an old Skyrim version. There was a great change of Skyrin data structure between 1.7 and 1.8. So now every time you start the with the save, FNIS Spells has to deal with totally outdated script data. Something every script mod has it's problems with.

 

 

Removing that file didn't work and I'm still not working.

 

Here's what I did:

  • removed all mods using Mod Organizer. IOW there's no mods being loaded. 
  • installed 1) fnis and 2) fnis idle spells. Loading in that order.
  • copied in the animations that I want to use to the c-series.
  • removed extraneous esp's and bsa's from skyrim/data.
  • started the game.
  • from the continue screen i did console > coc whiterunbreezehome (it's a small cell) so that there's nothing going on at all as far as the game is concerned. I get the basic dovahkiin guy with iron gear.
  • console > showracemenu and change sex.
  • use fnis spell to select the idle c01.
  • use the pc fnis spell to activate the anim.

And nothing happens. Am I correct is saying that this is about as clean as it can get?

 

Suggestions?

 

Oh btw... legal. Cheggit my steam page. http://steamcommunity.com/id/monsto/screenshots

Posted

Try GenerateFINSforUsers.ese,

in the FINS ("Always Necessary") pack, tool folder.

I'll do it after I've altered any motion related files.

Usually works for me, haven't seen crucified pose anymore.

 

Posted

 

And nothing happens. Am I correct is saying that this is about as clean as it can get?

 

 

No.

 

I don't see that you have saved your game again after you deactivated all plugins.  :)

Posted

 

 

And nothing happens. Am I correct is saying that this is about as clean as it can get?

 

 

No.

 

I don't see that you have saved your game again after you deactivated all plugins.  :)

 

 

I started a brand new game from scratch.

 

That's what COC whiterunbreezehome does . . . starts a brand new empty game with a default char with basic gear.  

 

And I forgot to put it in that list, but I did Generate for Users after I copied in the hkx files.

Posted

any thoughts? I mean I reset pretty much everything you could reset without reinstalling the game. . .

Posted

What operating system are you using ?? how are you using fnis for users etc.. ?? if it is windows 7 are you using this under administrator rights ect. most importantly what version of fnis are you using and what version of skyrim ??

Posted

I got a similar problem with FNIS. Sad to say but for I never find a solution to fix it even after a plenty of MP with Fore himself. I did a clean install recently, but even with that, I got the same issue. My last card is format my hard drive... I still haven't tried that.

Posted

Hi all!
there is still a possibility that I've read in a German forum, but I can not promise it will work. there is to be checked playing on the possibility of steam when the errors are not so serious steam can correct this error! but as I said "no guarantee".

German\ Deutsch !

Hallo ihr alle !
es gibt noch eine möglichkeit , die ich mal in einem deutschen forum gelesen habe , ich kann aber nicht versprechen das es funktioniert . es gibt die möglichkeit über steam sein spiel überprüfen zu lassen , wenn die fehler nicht so schwerwiegend sind kann steam diese fehler korrigieren ! aber wie gesagt " keine garantie ".

Posted

 

 

 

And nothing happens. Am I correct is saying that this is about as clean as it can get?

 

 

No.

 

I don't see that you have saved your game again after you deactivated all plugins.  :)

 

 

I started a brand new game from scratch.

 

That's what COC whiterunbreezehome does . . . starts a brand new empty game with a default char with basic gear.  

 

And I forgot to put it in that list, but I did Generate for Users after I copied in the hkx files.

 

No, mosto. This is completely different from your original post. There you talk about half-T on your PC only, which ends when you jump. This is totally explainable. You saved in the middle of the execution of an FNIS Spells script. If you commence the savegame, the script will continue, however the behaviors are NOT part of the savegame, so you experience an FNIS Spell without animation: half-T until you jump. That's why you need a clean save.

 

coc has NOTHING to do with a clean save. coc simply teleports you to some place. It does not "start a brand-new game from scratch". You have totally wrong conception about clean save, and what it does. And about coc. Check the FNIS FAQ for what you need to do for a clean save.

 

I got a similar problem with FNIS. Sad to say but for I never find a solution to fix it even after a plenty of MP with Fore himself. I did a clean install recently, but even with that, I got the same issue. My last card is format my hard drive... I still haven't tried that.

Your problem is totally different from mentos'. While he has an easy to explain script situation, your problem is totally wierd and untypical. Including CTD and unreproducible behavior.

 

But see my next response.

 

Hi all!

there is still a possibility that I've read in a German forum, but I can not promise it will work. there is to be checked playing on the possibility of steam when the errors are not so serious steam can correct this error! but as I said "no guarantee".

German\ Deutsch !

Hallo ihr alle !

es gibt noch eine möglichkeit , die ich mal in einem deutschen forum gelesen habe , ich kann aber nicht versprechen das es funktioniert . es gibt die möglichkeit über steam sein spiel überprüfen zu lassen , wenn die fehler nicht so schwerwiegend sind kann steam diese fehler korrigieren ! aber wie gesagt " keine garantie ".

What you talk about is the Stem "VerifyCache". Very helpful in many "strange" situations. Usually that's one of the first things I advice people with unheard of problems.

 

But looking through my pms with Crowzer I can see that in his case I have totally forgotten. Give it a try, Crowzer.

Posted

Thank again for you help but the VerifyCache option didn't resolved the problem.

But now, I don't have any T-Poses, I directly got CTD (of course and like before, it's randomly).

 

I'll try Skyrim and FNIS on an another computer such my latptop but this latter, is quite old.

 

 

I really hope one day I can use FNIS as well !

Posted

 

 

 

 

 

 

 

And nothing happens. Am I correct is saying that this is about as clean as it can get?

 

 

No.

 

I don't see that you have saved your game again after you deactivated all plugins.  :)

 

 

I started a brand new game from scratch.

 

That's what COC whiterunbreezehome does . . . starts a brand new empty game with a default char with basic gear.  

 

And I forgot to put it in that list, but I did Generate for Users after I copied in the hkx files.

 

No, mosto. This is completely different from your original post. There you talk about half-T on your PC only, which ends when you jump. This is totally explainable. You saved in the middle of the execution of an FNIS Spells script. If you commence the savegame, the script will continue, however the behaviors are NOT part of the savegame, so you experience an FNIS Spell without animation: half-T until you jump. That's why you need a clean save.

 

coc has NOTHING to do with a clean save. coc simply teleports you to some place. It does not "start a brand-new game from scratch". You have totally wrong conception about clean save, and what it does. And about coc. Check the FNIS FAQ for what you need to do for a clean save.

 

I got a similar problem with FNIS. Sad to say but for I never find a solution to fix it even after a plenty of MP with Fore himself. I did a clean install recently, but even with that, I got the same issue. My last card is format my hard drive... I still haven't tried that.

Your problem is totally different from mentos'. While he has an easy to explain script situation, your problem is totally wierd and untypical. Including CTD and unreproducible behavior.

 

But see my next response.

 

Hi all!
there is still a possibility that I've read in a German forum, but I can not promise it will work. there is to be checked playing on the possibility of steam when the errors are not so serious steam can correct this error! but as I said "no guarantee".

German\ Deutsch !

Hallo ihr alle !
es gibt noch eine möglichkeit , die ich mal in einem deutschen forum gelesen habe , ich kann aber nicht versprechen das es funktioniert . es gibt die möglichkeit über steam sein spiel überprüfen zu lassen , wenn die fehler nicht so schwerwiegend sind kann steam diese fehler korrigieren ! aber wie gesagt " keine garantie ".

What you talk about is the Stem "VerifyCache". Very helpful in many "strange" situations. Usually that's one of the first things I advice people with unheard of problems.

 

But looking through my pms with Crowzer I can see that in his case I have totally forgotten. Give it a try, Crowzer.

 

 

 

 

fore, please understand... I understand what a clean save is and how to achieve it.

 

There's a misunderstanding about post #7 in this thread where I outlined specifically and exactly what I did. It's the post that you reply to and it actually answers your reply (blue text in the above quote). To be more precise in the context of your reply, you are right. . . I did not save after deactivating mods... I had started a save game that had never had any mods in it.

 

When you 'COC <cell>' from the main game menu right after starting the game, a default character is created and then is teleported to the specified cell. There's not even any location data. At this point, if you look at the map, it's absolutely blank because you've not been anywhere with a marker. 

 

It's a save game that not only has zero mod data but is also free of any mission data. So, no, it's not a clean save... it's like an empty or pristine save.

 

Bottom line is that FNIS doesn't work when using . . . 

  • a save game that has initialized, unused game data and no mod data at all other than FNIS and FNIS Idle Spells 3_5. Helgen hadn't even been visited yet and no other mods had ever been installed.
  • a save game that has active mods listed here: http://goo.gl/sRqVsr

 

Posted

 

 

Bottom line is that FNIS doesn't work when using . . . 

  • a save game that has initialized, unused game data and no mod data at all other than FNIS and FNIS Idle Spells 3_5. Helgen hadn't even been visited yet and no other mods had ever been installed.
  • a save game that has active mods listed here: http://goo.gl/sRqVsr

 

Bottom line is that you mix things up again.

 

We were talking about the need to make a clean save because your save appeared to be taken while an FNIS Spells script was running. Right?

 

But do you consider a save game that has "no mod data ... other than FNIS and FNIS Spells" a clean save? I don't.

 

And btw, FNIS (Behaviors) is completely insignificant in this discussion. Behaviors are ALL read during game start, not during load game. Trust me, I think I know what I'm saying.

Posted

Thank again for you help but the VerifyCache option didn't resolved the problem.

But now, I don't have any T-Poses, I directly got CTD (of course and like before, it's randomly).

 

I'll try Skyrim and FNIS on an another computer such my latptop but this latter, is quite old.

 

 

I really hope one day I can use FNIS as well !

Really sorry to read that. I wish I could help. But what you describe is so unprecedented. CTD and FNIS I only know when PCEA is involved.

 

Did you really try just FNIS and FNIS Spells? Or what else is included. I just saw that your original post is dated March this year. And ther you only had something called "potionsbeta".

Posted

 

 

 

Bottom line is that FNIS doesn't work when using . . . 

  • a save game that has initialized, unused game data and no mod data at all other than FNIS and FNIS Idle Spells 3_5. Helgen hadn't even been visited yet and no other mods had ever been installed.
  • a save game that has active mods listed here: http://goo.gl/sRqVsr

 

Bottom line is that you mix things up again.

 

We were talking about the need to make a clean save because your save appeared to be taken while an FNIS Spells script was running. Right?

 

But do you consider a save game that has "no mod data ... other than FNIS and FNIS Spells" a clean save? I don't.

 

And btw, FNIS (Behaviors) is completely insignificant in this discussion. Behaviors are ALL read during game start, not during load game. Trust me, I think I know what I'm saying.

 

 

Right. That first save, the one that was made in the middle of a running anim/behaviour, had all kinds of other mods running. So, rather than dick around with that save trying to make it work, I moved beyond all those mods, game data and other potential problems entirely and thought "let's test FNIS by itself". Then I made post #7 in this thread.

 

I started new > saved > quit > activated FNIS > started > loaded the save. You're saying I should clean save on top of that? I'm not being sarcastic, I'm asking the question for clarity.

 

Unless we happen to be mixing up terminologies. I'm talking about the pretty common fix where you: unload a mod> save > quit > start > load the save without the mods in question > save > quit > start = clean save.

Posted

 

Thank again for you help but the VerifyCache option didn't resolved the problem.

But now, I don't have any T-Poses, I directly got CTD (of course and like before, it's randomly).

 

I'll try Skyrim and FNIS on an another computer such my latptop but this latter, is quite old.

 

 

I really hope one day I can use FNIS as well !

Really sorry to read that. I wish I could help. But what you describe is so unprecedented. CTD and FNIS I only know when PCEA is involved.

 

Did you really try just FNIS and FNIS Spells? Or what else is included. I just saw that your original post is dated March this year. And ther you only had something called "potionsbeta".

 

 

I tried Skyrim on my laptop with FNIS and all my tentatives has failed.

Just Skyrim with no any mods, only FNIS and Spells/SKSE/SkyUI installed and a clean savegame (character lvl 1), I got CTD after 3 runs.

 

So this is because my Skyrim is French and installed in the Steam folder ? Or Windows 7 Ultimate French X64 ?

I'm really lost...

Posted

another tip!
if you do a new installation you must first delete everything for skyrim! the files into documents, all save files and especially the skyrim folder. if this is not done then all error after reinstalling again! I even logged out and then logged back in steam.

 

german\deutsch !

noch ein tipp !
wenn man eine neuinstallation macht muß man vorher alles was zu skyrim gehört löschen ! auch die dateien in Dokumente , auch alle savedateien und vor allem den skyrim ordner . wenn man das nicht tut dann sind alle fehler nach der neuinstallation wieder da ! ich habe mich sogar bei steam abgemeldet und wieder neu angemeldet .

Posted

i have same problem too with FNIS. try start new game, new installation without use any mod except FNIS Behaviour & FNIS Idle Spell, still got T Half Pose unless i'm movin/rename it the 0_master.hkx file. but now the problem is, another mod that use FNIS like Minilovers, seAddicts, Estruss,etc didnt worked after i remove 0_master.hkx file. no animation happens. what should i do?

 

 

edit : okay, i trying to re-install skyrim again in new directory, clean. Then i'm installing Dawnguard DLC and Update to latest skyrim version. Added SKSE. and install FNIS first (even i'm installing FNIS 4.0.beta3) via NMM. new game, and it's worked now. No half-T Ulfric.

now i'm gonna start other mods and see what's the problem (i hope there's no problem)

Posted

fresh install... ok.

 

I have a copy of the virgin install for just such ocassions. Maybe I'll do a diff on the dir and config files to see where exactly the difference may lie.

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