ITnTB Posted July 24, 2013 Share Posted July 24, 2013 New Update out, pre-alpha version http://bbs.3dmgame.com/thread-3939772-1-1.html http://pan.baidu.com/share/link?shareid=52283027&uk=2619899231 Link to comment
sikamikanico78 Posted July 24, 2013 Share Posted July 24, 2013 pre prio alpha of the beta of the pro-alpha phase out?!?!? yiey!!! Link to comment
KindMan Posted July 24, 2013 Share Posted July 24, 2013 No more breast physics in this, if I understand the google translated post correctly that's intentional as it's now restricted to meshes made for it. Link to comment
bytion Posted July 24, 2013 Share Posted July 24, 2013 Loving this, however I wish it had a config file. Would love to be able to tweak speed, decay, intensity etc. Big props to the author, (t)bbp just didn't do it for me. But this does. it's still in very early verison, HDT said she will make this thing fully works 1st then consider to config and reduce cpu impact she also suggest if u are not a mod devolper, don't use it, now it's just for testing. and don't use quick load or quick save with this mod. Link to comment
zeustyrantz Posted July 24, 2013 Share Posted July 24, 2013 i tried both ways and it dindt work..... i still got crushed breasts on runing and vibrating breasts when walking Link to comment
Derethevil Posted July 24, 2013 Share Posted July 24, 2013 So with the new file i dont have anymore "jiggly" Physics. I've read that it is because it is now restricted meshes, but dont quite get it what meshes? Restricted to Armor? Restricted to Skeletons? Restricted to Bodymesh like CBBE or ADEC? Link to comment
brankomilenko Posted July 24, 2013 Share Posted July 24, 2013 Well this really sucks, the most awesome part of the mod was that all, CBBE UNP ADEC and all other bodies could use it, now it's restricted again? Link to comment
Cyndi Posted July 24, 2013 Share Posted July 24, 2013 If I understand correctly..... and I'm blonde so don't quote me, you basically need a body with an appropriate havok xml. Sort of like how the demo dress was done. I think there was a test body, hiding in the post on 3dm. Again don't quote me, I know nothing about havok or how it specifically does that thing there that it does... when its doing you know... that stuff. At any rate, I think the move was kinda counter-intuitive going from something super compatible that worked with almost anything, almost all the time, to something that requires a more thorough knowledge base with specific needs.... Maybe I'm just a little short sighted. Oh well, the previous patch worked fine for me, so I will still be using that. Side Note: With the version from the other day (patch where animals stopped skating) ~ I seemed to crash less with things like sex lab (I actually haven't crashed yet), if I enabled the toggle player actor collision box thingy. ~Added that HiAlgoBoost thing, and that seemed to fix the last of my jerky boob issues. So I'm guessing that can really depend on performance, and frame rate. iirc Monstro and a few others I think mentioned frame rate as a possible issue there as well? ~I had also cut my load order down, so that may have helped a lot too. Link to comment
Daiemonic Posted July 25, 2013 Share Posted July 25, 2013 To be honest, HDT physics is all we have been waiting for add physics to clothes and hair, but its still a pre-alpha oriented for developers, not customers, se we need developers relasing armors and hairs that make good use of this physics, until then I will stay on tbbp old anims. Link to comment
brankomilenko Posted July 25, 2013 Share Posted July 25, 2013 Yes but the way I see it is, before either you use animations like BBP or TBBP, vanilla or many others but they were skeleton dependant, and the jiggle was as well, some clothes I have were bbp but when I used tbbp skeleton the movement was reduced that sometimes I wondered if they were moving or not, this mod came along and it was like a resurrection to all my clothing, I use ADEC so the support of armors and clothing is very low, so if now you need something body specific I'm screw, I'll stick with version 7-22. Link to comment
Arcanic_Eye Posted July 25, 2013 Share Posted July 25, 2013 So i'm getting the crushed breasts problem on dead bodies. Live npc's and the rest are fine. Link to comment
JigSaw18 Posted July 25, 2013 Share Posted July 25, 2013 No breast jiggle in the new version? Ill just keep the previous version Link to comment
abovewolf Posted July 25, 2013 Share Posted July 25, 2013 Works fine for me on CBBE, ADEC, UNPB/UNP SevenBase. Alive or dead, walk or run, stuff bounces! Using XPMS and TBBP anims right alongside HDT with no CTD...and I go everywhere naked...er,, to test things out you see... Does anyone think if we rigged outfits to skirtbones it would be HDT ready? I want to try, but am lazy. I'll wait a few hours and rig something to see... Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 Works fine for me on CBBE, ADEC, UNPB/UNP SevenBase. Alive or dead, walk or run, stuff bounces! Using XPMS and TBBP anims right alongside HDT with no CTD...and I go everywhere naked...er,, to test things out you see... Does anyone think if we rigged outfits to skirtbones it would be HDT ready? I want to try, but am lazy. I'll wait a few hours and rig something to see... you talkin about 7-24 or 7-25 (the one that still works with existing meshes) I figure I'll leave the one that works outside of the Historical section in the OP Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 You know . . . I've dealt with different languages for a long time. sometimes the speakers vocabulary is there, but the accent makes it hard to understand. Sometimes the speakers vocabulary is NOT there and I have to go thru a kinda 2nd mental layer of translation: understanding the accent then deciphering partial english. Overall, I can usually understand the person. But for the life of me i can't figure out this post. I can read the words and I understand the skyrim technical modelling and modding key words. Its like I SHOULD be able to understand it, but I can only figure out phrases and fragments... and then FOR ME it's just a page of phrases that I can't puzzle together right to make sense... to me. For all it's utility, Google Translate didn't really help. I still got nothin. )= Anyone else like this? Can anyone get what's being said in the 7-24 and 7-25 updates? Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 I need a 7-24 download if anyone has it, so I can add it to the op. Link to comment
Cyndi Posted July 25, 2013 Share Posted July 25, 2013 I think this would be the most recent one that still works with regular meshes, ie the one when animals just got fixed. hdtPhysicsExtensions.7z Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 I think this would be the most recent one that still works with regular meshes, ie the one when animals just got fixed. hdtPhysicsExtensions.7z yeah that's 7-22... I left that out in the open in the OP as the LKG (Last Known Good version). I wanted 7-24 just for the sake of calling it a "complete collection". Link to comment
Cyndi Posted July 25, 2013 Share Posted July 25, 2013 I think this would be the most recent one that still works with regular meshes, ie the one when animals just got fixed. hdtPhysicsExtensions.7z yeah that's 7-22... I left that out in the open in the OP as the LKG (Last Known Good version). I wanted 7-24 just for the sake of calling it a "complete collection". oops xD That would be this one then: hdtPhysicsExtensions.7z Link to comment
LaEspada Posted July 25, 2013 Share Posted July 25, 2013 Added to the SexLab Index under Modder's Resources and Relevant Development Threads. Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 Added to the SexLab Index under Modder's Resources and Relevant Development Threads. Ooh nooo i just had a thought. . . cock bones and swaying limpies . . . TO THE RESCUE! tbph, the way it operates now on juggs, would be just about right for a 15" dong. Link to comment
Monsto Brukes Posted July 25, 2013 Author Share Posted July 25, 2013 I think this would be the most recent one that still works with regular meshes, ie the one when animals just got fixed. hdtPhysicsExtensions.7z yeah that's 7-22... I left that out in the open in the OP as the LKG (Last Known Good version). I wanted 7-24 just for the sake of calling it a "complete collection". oops xD That would be this one then: hdtPhysicsExtensions.7z Thanks. . . will add and test '24 '25 later. Link to comment
abovewolf Posted July 25, 2013 Share Posted July 25, 2013 I tested 7.25 to the extent of standing in a room naked with each of the body types I mentioned earlier. No TBBP, no HDT. I was on 7.24 in my previous post when all was good. Link to comment
corwin Posted July 25, 2013 Share Posted July 25, 2013 I just tested 7-25 in Dragonsreach and it works fine for my char. and for the sweeping ladies. The jiggle looks about the same as the previous version. I can't confirm whether or not creatures are affected, as they were a couple of versions ago: right now I'm having a terrible time getting the hell out of Whiterun. Constant CTDs which I believe are unrelated to this mod. For what it's worth, I'm using EBBP body meshes (EBBP now seems to have been abandoned, *sob* *sniff*) with a skeleton_female.nif from: http://skyrim.nexusmods.com/mods/34713/? rather than one of XP32's. ...and we thought Oblivion had some weird quirks. Link to comment
algarvian2001 Posted July 26, 2013 Share Posted July 26, 2013 As for me, 7-25 does not work using the BBP mesh generated with bodyslide, in addition to the CTD it causes. Link to comment
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