nanonanonanonano Posted August 28, 2022 Posted August 28, 2022 48 minutes ago, Acro748 said: if you saved a preset when tooth is missing then it's still likely to be maintained after the update Yeah I figured that would be the case. Its fine I just remade the preset from scratch. Thanks again for the help and thanks for the mod its great. ?
voduchuy14 Posted August 28, 2022 Posted August 28, 2022 I'm not good at modding stuff. I followed all the steps. But when i choose elinrace in racemenu, it's instantly crash the game. Did i miss something ?
Helloworldofdeath Posted August 29, 2022 Posted August 29, 2022 15 hours ago, voduchuy14 said: I'm not good at modding stuff. I followed all the steps. But when i choose elinrace in racemenu, it's instantly crash the game. Did i miss something ? wut mods did you installed ?
Breet99 Posted August 30, 2022 Posted August 30, 2022 is the discord link broken? i cant seem to get it to work.
voduchuy14 Posted August 30, 2022 Posted August 30, 2022 On 8/29/2022 at 4:31 AM, Helloworldofdeath said: wut mods did you installed ? sorry for the late reply but i dont know how it works after i reinstall for3 times. Until i realize load order was thing. I think i need sometime learn how mod works i guess. But thank you for asking :))
alexsl Posted August 31, 2022 Posted August 31, 2022 (edited) Hi for those who wonder about good hair with SMP kinda anime-ish like hair there was a post about it which I just notice it : it mentions the hair in here but the picture doesnt really show any anime-like i feel so here is a screenshot : The only thing is that it is wereable hair it a helmet item which im pretty bummed about dunno if it can be made into something that goes into the hair section of racemenu. Edited August 31, 2022 by alexsl
Dr.Modz Posted August 31, 2022 Posted August 31, 2022 (edited) Will there be an npc replacer? Also what the heck were the mods used to make those really good looking screenshots. Edited August 31, 2022 by Dr.Modz
Icarus- Posted September 2, 2022 Posted September 2, 2022 @Acro748 This eye texture got deleted from the old version? its the one i mainly use, i dont see in remastered, i still have old version but i dont know how to transfer please help.
wingcard Posted September 4, 2022 Posted September 4, 2022 On 7/27/2022 at 10:08 PM, ohsnapdragon said: For Sexlab to work properly with this mod, replace the file 'sslActorLibrary.pex' located in Sexlab Framework's 'scripts' folder with this one: sslActorLibrary.pex 30.44 kB · 300 downloads This will remove the Sexlab blacklist with this mod, and animations will work properly. I will NOT create a version that unblacklists actual children and/or child races, don't even ask. is this for female characters only? doesn't work with my game
Kribo Posted September 6, 2022 Posted September 6, 2022 (edited) So I'm using smooth bow animation and it causes the neck to be bent. I'm prolly just gonna remove the bow animation but figured I should ask if anyone knows how to fix it. *EDIT- My neck is still bent with vanilla animation after uninstalling smooth bow animation ? Edited September 6, 2022 by Kribo updated info
Acro748 Posted September 6, 2022 Author Posted September 6, 2022 2 hours ago, Kribo said: So I'm using smooth bow animation and it causes the neck to be bent. I'm prolly just gonna remove the bow animation but figured I should ask if anyone knows how to fix it. *EDIT- My neck is still bent with vanilla animation after uninstalling smooth bow animation ? well, there is no other solution to that than to change the animation and elin's neck is especially thin so it may stand out compared to a node with a thick neck
lafo Posted September 7, 2022 Posted September 7, 2022 same for legendary ? and is standalone or not ? i use the version 1 on LE
Straze Posted September 8, 2022 Posted September 8, 2022 Good day, While trying to fix some face overlays, I upgraded to the latest TeraElinRemastered version during a playthrough but now my character applies all emotions at once. It seems I wasn't the only one but the fix I read by increasing&decreasing(0) the "EmotionForceResetTime" within [MusTeraElinRaceController] didn't work. My character just applies every emotion after the wait time. Spoiler Here is the log; MusTeraElinRaceController.log is there a fix?
Acro748 Posted September 8, 2022 Author Posted September 8, 2022 18 hours ago, lafo said: same for legendary ? and is standalone or not ? i use the version 1 on LE nope it's for SE/AE/VR and it's standalone 2 hours ago, Straze said: Good day, While trying to fix some face overlays, I upgraded to the latest TeraElinRemastered version during a playthrough but now my character applies all emotions at once. It seems I wasn't the only one but the fix I read by increasing&decreasing(0) the "EmotionForceResetTime" within [MusTeraElinRaceController] didn't work. My character just applies every emotion after the wait time. Reveal hidden contents Here is the log; MusTeraElinRaceController.log is there a fix? you can set EmotionForceResetTime to 0 if it is 0, it is forced to update indefinitely so it must be fixed if it still doesn't disappear then just open and close the race menu again
Straze Posted September 8, 2022 Posted September 8, 2022 (edited) On 9/8/2022 at 5:13 PM, Acro748 said: you can set EmotionForceResetTime to 0 if it is 0, it is forced to update indefinitely so it must be fixed if it still doesn't disappear then just open and close the race menu again Tried it but I am still getting it even after doing "Showracemenu" multiple times. It just keeps refreshing/reapplying all emotions. "EmotionForceResetTime" is set at 0, and also tried "Showracemenu" with "EmotionForceResetTime" at 30. I just appears when nothing should be triggering any emotions. Edited September 10, 2022 by Straze 1
Ereshia Posted September 10, 2022 Posted September 10, 2022 I have a problem where when I revert from vampire lord, I'm stuck with invisible head with just the eyes, hair ,and teeth. Anyone know how to fix this?
alexsl Posted September 10, 2022 Posted September 10, 2022 On 9/8/2022 at 2:17 PM, Straze said: Tried it but I am still getting it even after doing "Showracemenu" multiple times. It just keeps refreshing/reapplying all emotions. "EmotionForceResetTime" is set at 0, and also tried "Showracemenu" with "EmotionForceResetTime" at 30. I just appears when nothing should be triggering any emotions. i cant offer any solution but im seconding this. I have the exact same issue resulting for me doing Showracemenu each time they pop up for no reason whatsoever.
felia0705 Posted September 11, 2022 Posted September 11, 2022 On 8/19/2022 at 2:06 AM, Acro748 said: check the MusTeraElinRaceController.dll is loaded properly open the SKSE/Plugins/MusTeraElinRaceController.log file and make sure the file is updated if it has been updated then please post the log file if not then it's not loaded properly Having the same emo icon problem with 1.1.2 Every time I Quickload or Load my save I got this problem and it just refuse to reset. I'm using MO2. .log file included in this reply. MusTeraElinRaceController.log
Acro748 Posted September 11, 2022 Author Posted September 11, 2022 (edited) On 9/10/2022 at 7:03 PM, Ereshia said: I have a problem where when I revert from vampire lord, I'm stuck with invisible head with just the eyes, hair ,and teeth. Anyone know how to fix this? is that occur on latest version? it should have already been fixed in v1.1.1 or v1.1.2 On 9/9/2022 at 3:17 AM, Straze said: Tried it but I am still getting it even after doing "Showracemenu" multiple times. It just keeps refreshing/reapplying all emotions. "EmotionForceResetTime" is set at 0, and also tried "Showracemenu" with "EmotionForceResetTime" at 30. I just appears when nothing should be triggering any emotions. 9 hours ago, felia0705 said: Having the same emo icon problem with 1.1.2 Every time I Quickload or Load my save I got this problem and it just refuse to reset. I'm using MO2. .log file included in this reply. MusTeraElinRaceController.log 10.42 kB · 2 downloads okay then try set EmotionForceResetTime to -1 or large number like 200000 (maximum is about 2,147,483) In v1.2.x, it will be update effects when cell changed or player character regenerated as in existing save loaded/new game and open racemenu of v1.1.x Also when they show up, there is a solution instead of racemenu 1.open console 2.click the player character 3.enter me 2 100 4.enter me 2 0 If the facial expression morph strength is equal to or greater than the number defined to the EmotionEffectActiveThreshold in ini file or the facial expression morph strength is already equal to or greater than the number but it's not now then it will update the effects so that's why it's a forced process using mfg console mod btw if it show up when you haven't done anything this means some mods are regenerate the player's head or entire often or after long time after game loaded or closed the racemenu or due to the fps is low It may have been regenerated late because of the papyrus script delay Edited September 11, 2022 by Acro748
Straze Posted September 11, 2022 Posted September 11, 2022 (edited) 2 hours ago, Acro748 said: okay then try set EmotionForceResetTime to -1 or large number like 200000 (maximum is about 2,147,483) Seems to have worked (disabled from updating emotions), thanks. It's possible it's due to some mods, but weirdly enough - I didn't install any other mods other than updating from 1.0.1 to 1.1.2. Might downgrade back to 1.0.1 to see if the same issue remains. Edit: downgrading to 1.0.1 helps too, but there is no; MusTeraElinRaceController.ini like 1.1.2, only MusTeraElinRaceController.log & .dll & .yaml Edited September 11, 2022 by Straze
Acro748 Posted September 11, 2022 Author Posted September 11, 2022 33 minutes ago, Straze said: Seems to have worked (disabled from updating emotions), thanks. It's possible it's due to some mods, but weirdly enough - I didn't install any other mods other than updating from 1.0.1 to 1.1.2. Might downgrade back to 1.0.1 to see if the same issue remains. Edit: downgrading to 1.0.1 helps too, but there is no; MusTeraElinRaceController.ini like 1.1.2, only MusTeraElinRaceController.log & .dll & .yaml yeah Spoiler Facial expression emotion effects are big improved - Emotion effects (eyes/icons) don't come out of the head anymore and transparent and disappear and appear by facial expressions - Detects facial expressions and automatically creates overlays on the head so some of emotion effects will be natural - Change some emotion textures (Thanks to ap05) - You can turn off elin npcs and player emotion effects in the SKSE\Plugins\MusTeraElinRaceController.yaml file it's v1.1.0 change log Previously, the effect is usually hidden in head and the effect came out of head depending on facial expression strength From v1.1.0, it doesn't come out of head and simply become changed to visible or invisible (not delete/create meshes) deleting and creating mesh takes a lot of resources so that effect meshes are always there and it's just can't see it if you want to know more try use the mfg console to increase facial expression strength by 10 2
felia0705 Posted September 12, 2022 Posted September 12, 2022 Thanks a lot. Setting EmotionForceResetTime in .ini to 200000 actually did the trick. Though setting it to -1 didn't help. I'm currently using Mfg fix, PC Head Tracking and Voice Type SE, Expressive Facegen Morphs SE and Expressive Facial Animation -Female Edition-. Don't know which of them might conflict. By the way using console command "mfg expression 2 100" and "mfg expression 2 0" did not help. My character simply smiled and stop smiling with all those icons on her face. Setting EmotionForceResetTime to 200000 prevent this. Now I can safely quickload and change mfg expression number back and forth without problem.
alexsl Posted September 13, 2022 Posted September 13, 2022 On 9/11/2022 at 12:57 PM, Acro748 said: is that occur on latest version? it should have already been fixed in v1.1.1 or v1.1.2 okay then try set EmotionForceResetTime to -1 or large number like 200000 (maximum is about 2,147,483) In v1.2.x, it will be update effects when cell changed or player character regenerated as in existing save loaded/new game and open racemenu of v1.1.x Also when they show up, there is a solution instead of racemenu 1.open console 2.click the player character 3.enter me 2 100 4.enter me 2 0 If the facial expression morph strength is equal to or greater than the number defined to the EmotionEffectActiveThreshold in ini file or the facial expression morph strength is already equal to or greater than the number but it's not now then it will update the effects so that's why it's a forced process using mfg console mod btw if it show up when you haven't done anything this means some mods are regenerate the player's head or entire often or after long time after game loaded or closed the racemenu or due to the fps is low It may have been regenerated late because of the papyrus script delay Hi when you mean EmotionForceResetTime where do you input that ? When put in the console it doesn't work and its not on the racemenu. Also me 2 100 doesn't do anything in the console.
Acro748 Posted September 13, 2022 Author Posted September 13, 2022 1 hour ago, alexsl said: Hi when you mean EmotionForceResetTime where do you input that ? When put in the console it doesn't work and its not on the racemenu. Also me 2 100 doesn't do anything in the console. it's in skse/plugins/MusTeraElinRaceController.ini
ShimizuModding Posted September 13, 2022 Posted September 13, 2022 when i use CPBC tails, the direction of the tail seems to be inverted . anyone faced the same? didnt have the same problem if using HDT SMP tails. ears was fine though
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