Haberdasher Posted July 13, 2022 Posted July 13, 2022 (edited) HBD_DressBox View File # DressBox # What Provides a command or aid item that opens a custom container which returns and equips any armor/clothes placed into it. # Why The pipboy is a pain to use when you have a bunch of awesome clothes mods from the community and you want to get your fashion on. Since the container transfer UI is a transparent overlay over the game, you can use this mod when 3rd person (or even TFC) so you can view your character as you try on different armor/clothes. # Commands: Commands can be triggered through the DressBox MCM page directly, or by MCM hotkey. Or via Aid Items which can be added via the Add Command Items button in the DressBox MCM page. Items are tagged [CMD][DressBox] so you can organize it in your inventory sorting mod how you wish, or set up a category for the Wheel Menu mod. 1.Open DressBox - Opens the dressbox container. Alternative to the aid item. # Notes The MCM Open DressBox command will run once the MCM is closed. The most recent item equipped via the dressbox temporarily won't reappear in the players inventory list, and the previously equipped item for the slot will still show the equipped indicator. In the case of having multiple items of the same base type, all items of that base type temporarily won't appear in the players inventory list. They are actually returned to your inventory, the list just isn't updated to show it for whatever reason. They will reappear once the next item is equipped via the dressbox, or upon closing and reopening the dressbox. # Requirements MCM # Installation Install as you would any other mod in your mod manager. DressBox is flagged as .esl Submitter Haberdasher Submitted 07/13/2022 Category Other Requires MCM Edited July 15, 2022 by Haberdasher Updated notes 1
eightballyuri Posted July 14, 2022 Posted July 14, 2022 (edited) what an amazing idea. surprised it was not thought of sooner. Edited July 14, 2022 by eightballyuri
DerpedPerd Posted July 14, 2022 Posted July 14, 2022 this works well on clothing mods, but gets lost when equipping armors like: i chose to wear Sprinter Left Leg Combat armor but gave me Lucky Left Leg Leather
kazeha9 Posted July 14, 2022 Posted July 14, 2022 hi to all ) mb someone know mods that will equip sets of cloth item ? or somethink like this ? i have about 1400 item and some qiuck equip/ set would be nice //sorry for my eng
eightballyuri Posted July 14, 2022 Posted July 14, 2022 say you are going to keep working on this because i love the idea
b00tyblues Posted July 14, 2022 Posted July 14, 2022 How did nobody come up with this mod until now?? Years of academy training wasted!
Haberdasher Posted July 14, 2022 Author Posted July 14, 2022 8 hours ago, DerpedPerd said: this works well on clothing mods, but gets lost when equipping armors like: i chose to wear Sprinter Left Leg Combat armor but gave me Lucky Left Leg Leather Thanks for the report. There is a limitation with the papyrus script functions for inventory stuff only give the base type. So if you have multiple items of the same base type, equipItem can't differentiate between them and will just equip the first one found in your inventory. Your example seems a bit off in that Combat armor and Leather Armor aren't the same base type though. Looking around the internet just gives a long history of people being frustrated with this scripting limitation. There does seem to be a SKSE EquipItemEx that lets you give the actual item to equip, but since OnItemAdded event still only gives the base item (and EquipItemEx doesn't seem to be in F4SE anyway) that's unfortunately not a solution.
Dlinny_Lag Posted July 15, 2022 Posted July 15, 2022 (edited) 8 hours ago, Haberdasher said: Looking around the internet just gives a long history of people being frustrated with this scripting limitation. More or less successfuly this problem was solved in Real Handcuffs. Check its source files. There is no simple solution yet. Edited July 15, 2022 by Dlinny_Lag
Haberdasher Posted July 15, 2022 Author Posted July 15, 2022 2 hours ago, Dlinny_Lag said: More or less successfuly this problem was solved in Real Handcuffs. Check its source files. There is no simple solution yet. Thanks, in hindsight the workaround seems obvious. Basically just juggling the other items of the base type to another temporary container and back. New version with the workaround is up now. The issue of the players inventory list not showing the most recent added items is annoying, moreso with the multiple items, but it works.
Cookiemonsta234 Posted July 20, 2022 Posted July 20, 2022 On 7/14/2022 at 11:28 AM, b00tyblues said: How did nobody come up with this mod until now?? Years of academy training wasted! Tooun did this recently. This is free on patreon https://www.patreon.com/posts/58923023 1919071750_Fallout42022_07.19-20_35_38_06.mp4 3
b00tyblues Posted July 22, 2022 Posted July 22, 2022 On 7/19/2022 at 10:18 PM, Cookiemonsta234 said: Tooun did this recently. This is free on patreon https://www.patreon.com/posts/58923023 1919071750_Fallout42022_07.19-20_35_38_06.mp4 Neat thanks for the link! I'll give it a shot next time I start a new playthrough
Nebuchadnezzer2 Posted August 19, 2022 Posted August 19, 2022 On 7/15/2022 at 6:29 AM, Haberdasher said: Looking around the internet just gives a long history of people being frustrated with this scripting limitation. There does seem to be a SKSE EquipItemEx that lets you give the actual item to equip, but since OnItemAdded event still only gives the base item (and EquipItemEx doesn't seem to be in F4SE anyway) that's unfortunately not a solution. Just an FYI: As pointed out with RH, you can indeed use F4SE functions to get around that/get attached OMOD's. SKK's OMOD stripper does this, as another example. ?
heirflick Posted August 22, 2022 Posted August 22, 2022 On 7/14/2022 at 1:59 PM, kazeha9 said: hi to all ) mb someone know mods that will equip sets of cloth item ? or somethink like this ? i have about 1400 item and some qiuck equip/ set would be nice //sorry for my eng There is one Called Quick Change on Nexusmods https://www.nexusmods.com/fallout4/mods/46006
thiciathy Posted August 28, 2022 Posted August 28, 2022 If I set up the dressbox hotkey, and I press it, all I get is "Removing command items" message and nothing happens. Also, how do you unequip an item in this menu? There's a lot of items with different slot numbers. Trying them out like this will make me look like a christmas three. 1
AthenaLiandry Posted November 7, 2022 Posted November 7, 2022 On 8/28/2022 at 9:46 AM, thiciathy said: If I set up the dressbox hotkey, and I press it, all I get is "Removing command items" message and nothing happens. Also, how do you unequip an item in this menu? There's a lot of items with different slot numbers. Trying them out like this will make me look like a christmas three. Anyone find solutions to these two issues? I'm having the same problems. 3
AthenaLiandry Posted October 28, 2023 Posted October 28, 2023 On 11/7/2022 at 6:51 PM, AthenaLiandry said: Anyone find solutions to these two issues? I'm having the same problems. Ever find a solution?
XNukacharlieX Posted March 20, 2024 Posted March 20, 2024 On 7/20/2022 at 7:18 AM, Cookiemonsta234 said: Tooun did this recently. This is free on patreon https://www.patreon.com/posts/58923023 1919071750_Fallout42022_07.19-20_35_38_06.mp4 Relly nice mod yep, thk for sharing 1
Cheburashka100500 Posted October 27, 2025 Posted October 27, 2025 On 8/22/2022 at 8:44 AM, heirflick said: There is one Called Quick Change on Nexusmods https://www.nexusmods.com/fallout4/mods/46006 It's a great idea, but it doesn't work. It's a pity
ralphk11 Posted October 31, 2025 Posted October 31, 2025 On 8/22/2022 at 12:44 PM, heirflick said: There is one Called Quick Change on Nexusmods https://www.nexusmods.com/fallout4/mods/46006 Late to the part I know but thersis this https://www.nexusmods.com/fallout4/mods/61914 which combine with a hot key manager works really well https://www.nexusmods.com/fallout4/mods/11664
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