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FNIS now includes creature animations


LaEspada

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Posted

 

Could someone explain to me what the roadblock is in integrating Gone's beastiality rape animations into a SexLab mod? (eg. Defeat)

The animations first need to be supported by SexLab. That is a planned update for Sexlab which should happen soon (not this week or even next week though, try to have a bit of patience).

 

 

Thanks Waxen...  The work on the animations and Fores new release have been terrific.   I'm looking forward but have tons of patience.... I have learned the effort, time and dedication Gone has put into the animations and making them.  

 

It will be a lot of fun!!  

Posted

Is this new edition of FNIS even worth downloading yet?

 

I wouldn't bother with it until there are sexlab mods using beast animations that you want to DL.

 

and yes a Dragon treating the dragonborn like Jabba/Leia sounds like a really great mod.

Posted

 

Is this new edition of FNIS even worth downloading yet?

 

I wouldn't bother with it until there are sexlab mods using beast animations that you want to DL.

 

and yes a Dragon treating the dragonborn like Jabba/Leia sounds like a really great mod.

 

 

Makes sense to me since currently it says it's for modders and experienced users.

Posted

 

Could someone explain to me what the roadblock is in integrating Gone's beastiality rape animations into a SexLab mod? (eg. Defeat)

The animations first need to be supported by SexLab. That is a planned update for Sexlab which should happen soon (not this week or even next week though, try to have a bit of patience).

 

 

Every time I see someone say something of this nature, all I can think about is that line from Tae Kwon Leap (Boot to the Head) by The Frantics.

 

"Yeah yeah yeah, patience. How long will that take?"

Posted

Is this new edition of FNIS even worth downloading yet?

 

There's a few sexlab mods that require the new FNIS now, like the latest version of the zaz animation pack requires it last I saw. I think there's more but not entirely sure on that.

Posted

http://skyrim.nexusmods.com/mods/11811/? link to FNIS

http://skyrim.nexusmods.com/mods/38384/?# link to FNIS Zoo

 

So FNIS was updated today to include creature animations for all 45 of Skyrim's creatures. Including the DG and DG DLC

 

Now animators can work with working on monster sex animations!

How funny is that was the first thing that popped into my head when I saw this thread's title.

 

OH SHI-!!! Incoming Horker Sex Mods!!!  :o

Posted

 

Is this new edition of FNIS even worth downloading yet?

 

There's a few sexlab mods that require the new FNIS now, like the latest version of the zaz animation pack requires it last I saw. I think there's more but not entirely sure on that.

 

 

Might explain why zaz had issues when I tried running FNIS last time.

  • 2 years later...
Posted

http://skyrim.nexusmods.com/mods/11811/? link to FNIS

http://skyrim.nexusmods.com/mods/38384/?# link to FNIS Zoo

 

So FNIS was updated today to include creature animations for all 45 of Skyrim's creatures. Including the DG and DG DLC

 

Now animators can work with working on monster sex animations!

 

No it doesn't include creature animation, Fnis messages it doesn't.

 

(((Reading FNIS_PCEA2 V1.3  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 557 alternate animations) ...))
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading _ESG_0ER_F V?.? ...
Reading _ESG_0ER_M V?.? ...
 
All Anim Lists scanned. Generating Behavior Files ...
mt_behavior usage: 4,3 %   ( 0 furniture, 0 offset, 0 chair, 81 alternate animations)
0_master usage: 8,9 %   ( 0 paired, 0 kill, 156 alternate animations)
Alternate Animation mods: 2 sets: 45 total groups: 89 added file slots: 1144 alternate files: 721
 
((Creature Pack not installed))
 
It's visible that Fnis PCEA2 doesn't include creature pack in.

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