CongoApe Posted June 27, 2022 Posted June 27, 2022 I know about Sims 4 Studio and merging files together, but I find it extremely tiresome having to create new merged files after every download. In addition you would have to keep a copy of every mod you have to prevent duplicates by crosschecking. At this point I have a semi organized group of 26 categories merged, but ever since I did that I have just been downloading more and more without sorting and organizing.
Scorpio Posted June 27, 2022 Posted June 27, 2022 1 minute ago, CongoApe said: I know about Sims 4 Studio and merging files together, but I find it extremely tiresome having to create new merged files after every download. In addition you would have to keep a copy of every mod you have to prevent duplicates by crosschecking. At this point I have a semi organized group of 26 categories merged, but ever since I did that I have just been downloading more and more without sorting and organizing. I don't bother merging files anymore because it's too much work keeping them updated. The only thing you save is a bit of game loading time. They don't have anything to do with your frame rate changing.
Gambit Posted June 27, 2022 Posted June 27, 2022 I use https://luniversims.com/files/file/73-sims-4-tray-importer/. It as a conflict dectector included. Handy!
Danragon01 Posted June 28, 2022 Posted June 28, 2022 Try this: https://modthesims.info/d/561550/mod-conflict-detector-update-03-03-2018.html It can scan and mark out duplicates and conflicts.
Scorpio Posted June 29, 2022 Posted June 29, 2022 17 hours ago, Danragon01 said: Try this: https://modthesims.info/d/561550/mod-conflict-detector-update-03-03-2018.html It can scan and mark out duplicates and conflicts. Fine for duplicates but it won't detect duplicates inside of merged files. It will also show all WW Animations in conflict so it creates false positives for conflicts and can't be 100% accurate.
Gambit Posted July 1, 2022 Posted July 1, 2022 This is an old detector. It will show conflict for any merged mod, because "merge manisfest" tuning will conflict which each others. The conflict detector of SATI is a little more subtile, but you'll have to check too if conflicts are false positive or not. There's no easy answer, just blood and tears.
gagemage Posted July 3, 2022 Posted July 3, 2022 There's a new mod on MTS that allows you to manage package and script files (and even pulls up images for the package files that contain them). it can detect conflicts and duplicates even with files that have different names, at least in my experience. it's called Sims 4 Mod/CC Manager and it's normally on the front page of MTS. a very useful tool
FranziskusFelix Posted July 4, 2022 Posted July 4, 2022 10 hours ago, gagemage said: There's a new mod on MTS that allows you to manage package and script files (and even pulls up images for the package files that contain them). it can detect conflicts and duplicates even with files that have different names, at least in my experience. it's called Sims 4 Mod/CC Manager and it's normally on the front page of MTS. a very useful tool Thank you so much for the tip, it's an amazing mod! For others' ease of access, this is the link to the mod: https://modthesims.info/d/663086/sims-4-mod-cc-manager-2021-by-gametimedev-beta-v1-0-7.html
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