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What is the possibility a having REAL physical animations?


rallyelgen

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Posted

Hi.

As the title says, i wonder if it is possible to have real physical sexlab animations?

By that i mean, where object needs to meet object and there is no such shortcuts as someway of clipping used (which I've heard is the way it is implemented today).

 

Posted
1 hour ago, rallyelgen said:

Hi.

As the title says, i wonder if it is possible to have real physical sexlab animations?

By that i mean, where object needs to meet object and there is no such shortcuts as someway of clipping used (which I've heard is the way it is implemented today).

 

 

No.  Also, you have no idea what you are actually asking for.

 

If someone spent the extreme amounts of time and effort it would take to create and impliment that, it would be a fucking nightmare to try to use, and nobody with a single scale mismatch would ever be able to get it to look right.

 

What would be workable, and maybe actually useful would be a node-pathed/node-targeted animation system, which is supposedly what Starfield is using.  If that is true, it will likely be used in the next Elder Scrolls game as well.  Then we'll need to wait until someone cracks that system for sex animations, and then for animators who don't suck to make something with it, and then for someone else to code a system like Sexlab that makes it all work.

 

So, like, maybe around 2027 or so.  Maybe.

Posted
3 hours ago, Seijin8 said:

 

No.  Also, you have no idea what you are actually asking for.

 

If someone spent the extreme amounts of time and effort it would take to create and impliment that, it would be a fucking nightmare to try to use, and nobody with a single scale mismatch would ever be able to get it to look right.

 

What would be workable, and maybe actually useful would be a node-pathed/node-targeted animation system, which is supposedly what Starfield is using.  If that is true, it will likely be used in the next Elder Scrolls game as well.  Then we'll need to wait until someone cracks that system for sex animations, and then for animators who don't suck to make something with it, and then for someone else to code a system like Sexlab that makes it all work.

 

So, like, maybe around 2027 or so.  Maybe.

 

Searched a bit and i found some things:

 

 

Also found this one that is not from LL:

https://vectorplexus.com/topic/605-sam-hdt-collision/page/2/

 

(I do not know if the second one is relevant).

 

I think this needs to get more attention.

It was here already back in the LE days.

Someone please continue on this with the modern technology we have today.

 

Posted
10 hours ago, rallyelgen said:

Searched a bit and i found some things:

 

The throat/mouth thing doesn't work reliably.  Even the preview video for it shows it missing more often than it hits.  If it worked, we'd be using it.

 

Even IF it worked, it would only be for certain sizes and angles because of how the physics work, and the inflexibility of SOS as a rigging platform.

 

9 hours ago, rallyelgen said:

Here we have step 2:

 

Step 2 of what?  The silent manifesto running around in your head?  Great.  This has nothing to do with physics.

Posted

In theory you could do it with HDT-SMP. In practice, your PC can't handle it. Not enough power. Thats why "shortcuts" are used.

 

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