heavenaintclose Posted May 28, 2022 Posted May 28, 2022 Hi, love this mod for most of everything in it, except recently with the addition of Impressions... as much as I like the concept behind them it is aggravating that the Impressions interactions take over most of my social menu. I use the Sims 4 menu instead of the traditional one because it's easier... but most of the time over half of the options are for it, and I often have to keep pressing More Choices/re-clicking on a Sim to find normal interactions. Again, the idea behind Impressions is amazing and adds a lot of depth to the game imo, but it's just... killing me. Between the interactions based on my Traits and Archetype options, it feels super cluttered. Is there any way to lower the chance of one popping up in the social menu, or have them hidden entirely? And perhaps a lower chance of my Sim almost automatically being given archetypes despite her/me never choosing any interactions to do with them?
Husk Posted May 28, 2022 Posted May 28, 2022 Go into Wicked Settings -> Relationship Settings -> Personality Settings -> Turn off Relationships Impressions Switch. 2
heavenaintclose Posted May 31, 2022 Author Posted May 31, 2022 On 5/28/2022 at 1:01 PM, Husk said: Go into Wicked Settings -> Relationship Settings -> Personality Settings -> Turn off Relationships Impressions Switch. This was one of the first answers I found regarding Impressions and I had already turned it off. Impressions interactions still pop up when talking to other sims I suspect this may be because my Sim has the two archetypes shown in my second SS as traits already, which were more or less given to her at the start (I did not choose them, nor any interactions using the impressions interactions). If that's the case, I don't know how to get rid of the traits she already has. I found someone who said using "traits.remove_trait [insert trait name here" would get rid of it, but since the Caregiver trait has two different versions associated with it, it doesn't work and just throws an error.
MrGrey Posted May 31, 2022 Posted May 31, 2022 The traits go away when you shut off impressions. I have no idea what they do, I've never gotten to where a sim could convince anysim of anything that wasn't easier with a high charisma skill so I don't use it. It's kinda being fake anyway, pretending to have interest that you don't.
heavenaintclose Posted June 1, 2022 Author Posted June 1, 2022 10 hours ago, MrGrey said: The traits go away when you shut off impressions. Do I have to restart the game multiple times in order for them to go away or wait a certain amount of time in game? I've turned off Impressions and the two traits (Caregiver and... I can't remember the other one) still persist in my Sims' Traits menu, even after restarting the game (after saving, of course), hence why the interactions are showing up in the interactions menu. Like, the first thing I did was the Relationships > Impressions thing, and then I stopped playing for the night, and when I reopened it again the next night, the traits and interactions were still there. Unless my version is outdated? But I haven't gotten any notifications that it's out of date. 1
BatDood Posted June 1, 2022 Posted June 1, 2022 58 minutes ago, heavenaintclose said: Do I have to restart the game multiple times in order for them to go away or wait a certain amount of time in game? They should disappear immediately. Try deleting your localthumbcache.package file and see if that helps. 2
MrGrey Posted June 2, 2022 Posted June 2, 2022 They disappear immediately for me. I have the trait view open and when I shut them off by loading my WW config file they go away immediately. Why the "impressions" stayed and penis size and preferences in attractions disappeared is a mystery. Impressions is a redundant social to the basegame, and involves faking your personality to... to do what? Improve your relationship with them? There's other ways to do that which are a lot quicker like the super friendly reward trait, improving charisma skill, friendship potions, etc. I'd rather an erogenous system. IRL, while men have an orgasm 85% of the time but women only 63%. Why not apply a little sex education and try to "improve" your partner's satisfaction and thus reputation and the willingness for other partners to have sex with a skilled sim? instead we get a meaningless sex skill with 5 levels and two traits; selfish and generous partner. Meh. I'm sure they do something like improve relationship scores, but nothing that stand out and grabs you, you know? I guess the mod isn't set up to detect what animations were played and for hour long, so it's not possible to score performance.
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