phalancks Posted August 5, 2022 Author Posted August 5, 2022 4 minutes ago, rxgMavericks said: OHHH, The PSQ scripts are not in the source folder because it was a bsa. Correct, you can get a bsa extractor  5 minutes ago, rxgMavericks said: How would I do this to a script that extends quests? Same way as any other script Scriptname myScript extends Quest PlayerSuccubusQuestScript Property PSQ Auto #rest of script Then you add the script to the quest, and when you go to fill the property it should only have the one option, assuming you loaded PSQ along with the plugin you're editing.
rxgMavericks Posted August 5, 2022 Posted August 5, 2022 (edited) Ok so now I do need help I'm getting an error on this line that effcore doesn't exist but I have no idea what script this is from. EFFCore Property XFLMain Auto Hidden  Oh its follower framework  Edited August 5, 2022 by rxgMavericks
rxgMavericks Posted August 5, 2022 Posted August 5, 2022 (edited) ok sweet i got it to compile now  Ok so it compiles with success but now in the log i see this. Edited August 5, 2022 by rxgMavericks
phalancks Posted August 5, 2022 Author Posted August 5, 2022 16 minutes ago, rxgMavericks said: ok sweet i got it to compile now  Ok so it compiles with success but now in the log i see this. Check what the PSQ property is on the zao_psqgate script, but it looks like the PSQ scripts aren't available.
rxgMavericks Posted August 5, 2022 Posted August 5, 2022 It seems to have fixed itself on a restart. 1
rxgMavericks Posted August 6, 2022 Posted August 6, 2022 Ok I have realized that psq.IsHenshined is returning false even when transformed.
sila Posted August 22, 2022 Posted August 22, 2022 Can this mod force the items to remain equipped like the original method did? If not, would it be possible to add that?  I have been trying to get the original method to work but I can't get it to equip tail, horn, or wings. Cuirass, boots, and gloves work fine, body works fine.  http://prntscr.com/iIEq-09j4QZa  That is the correct setup right?
MysticDaedra Posted September 21, 2024 Posted September 21, 2024 I see at the top of the Transformation page, it says "notice: no meshes and textures are included". Is this left over from "vanilla" PSQ, or does this apply to Easy Transform as well? In other words... does Easy Transform come with all the stuff it needs for the transformation, or do I still need to locate additional files/mods to install for the transformation to function?
phalancks Posted September 21, 2024 Author Posted September 21, 2024 9 hours ago, MysticDaedra said: I see at the top of the Transformation page, it says "notice: no meshes and textures are included". Is this left over from "vanilla" PSQ, or does this apply to Easy Transform as well? In other words... does Easy Transform come with all the stuff it needs for the transformation, or do I still need to locate additional files/mods to install for the transformation to function? Essentially all this mod changes is how the equipment swapping works. It will not change your body and does not provide equipment itself. 1
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