Ezarr Posted May 2, 2022 Posted May 2, 2022 Spoiler Spoiler So I was working in Outfit Studio trying to remove some of the vertex on a mesh. I was using the zap sliders but the mesh would give me error if I did that. So the next thing I tried was to "hide" the parts I didn't want to be seen using masks and I got it working. Problem is I'm having performance issues now. I guess this was a wild solution on my part. I don't even know if this is fixable anymore. Could you guys try to delete the vertex that are color green in the pics?
Andy14 Posted May 3, 2022 Posted May 3, 2022 11 hours ago, Ezarr said: Reveal hidden contents Reveal hidden contents So I was working in Outfit Studio trying to remove some of the vertex on a mesh. I was using the zap sliders but the mesh would give me error if I did that. So the next thing I tried was to "hide" the parts I didn't want to be seen using masks and I got it working. Problem is I'm having performance issues now. I guess this was a wild solution on my part. I don't even know if this is fixable anymore. Could you guys try to delete the vertex that are color green in the pics? suit_1.nif 1.52 MB · 3 downloads Deleting veritces of a mesh is not a problem. As long as no morphs are used and the mesh is not skinned. 1: Open the Mesh in OS. Delete the vertices and export the mesh as obj. Close OS. 2: Open OS. Load reference body. Import the previously exported Mesh from obj. 3: Copy bone weights and sliders. etc (The textures etc. can be copied from the original (uncut) mesh with Nifskope)
Ezarr Posted May 3, 2022 Author Posted May 3, 2022 7 hours ago, Andy14 said: Deleting veritces of a mesh is not a problem. As long as no morphs are used and the mesh is not skinned. 1: Open the Mesh in OS. Delete the vertices and export the mesh as obj. Close OS. 2: Open OS. Load reference body. Import the previously exported Mesh from obj. 3: Copy bone weights and sliders. etc (The textures etc. can be copied from the original (uncut) mesh with Nifskope) I get you, sadly I can't delete the vertices directly cause my version of OS does not have that option (is the only version my potato can run). That is why I always have to use the zap sliders method. But when I tried to delete that part on the mesh using zap, it gave a fatal error in BodySlide so I can't build the mesh.
Andy14 Posted May 3, 2022 Posted May 3, 2022 49 minutes ago, Ezarr said: I get you, sadly I can't delete the vertices directly cause my version of OS does not have that option (is the only version my potato can run). That is why I always have to use the zap sliders method. But when I tried to delete that part on the mesh using zap, it gave a fatal error in BodySlide so I can't build the mesh. The mesh you uploaded is already beyond repair. Upload the working mesh, then I delete the vertices.
Ezarr Posted May 4, 2022 Author Posted May 4, 2022 I figured it would be like that It's ok I'll see what I can do on my end. Maybe I'll try with other mesh.
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