NikitaRGX Posted April 18, 2022 Posted April 18, 2022 Is there a way in which you can make a pawn have a larger scale body/head? I don't exactly understand def editing in xml's because when I do it, nothing seems to actually change about a pawn. If there's a mod I'm missing or a setting, I'd appreciate the insight, thank you.
Skömer Posted April 19, 2022 Posted April 19, 2022 8 hours ago, NikitaRGX said: Is there a way in which you can make a pawn have a larger scale body/head? I don't exactly understand def editing in xml's because when I do it, nothing seems to actually change about a pawn. If there's a mod I'm missing or a setting, I'd appreciate the insight, thank you. there is this mod you might find out how they did it
GrimReaper Posted April 19, 2022 Posted April 19, 2022 If we're talking races: <customDrawSize>(x.x, y.y)</customDrawSize> <customHeadDrawSize>(x.x, y.y)</customHeadDrawSize> <customPortraitHeadDrawSize>(x.x, y.y)</customPortraitHeadDrawSize> <customPortraitDrawSize>(x.x, y.y)</customPortraitDrawSize> Not every race has these entries so you might need to make the relevant section yourself under <alienPartGenerator>. If you're talking individual pawns, not with xml editing. For that you'd probably need a mod like Stylish Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=2747392932
conyx Posted April 22, 2022 Posted April 22, 2022 This was my idea for my first mod: draw all humanoid pawns scaled to their body size, which would be occasionally re-computed based on their sex, age, traits, and a personal coefficient. I started looking into it but work got in the way.
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