Jump to content

Pawn Body Scaling


NikitaRGX

Recommended Posts

Posted

Is there a way in which you can make a pawn have a larger scale body/head? I don't exactly understand def editing in xml's because when I do it, nothing seems to actually change about a pawn. If there's a mod I'm missing or a setting, I'd appreciate the insight, thank you.

Posted
8 hours ago, NikitaRGX said:

Is there a way in which you can make a pawn have a larger scale body/head? I don't exactly understand def editing in xml's because when I do it, nothing seems to actually change about a pawn. If there's a mod I'm missing or a setting, I'd appreciate the insight, thank you.

there is this mod you might find out how they did it

Posted

If we're talking races:

					 <customDrawSize>(x.x, y.y)</customDrawSize>
					 <customHeadDrawSize>(x.x, y.y)</customHeadDrawSize>
					 <customPortraitHeadDrawSize>(x.x, y.y)</customPortraitHeadDrawSize>
					 <customPortraitDrawSize>(x.x, y.y)</customPortraitDrawSize>

Not every race has these entries so you might need to make the relevant section yourself under <alienPartGenerator>.

If you're talking individual pawns, not with xml editing. For that you'd probably need a mod like Stylish Rim: https://steamcommunity.com/sharedfiles/filedetails/?id=2747392932

Posted

This was my idea for my first mod: draw all humanoid pawns scaled to their body size, which would be occasionally re-computed based on their sex, age, traits, and a personal coefficient.

 

I started looking into it but work got in the way.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...