Thanquol Posted September 19, 2022 Author Share Posted September 19, 2022 about the savage beastmen could you make one without the amputated one? 1 Link to comment
Isabbah Posted September 19, 2022 Share Posted September 19, 2022 4 hours ago, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 151 downloads Impressive and scary! Maybe some of elves could be pregnant? According to the Total Warhammer wiki, Beastmen kidnap women to replenish their numbers. And maybe their "bestial rage" or "dread" currency should be changed to cows ? 1 Link to comment
Noctycula Posted September 19, 2022 Share Posted September 19, 2022 6 hours ago, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 187 downloads Cygor could throw women Chariots could have women on or before the mounts to animate them to run faster Giant or Minotaur could have some directly on their cock, not just bound to them Spawns could have some bound on them like the centigors but on their mouth Link to comment
ippo999 Posted September 19, 2022 Share Posted September 19, 2022 (edited) 1 hour ago, Noctycula said: Cygor could throw women Chariots could have women on or before the mounts to animate them to run faster Giant or Minotaur could have some directly on their cock, not just bound to them Spawns could have some bound on them like the centigors but on their mouth I second the Giant and Minotaur idea if its possible and attach them to they Cygor the same way Edited September 19, 2022 by ippo999 Link to comment
Snakeborg1 Posted September 19, 2022 Share Posted September 19, 2022 19 hours ago, theendofrim said: Hello. I'm working on a savage beastmen mod which pulls from their GW origins as dark and animalistic. Right now it's just some variants for minotaurs, centrigors, giants, and ghorgons. @savage_beastmen_beta.pack 495.91 MB · 116 downloads The colors on the centigor props you added are faded to like a grey color Link to comment
Dsmonkey Posted September 19, 2022 Share Posted September 19, 2022 9 hours ago, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 216 downloads Probably a whole extra world of complexity but some animation would be nice, just enough movement to show they're alive. 1 Link to comment
Noctycula Posted September 19, 2022 Share Posted September 19, 2022 Something else, (sexy) female giants would be nice to have Link to comment
Dwjliel Posted September 20, 2022 Share Posted September 20, 2022 1 minute ago, theendofrim said: As far as I know that's currently impossible When I was messing with Wardancers, I curled one of their braided pony tails into a Princess Leia style bun. Turned out it looked weird as fuck becuase hair is animated in line with the heads motion, and I'd reversed the hairs orientation so everything was backwards and weighted wrong, eeks. But if the prop body was actually attached to the head, there's maybe some movement to be exploited, perhaps. Be janky as all hell though I bet. Link to comment
Coalesce Posted September 20, 2022 Share Posted September 20, 2022 12 hours ago, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 238 downloads Great job on this! Would be awesome to see some cocks on the beastmen themselves. Giants, Cygors, centaurs, raging minotaurs--I always thought the loincloths and smooth centaurs in the base game were weird. I mean, they're animalistic slaughterers! Time to unleash the beast in beastmen, I say. Whatever direction you choose for the mod, thanks for all your hard work so far! 1 Link to comment
Twiggymc Posted September 20, 2022 Share Posted September 20, 2022 46 minutes ago, theendofrim said: I figured out how to add animations to the bound elves so I'll be working on getting the static models updated Awesome, can't wait Link to comment
shazor Posted September 20, 2022 Share Posted September 20, 2022 Im trying to convert this More Female Dark Elves Mod to wh3 (currently only the base shade version into the modded witch elves archers) but im running into issues. I got the models to load ingame with the experimental convert wh2 > wh3 button in asset editor but when i assign the unit an animation of the same skeleton (hu1b in that case in wh2 and wh 3) its really flickering/jittery and the unit doesnt have an animation when zoomed out a bit. Since some of you guys converted some mods already from wh2 do you have any ideas whats wrong with it? Witch_Elves_Archers.pack Link to comment
Boret92 Posted September 20, 2022 Share Posted September 20, 2022 16 hours ago, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 261 downloads I don't know if it's possible but here my idea: When Taurox destroyed the sisters of twillight faction their model appears on him. Link to comment
naelnor Posted September 20, 2022 Share Posted September 20, 2022 2 hours ago, shazor said: Im trying to convert this More Female Dark Elves Mod to wh3 (currently only the base shade version into the modded witch elves archers) but im running into issues. I got the models to load ingame with the experimental convert wh2 > wh3 button in asset editor but when i assign the unit an animation of the same skeleton (hu1b in that case in wh2 and wh 3) its really flickering/jittery and the unit doesnt have an animation when zoomed out a bit. Since some of you guys converted some mods already from wh2 do you have any ideas whats wrong with it? Witch_Elves_Archers.pack 31.58 MB · 4 downloads You probably got wrong lowpoly attached to the unit? when u zooming out its loading wrong not supported poly. open mod and remove lowpoly complitely, it isnt needed any way. I think its in tab called variants something, put variant in search and check them all Link to comment
Brute555 Posted September 20, 2022 Share Posted September 20, 2022 What is the "Hooveric" mod you were talking about ? Link to comment
Dsmonkey Posted September 20, 2022 Share Posted September 20, 2022 6 hours ago, theendofrim said: I figured out how to add animations to the bound elves so I'll be working on getting the static models updated Awesome! See, you just needed a challenge... ? The tutorial on animated props makes it look doable but only if an appropriate animation already exists for the skeleton in base game, which I couldn't find... Link to comment
shazor Posted September 20, 2022 Share Posted September 20, 2022 4 hours ago, naelnor said: You probably got wrong lowpoly attached to the unit? when u zooming out its loading wrong not supported poly. open mod and remove lowpoly complitely, it isnt needed any way. I think its in tab called variants something, put variant in search and check them all Already checked that and the entries for lowpoly and super low poly are already empty Link to comment
naelnor Posted September 20, 2022 Share Posted September 20, 2022 38 minutes ago, shazor said: Already checked that and the entries for lowpoly and super low poly are already empty hmm its strange, i quick-converted those models and attached on random units, they all working apart from one item, witchguard torso 3, there is some issue with multiple meshes i dunno tho i did not convert the weapons, nor anything else, only converted the outfits u sure u saved conversion right? or maybe some issue with weapons i dunno? they working perfect for me under same hu1b anims also u sure u builded items right in the mod? id sugest not to port charts but to write new, they very diferent from wh2 Link to comment
milkm2n Posted September 20, 2022 Share Posted September 20, 2022 On 9/19/2022 at 3:26 PM, theendofrim said: Alright. It should be fixed now. I'm also open to any ideas for the mod. @savage_beastmen_beta.pack 495.91 MB · 306 downloads Having prisoners in the beastmen giants cages on their hips would be a nice touch 2 Link to comment
stereoeagle Posted September 20, 2022 Share Posted September 20, 2022 6 hours ago, Brute555 said: What is the "Hooveric" mod you were talking about ? It's a popular mod on steam; a complete overall of all units with a more unified and lore accurate reskin. It conflicts with some mods here hence the discussion. Link to comment
Bustmaster Posted September 20, 2022 Share Posted September 20, 2022 I put together a Reskin mod for Khalida based off of LIG's mod, giving her sphinx/catgirl look and longer hair. Right now it's in beta so expect some clipping or bugs as well as some updates in the future. Updates are likely to be posted early in Lazy Icarus's Server https://discord.gg/D7zEqgpA !beta [BUST] Katlida.7z 9 Link to comment
kakkaohjus Posted September 20, 2022 Share Posted September 20, 2022 Hmm... Butt-plug tail for Khalida? 2 Link to comment
Screws Posted September 21, 2022 Share Posted September 21, 2022 Still waiting for someone to develop animation mods so we can really put these models to use XD Link to comment
LazyIcarus Posted September 21, 2022 Share Posted September 21, 2022 37 minutes ago, Screws said: Still waiting for someone to develop animation mods so we can really put these models to use XD If you're referring to the arbitrary animation framework some games have like Skyrim or Sims, then I think you're going to wait forever ?. Link to comment
Brute555 Posted September 21, 2022 Share Posted September 21, 2022 8 hours ago, stereoeagle said: It's a popular mod on steam; a complete overall of all units with a more unified and lore accurate reskin. It conflicts with some mods here hence the discussion. Thanks for the info - I'll check it out ! Link to comment
Brute555 Posted September 21, 2022 Share Posted September 21, 2022 (edited) I have been thinking that Sigvald's Horde would deserve a bit of love from you awesome modders. You would think he would prefer to be surrounded by fawning marauderettes and beautiful scantily-clad cavalry, rather than hulking chaos warrior brutes and spawn ! ? They could even get more sexy and depraved the more he upgrades them ? Now THAT would be "original-lore-friendly" ! Years ago I game-mastered the table-top Warhammer RPG, and when the players got captured by a Chaos warrior warband of Slaanesh, they were put in some very memorable - and challenging to escape - "positions" ? Fun times ! Edited September 21, 2022 by Brute555 Link to comment
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