zeta0080 Posted February 6 Share Posted February 6 5 hours ago, Sulivar said: Sorry for the delay, I was busy with other things, (I really like your Zeta model, well done!) For the current one, I finished the armor and the carry, it took me a while since I wanted to do it properly to combine the skirt and the metal parts. The metal parts will not deform, but the skirt, if not like in current armor where all the elements follow the deformations of the body, I also tried to simulate an element of collision between the metal parts, it's not perfect but I could hardly do better with the game engine. I still have to make a replica of Sigmar's hammer, the current one was made with the feet, as well as a sword and a shield for another version, just the modeling so it should go quickly. (sorry for the sound, forgot to cut) Hide contents asseteditor.v0.45.exe 2024.01.31 - 22.27.31.01.mp4 31.31 MB · 0 downloads asseteditor.v0.45.exe 2024.01.31 - 22.33.42.02.mp4 14.16 MB · 0 downloads For the other models these are other of my creations inspired by Warhammer at different levels of advancement not specifically for modes but another project, I would probably do a port of these. But it will take me a lot of time since the models are around 500 thousand to 1 million poly. In order, Alarielle and a dark elf witch, to replace the current witches. The second is Morathi but the body is not finished and Kerillian from the game Warhammer end of time. Next will be Morathi. I might do hentai, but for that I would need a companion... Hide contents It will be so impressive if you bring those lovely bodies into the Warhammer world~ Link to comment
Nam An Posted February 6 Share Posted February 6 any nude mod for valkia the bloody ? Link to comment
Nam An Posted February 10 Share Posted February 10 any nude mods that not change male lords/units to female ? i need mod only change girls already in game Link to comment
Irikaylce Posted February 10 Share Posted February 10 On 7/7/2023 at 8:07 PM, Guest said: Beastmen matched combat WIP 0001-0128.mp4 862.86 kB · 0 downloads 0001-0108.mp4 605.99 kB · 0 downloads 0001-0200.mp4 1.8 MB · 0 downloads 0001-0200 (1).mp4 2.25 MB · 0 downloads I'm sorry drag this out again, but, is it possible to get these matched combat animation? I can't find this mod. Link to comment
gooboo Posted February 10 Share Posted February 10 18 hours ago, Nam An said: any nude mods that not change male lords/units to female ? i need mod only change girls already in game My Dark Elf Debaucheries mod only mods the female units/characters for the dark elves, doesn't modify the male ones. 1 Link to comment
Sulivar Posted February 11 Share Posted February 11 Well, it took me longer than expected, I redid the texture (again) for the armor and I redid the hammers taking example from the original and the hair, there will be two versions at the beginning, one with and without a cape. Just a few more things to sort out and I'll be done with this one. Spoiler 10 Link to comment
Thingolf Posted February 12 Share Posted February 12 Anybody know if community beastmen will be updated? Link to comment
Nam An Posted February 13 Share Posted February 13 On 2/11/2024 at 5:29 AM, gooboo said: My Dark Elf Debaucheries mod only mods the female units/characters for the dark elves, doesn't modify the male ones. thank , but do your mod only dark elf ? can you do high/wood elf , slaanesh vampire ? Link to comment
Taraanis Posted February 13 Share Posted February 13 2 hours ago, Nam An said: thank , but do your mod only dark elf ? can you do high/wood elf , slaanesh vampire ? you should go on the nexus, I'm sure you'll find what you're looking for. Link to comment
Taraanis Posted February 13 Share Posted February 13 On 2/10/2024 at 9:29 PM, Irikaylce said: I'm sorry drag this out again, but, is it possible to get these matched combat animation? I can't find this mod. here you go !endo_matched.pack 1 Link to comment
Irikaylce Posted February 13 Share Posted February 13 (edited) 6 hours ago, Taraanis said: here you go !endo_matched.pack 31.11 MB · 4 downloads Thank you very much. May I ask you if there a way to fix the texture on the gor? I just see axes and pants jumping on elves. But the animations are here. Edited February 13 by Irikaylce Link to comment
Sulivar Posted February 13 Share Posted February 13 A first version available here, there are still some small fixes to be made, that will be for later. https://www.nexusmods.com/totalwarwarhammer3/mods/183 Link to comment
Taraanis Posted February 14 Share Posted February 14 19 hours ago, Irikaylce said: Thank you very much. May I ask you if there a way to fix the texture on the gor? I just see axes and pants jumping on elves. But the animations are here. I just checked, yes it's fixeable but it'll take some time. I'll try to fix it this we 1 Link to comment
Irikaylce Posted February 14 Share Posted February 14 3 hours ago, Taraanis said: I just checked, yes it's fixeable but it'll take some time. I'll try to fix it this we My liege, Thank you very much. Link to comment
Taraanis Posted February 17 Share Posted February 17 On 2/15/2024 at 12:38 AM, Irikaylce said: My liege, Thank you very much. I tried to make it better, bestigors and gors are ok, but ungors are still a bit buggy. !endo_matched_updated.pack Link to comment
Irikaylce Posted February 17 Share Posted February 17 50 minutes ago, Taraanis said: I tried to make it better, bestigors and gors are ok, but ungors are still a bit buggy. !endo_matched_updated.pack 40.47 MB · 0 downloads It works like a charm, thanks a lot. Link to comment
Sulivar Posted February 17 Share Posted February 17 Morathibody with a complete skin shader mixed with the textures and converted to be read correctly by the game, I didn't think it was possible but yes. For the animations I invested in an addon for blender (voxel heat diffuse skining for the experts) mainly used for export to Unreal Engine 5 but with the right parameters it also works for this game. This allows you to have a better result than the original models and to erase all unwanted deformations. I also increased the overall quality of the body so more polygon since so far, no performance problems on my modes. Spoiler asseteditor.v0.45.exe 2024.02.17 - 16.47.23.12.mp4 asseteditor.v0.45.exe 2024.02.17 - 16.48.38.13.mp4 3 Link to comment
gooboo Posted February 17 Share Posted February 17 Are you going to release that body publicly at some point? Would like to have a look at it myself. 1 Link to comment
Sulivar Posted February 17 Share Posted February 17 If you can wait a few days after I post my mode before including it in your files with a little note about the origin of the asset, that's no problem for me, likewise, I don't want to see my creations on steam. The body is not yet finished, I have to rework the skin shader, the relief effects on the skin and also find a method to make convincing hair. Link to comment
zeta0080 Posted February 22 Share Posted February 22 Some new update will be on Nexus very soon~ 11 Link to comment
zeta0080 Posted February 23 Share Posted February 23 On 2/21/2024 at 9:05 PM, zeta0080 said: Some new update will be on Nexus very soon~ https://www.nexusmods.com/totalwarwarhammer3/mods/41 2 Link to comment
usernamehere12369 Posted February 23 Share Posted February 23 19 hours ago, zeta0080 said: https://www.nexusmods.com/totalwarwarhammer3/mods/41 Honestly thanks for all you do Zeta, these models have improved so much from just being naked women to being actually really sexy outfits and I know people shit on AI but the portraits are AWESOME. 1 Link to comment
Sulivar Posted February 25 Share Posted February 25 Wow, I struggled a lot but I finally found a solution to create nice hair, I started with a particle system and renderings to make my normals and an alpha in very high resolution then combined it all with nodes then a back and finally create an alpha from the diffuse. For the mesh I combined the style of the curves with that of the planes with the alpha. I also added movements for the quilts using some of the cape animations. I have to adjust the influence to prevent it from passing through the arms and it should be good for that. For the body I slightly re-drew the face so that it was a little thinner and slightly increased the quality for a better in-game rendering. I almost finished the armor using the original model as a model but of much better quality. The armor model is not final, I still have to make a remesh to reduce the number of poly while keeping maximum quality or reduce the number of elements and also the textures. Spoiler 8 Link to comment
khartoh Posted February 26 Share Posted February 26 (edited) 6 hours ago, Sulivar said: Wow, I struggled a lot but I finally found a solution to create nice hair, I started with a particle system and renderings to make my normals and an alpha in very high resolution then combined it all with nodes then a back and finally create an alpha from the diffuse. For the mesh I combined the style of the curves with that of the planes with the alpha. I also added movements for the quilts using some of the cape animations. I have to adjust the influence to prevent it from passing through the arms and it should be good for that. For the body I slightly re-drew the face so that it was a little thinner and slightly increased the quality for a better in-game rendering. I almost finished the armor using the original model as a model but of much better quality. The armor model is not final, I still have to make a remesh to reduce the number of poly while keeping maximum quality or reduce the number of elements and also the textures. Reveal hidden contents Amazing! I'm eager for a download whenever you have it, there aren't good morathi reskins that I've seen. Passing's doesnt change enough imo. Edited February 26 by khartoh Link to comment
Sulivar Posted February 26 Share Posted February 26 Thank you, but I'm not doing a reskin, it's a new model, the only resources that are concerned with the frame and the animations linked to it. I don't understand, what should be longer? Link to comment
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