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Creature schlongs wont appear


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Posted

Animal schlongs are just not appearing. I can see their testicles, and animations work, but no sheath comes out. Weird thing is, they used to work for me a long time ago. I stopped playing for like half a year, and when I return and start a new game, suddenly beast schlongs are gone. Don't know what happened.

Modlist:
+Fertility Mode
+Deviously Cursed Loot - YA patch 2
+Deviously Cursed Loot UNP
+SLAL FunnyBizPack CB
+FeetLoversIdles
+FeetLoversCumTextures
+FeetLoversByMojitoSLAL
-Captured Dreams
+Yiffy Age DD Patch
+Devious Devices - Beast Race Refits UNP
+Remodeled Armor for UUNP BodySlide HDT
+UUNP Vanilla Outfits
-DIMONIZED UNP female body
+UUNP Bodyslide Output
+Zaz Animation Pack UNP
+SLaVE Bodyslide LE UUNP
+BodySlide and Outfit Studio UNP
+Devious Devices UNP
-Zaz Animation Pack CBBE
-YA_MMG_Digi_Boots
+YA_Animal_Mansion_Plus_Patch
+XP32 Maximum Skeleton Extended
+Unofficial Skyrim Legendary Edition Patch
-Unofficial High Resolution Patch
+UIExtensions
+True Wolves of Skyrim
+Toys_Bodyslide_LE_CBBE
+Toys Framework LE
+Toy Story LE
+SOS
+SLHH Expansion English LE
+SlaveTats
+SLaVE_LE
-SLaVE Bodyslide LE CBBE
+SLAnimLoader
+SlalZnaroksPack
+SL Defeat
+SL Adventures
+SkyUI
+Skyrim Project Optimization
+Skip Bethesda Logo
+SexLabs Beastess
+SexLabMatchMaker
+SexLabFramework
+SexLabAroused
+SexLab Tools
+SexLab Solutions
+SexLab Nude Creatures
-SexLab More Creatures
+SexLab Aroused Creatures
+Safety Load
+Sacrosanct - Vampires of Skyrim
+Run For Your Lives
+Relationship Dialogue Overhaul - RDO v2.0i
+RaceMenu
+RaceCompatibility with fixes
+PrivateProfileRedirector LE - Faster game start (INI file cacher)
+PapyrusUtil - Modders Scripting Utility Functions
+Ordinator - Perks of Skyrim
-Non-con anims_separator
+NetImmerse Override
+MoreNastyCritters
+More Kats of Skyrim - Khajiit Followers Mod LE
+Make Nearly Anyone Your Follower-Marriagable
+MainMenu
+Load Game CTD Fix
+Laura's Bondage Shop
+Khajiit Speak Extended
+Khajiit Speak - Complete Dialogue Overhaul
+JContainers
+I Am Your Shield - Aggro Management
-HornyCreaturesofSkyrim
+HentaiCreatures
-Hearthfire
+HDT Physics Extensions
+gamersriseup
+Fuz Ro D-oh - Silent Voice
+Fores New Idles in Skyrim - FNIS
-FNIS spells
+FNIS creatures
+Extensible Follower Framework
+ESO Skyshards
-Dragonborn
+Deviously Enchanted Chests
+DeviousAttributes
+Devious Lore
+Devious Followers
+Devious Devices struggle idles patch
+Devious Devices lore patch
-Devious Devices - Beast Race Refits CBBE
-Devious Devices CBBE
+Devious Attributes Consequences
+Destructible Display Cases
-Death Alternative - Your Money or Your Life
-Death Alternative - Captured
-Death Alternative - Alternate Start Addon
-Dawnguard
+CO More Creatures
+Creature Framework
-Creature anims_separator
+MFVM
+Crash fixes
+ConsoleUtil
-Calientes Beautiful Bodies Edition -CBBE-
+Bug fixes
+BodySlide and Outfit Studio
+Billyy's SLAL Animations 4.7
+BakaFactory Animated Beasts Cocks
+Animation Limit Crash Fix LE
+AnimalMansionPlusNS
+Alternate Start - Live Another Life
+AddItemMenu - Ultimate Mod Explorer
+04_YA_SOS
+03_YA_HDT_Tails
-02_YA_Digi
+01_Yiffy_Age
*DLC: HighResTexturePack01
*DLC: HighResTexturePack02
*DLC: HighResTexturePack03
*Unmanaged: fennecrace
*Unmanaged: khajiit-mara
*Unmanaged: NpcDeathAlertSLAE
*DLC: Dawnguard
*DLC: Dragonborn
*DLC: HearthFires
*Unmanaged: NpcDeathAlert

Posted

Can I ask why you have a UNP body, but have a few CBBE versions of mods?  Most notably ZAZ.  Likely something I don't know...

Posted
7 minutes ago, Fiend71 said:

Can I ask why you have a UNP body, but have a few CBBE versions of mods?  Most notably ZAZ.  Likely something I don't know...

It's not actually enabled. I was figuring out this modlist thing, and the ones with minuses are disabled, and pluses are enabled. I have both for when I want to switch between one or the other

Posted
8 minutes ago, dragonfly96 said:

It's not actually enabled. I was figuring out this modlist thing, and the ones with minuses are disabled, and pluses are enabled. I have both for when I want to switch between one or the other

I see now.  Thanks for that.

 

You're clearly aware of the upgrade that basically borked all mods, since you did say things were working.  I ask, since you also mentioned taking a break for a while.

 

I'm lost...someone with much greater experience has to help ya with that dragonfly.  Sorry.  

 

I was just curious about the mixed mods.

Posted
1 hour ago, dragonfly96 said:

Animal schlongs are just not appearing. I can see their testicles, and animations work, but no sheath comes out. Weird thing is, they used to work for me a long time ago. I stopped playing for like half a year, and when I return and start a new game, suddenly beast schlongs are gone. Don't know what happened.

I think you remembered that wrong. (at least if that's your years old Overwrite list)

 

Thats a MO mod list right? So everything is the other way around? (hopefully)

 

1 hour ago, dragonfly96 said:

+SexLab Nude Creatures

 

1 hour ago, dragonfly96 said:

+BakaFactory Animated Beasts Cocks

BakaFactory is for MNC SLAL version.

If you have nude creatures installed I guess you are still using the old MNC version or you messed up, because it's not needed with MNC SLAL anymore.

In addition Baka Factory needs to overwrite MNC SLAL and not the other way around.

 

1 hour ago, dragonfly96 said:

+XP32 Maximum Skeleton Extended

This also needs to be overwritten by MNC SLAL.

My NMM overwrite list:

XPMSE

MNC SLAL

(any mod that is supported by ABC HDT, like True Wolfs of Skyrim)

ABC HDT

 

Script extenders need to overwrite anything.

PapyrusUtil

ConsoleUtil

JContainers

all need to win all conflicts. I think for MO they need to go up your overwrite list?

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