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Posted
5 hours ago, BHAitken said:

I am a little confused as to what this is for.

 

That is not to say that I don't know what this is.  In FO4 we received SAKR, the Skimpy Armor Keyword Resource.  This also used a number of keywords which were then tallied by the software to what was called the 'skimpiness rating' for other software that would use it.  At the time it was created in partnership with the "Sexual Harassment" mod so while it could be used by other mods in the future, it had a use right away.

 

 Skyrim, on the other hand, has many more elements to deal with various factors but the beginning is SL Arousal, which determines how attractive/arousing your character and/or NPCs are to the various other NPCs including the various races, but they don't have a skimpiness rating.  There is nude, clothing to be considered nude, and fully dressed.  From the other mods I've only found skimpiness to be a factor AFTER arousal, like in SL Adventures.

 

Now I know WHERE I want this information to be used, what I don't see is how.  I do not see an easy calculation to be integrated in SL Aroused, but a large laborious process that also has to be repeatable for NPCs.  This would be a bit of an issue.

 

Now I do keep on planning on watching this mod, but without some sort of integration somewhere I'm not seeing any sort of immediate use here.

I do not know your thoughts, making this a confusing post. What do you expect it to be used for, where do you want it used?

 

You can use the sod core keywords, or you can use the post equip variables that SoD sets when equipment changes. The keywords allow for more specific events based on dress state, and the variables allow for more generic ones.

Posted

hi again. apologies if this is a non issue, im not too sure what acceptable script behaviour is

 

been having issues with freezes, in particular on rest in inns. opened up resaver and found loooads of suspended of SoD_Actor.morphCatch frames, and stacks for actor checks on a save that had recently entered one. this is something going haywire again on my end? I wonder if i may just need to (safely) abandon SOD if possible, im already quite heavy with scripts - and somethings clearly causing issues w/ freezing. thanks

Posted (edited)
8 hours ago, peanut404 said:

hi again. apologies if this is a non issue, im not too sure what acceptable script behaviour is

 

been having issues with freezes, in particular on rest in inns. opened up resaver and found loooads of suspended of SoD_Actor.morphCatch frames, and stacks for actor checks on a save that had recently entered one. this is something going haywire again on my end? I wonder if i may just need to (safely) abandon SOD if possible, im already quite heavy with scripts - and somethings clearly causing issues w/ freezing. thanks

Thats on me, I never notices how often updateModelWeight was called, prob cause I havnt played with heavy scriptload yet. Working on a fix now.

 

1.909 should fix the issue.

Edited by SkyLover37
Posted (edited)

amazing. yeah i am pretty heavy! its overall manageable though, but sometimes things can go haywire, particularly with mods that need to check and update frequently

 

before i update, im aware that mod upates w/script changes can be a little messy for saves - do you think that would a big issue here? ill test it out myself anyway ?

Edited by peanut404
Posted
7 minutes ago, peanut404 said:

amazing. yeah i am pretty heavy! its overall manageable though, but sometimes things can go haywire, particularly with mods that need to check and update frequently

 

before i update, im aware that mod upates w/script changes can be a little messy for saves - do you think that would a big issue here? ill test it out myself anyway ?

Shouldnt harm, both SoD and Gossip restart/reset the quests to clear and reset storages. Any meaningful data is stored in jContainers.

 

 

  • 3 weeks later...
Posted

This mod is useful, can you add a Nude Faction? Add NPCs that detect "Dress State 0 "to this faction. I tried to change it myself, but I failed. I use the SPID to popularize the detection spell to all NPCs, hoping to put all the completely naked NPCs into one faction, so that I can use the SPID for clothing distribution。How to talk about all the nude NPC detection and categorize it into one category, this gives me a headache, I hope to get your help, thank you very much!

Posted
11 hours ago, LOVEPUSSY. said:

This mod is useful, can you add a Nude Faction? Add NPCs that detect "Dress State 0 "to this faction. I tried to change it myself, but I failed. I use the SPID to popularize the detection spell to all NPCs, hoping to put all the completely naked NPCs into one faction, so that I can use the SPID for clothing distribution。How to talk about all the nude NPC detection and categorize it into one category, this gives me a headache, I hope to get your help, thank you very much!

I don't think this would work. As far as I know, SPID only applies it's effects on game launch which wouldn't detect any factions I have added as those are not saved to the base form.

  • 4 weeks later...
Posted

I started adding keywords for armors and got few questions:

 

1.  I think _SoD_Loc_Top is missing in your file there is _SoD_Loc_Chest which should be probably changed to _SoD_Loc_Top

 

2. Keywords for _SoD_Cov_ForeArm and _SoD_Cov_Shin looks like they are missing, also _SoD_Cov_Hands and _SoD_Cov_Feet are probably missing, they are added with tranparent "parameter"

 

3. _Sod_Nude, _Sod_transparent, _Sod_Uncovered , _Sod_Underwear this for looks like 4 general keyword, 3 (_Sod_Nude, _Sod_Uncovered) are also added to _Sod_Erotic, _Sod_Charming and _sod_fetish as parameters. so this basic keywords are obscolote, And _Sod_Underwear, _Sod_transparent are not described, Are they obscolote?

 

4. What's the diffrence between _Sod_Erotic and _Sod_Erotic_"Parameter"? I'm not sure if I should use only version with parameters or normal version.

  • 2 weeks later...
Posted

Hello, this mod is very interesting and I feel its has more accurate keywords to work with that Baka provides. Apart from GOSSIP, which mods has support or patches for this framework?

  • 3 weeks later...
Posted (edited)

No idea why, but this mod considers every single clothing "Naked" as equip status. (Modded and unmodded apparel) 
Please help.

Tried to uninstall using the MCM uninstall function, but can't load the save without it even after clean uninstall.

Edited by THRUSH
Posted

Really useful mod so far, this could 100% change the game on how events are managed! Ngl ever since adding in Bakas Aroused, I wanted a way to add specifics to those keywords, so mods like SLSF and mods that interact with tattoos/cum/overlays would be able to be more dynamic. I have a few questions though:

 

1. In the MCM menu, whenever I click the load settings button, I get an invalid schema error, and a box pops up with just '$schema'. Any ideas on what I'm missing, or what I might be doing wrong? The mod is loaded pretty much last in my load order, and the mod files are not getting overwritten, nor are they overwriting.

 

2. Is there a way to knock down the logging level in the console, or a .ini file I can edit?

 

3. I see in logs that there are size values for breast/butt/ass. Is there a way to change those values, or is there a way to integrate their values into something based off of mods like Bakas SLDialogue?

 

Thanks in advance!

  • 1 month later...
Posted

Are you sure that your presets work as intended?

According to the fourth entry in SoD_ZZZ_Generic_KID.ini, all armors with the _SoD_Preset_Cov_Body keyworld should also get _SoD_Preset_Cov_Torso. Yet, in the KID logs I get the following:

_SoD_Preset_Cov_Body [0xFF001B21] added to 1024/11682
_SoD_Preset_Cov_Torso [0xFF001B27] added to 8/11682

The logs also give some warning:

INFO - _SoD_Preset_Cov_Torso [KYWD:FF001B27] and _SoD_Preset_Cov_Body [KYWD:FF001B21] may depend on each other. Distribution might not work as expected. Ignore if using names as wildcards
Full path: _SoD_Preset_Cov_Torso [KYWD:FF001B27] -> _SoD_Preset_Cov_Body [KYWD:FF001B21] -> _SoD_Preset_Cov_Torso [KYWD:FF001B27]

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