cailic Posted March 22, 2022 Posted March 22, 2022 Guards are too nice in Skyrim. It's totally unbelievable. In a Feudal society especially, guards are the criminals nobody will mess with. I don't think there were too many places like Camelot, where all the knights were virtuous do-gooders. Just watch Game of Thrones. The governing body needs the support of the guards and the military. That's why so much corruption is present especially with the guards. So, my idea for a mod is if you are a good looking female; -a percentage chance that the guards will want "taxes" for visiting their town. They demand money or sex. - a percentage chance that the guards or guard will take you aside and blackmail you into doing favors for them. If you refuse, they will arrest you on trumped up charges so they can have you in their jail where they can take their time with you. - a percentage chance that a guard is so taken with you that you are arrested on trumped up charges and jailed for a random number of days. During jail time, the guards give you just barely enough time to sleep, in between visits. - if a female wears a hood when visiting a town, there is a slight percentage chance that a guard will be interested enough to check you out. - guards outside of town, or outside the walls, such as for Whiterun, there is a higher percentage chance that the guards will try something with you. They may not even try to act legit. They might just attack you and drag you into the trees. -Outside of town there would be a percentage chance that the guards may sell you off as a slave (people may suspect, but can't really blame the guards for the disappearance). Inside town, they wouldn't do that since it would make them look bad if the citizens started disappearing. Plus, there is only so much you can do to the citizenry before they gather up their torches and pitch forks. -once a character is had by a guard, there is a higher percentage that the guards will target them again. They got away with once, so they may as well break you in as their local, community slave. This is just a bare-bones idea. There could be a lot more done with it. Just don't go crazy with it like they did with prison overhaul. That became too complicated and buggy. The same happened to Ravenbeak prison. The original Ravenbeak was great. What it became was just a headache.
Seijin8 Posted March 22, 2022 Posted March 22, 2022 36 minutes ago, cailic said: Guards are too nice in Skyrim. It's totally unbelievable. In a Feudal society especially, guards are the criminals nobody will mess with. I don't think there were too many places like Camelot, where all the knights were virtuous do-gooders. Just watch Game of Thrones. The governing body needs the support of the guards and the military. That's why so much corruption is present especially with the guards. So, my idea for a mod is if you are a good looking female; -a percentage chance that the guards will want "taxes" for visiting their town. They demand money or sex. - a percentage chance that the guards or guard will take you aside and blackmail you into doing favors for them. If you refuse, they will arrest you on trumped up charges so they can have you in their jail where they can take their time with you. - a percentage chance that a guard is so taken with you that you are arrested on trumped up charges and jailed for a random number of days. During jail time, the guards give you just barely enough time to sleep, in between visits. - if a female wears a hood when visiting a town, there is a slight percentage chance that a guard will be interested enough to check you out. - guards outside of town, or outside the walls, such as for Whiterun, there is a higher percentage chance that the guards will try something with you. They may not even try to act legit. They might just attack you and drag you into the trees. -Outside of town there would be a percentage chance that the guards may sell you off as a slave (people may suspect, but can't really blame the guards for the disappearance). Inside town, they wouldn't do that since it would make them look bad if the citizens started disappearing. Plus, there is only so much you can do to the citizenry before they gather up their torches and pitch forks. -once a character is had by a guard, there is a higher percentage that the guards will target them again. They got away with once, so they may as well break you in as their local, community slave. This is just a bare-bones idea. There could be a lot more done with it. Just don't go crazy with it like they did with prison overhaul. That became too complicated and buggy. The same happened to Ravenbeak prison. The original Ravenbeak was great. What it became was just a headache. Great. When are you making this?
cailic Posted March 22, 2022 Author Posted March 22, 2022 11 minutes ago, Seijin8 said: Great. When are you making this? No.... you are making it. Thus, it is a request.
cailic Posted March 22, 2022 Author Posted March 22, 2022 18 minutes ago, donttouchmethere said: You should check out Sexlab Survival ? Ok, I shall do so. I've been away from Skyrim for a couple years and only just returned. I guess I'm a little out of touch with what's new. Thanks for the suggestion.
Seijin8 Posted March 22, 2022 Posted March 22, 2022 34 minutes ago, cailic said: No.... you are making it. Thus, it is a request. Sorry, this isn't a mod I would make. It seems solidly reasoned out, but I don't feel like the game needs this. There is zero sexism present in the vanilla game because there is no functional difference in capability between genders, and guards must be cognizant that about 1/3 of the people in the town are nobles while the rest can probably poison their food. Small communities and all that. How realistic it is in cities of thousands on Earth where the church reinforced the gender inequity that was already culturally present has no bearing on how things are on Nirn where the divines have no such edicts and neither does the society at large, and wouldn't do it anyway because the cities are comparatively tiny; barely tribe-sized. And my brain wouldn't let me make something like this without also seeing it enforced on other women in the area, which would require tons of work and would break quests for sure. As DTMT said, SL Survival is about as close to this as you're going to find.
donttouchmethere Posted March 22, 2022 Posted March 22, 2022 2 minutes ago, cailic said: Ok, I shall do so. I've been away from Skyrim for a couple years and only just returned. I guess I'm a little out of touch with what's new. Thanks for the suggestion. In detail (as far as I suffered): 1 hour ago, cailic said: - if a female wears a hood when visiting a town, there is a slight percentage chance that a guard will be interested enough to check you out. You can set that in SLS MCM for running around naked and wearing a hood. This will effect approaches of SLS only of course. 1 hour ago, cailic said: -a percentage chance that the guards will want "taxes" for visiting their town. They demand money or sex. There will be toll guards and you have alternatives how to pay... at least for leaving the city. Other SLS guards will approach for sneaking into city without paying, running around without licenses. SLS has it's own jail hidden behind a the word "kennel", make sure your creature animations work ^^ In addition: Naked Dungeons for getting punished for running around naked. Naked Defeat if you want that in an improved version.
donttouchmethere Posted March 22, 2022 Posted March 22, 2022 IIRC Sexlab Adventures has a lot of ways to get you into Guard trouble too.
donttouchmethere Posted March 22, 2022 Posted March 22, 2022 I guess with SLS you are punished enough. If not... there is always Slaverun, which might me overkill. At least you have a lot of situations you might try to hope to get out from.
donttouchmethere Posted March 22, 2022 Posted March 22, 2022 One more lol: Deviously Enslaved Continued: Allow Guard approaches, this indirectly gets you into trouble for sex/SS++.
donttouchmethere Posted March 22, 2022 Posted March 22, 2022 And another one (indirect effect): SL sexual Fame supports wearing hood > this helps to keep Fame down > if fame rises too much you get guard approached for > Public Whore
cailic Posted March 22, 2022 Author Posted March 22, 2022 27 minutes ago, Seijin8 said: Sorry, this isn't a mod I would make. It seems solidly reasoned out, but I don't feel like the game needs this. There is zero sexism present in the vanilla game because there is no functional difference in capability between genders, and guards must be cognizant that about 1/3 of the people in the town are nobles while the rest can probably poison their food. Small communities and all that. Ok, I keep thinking medieval Europe instead of Scandinavia. And yes, Scandinavia is in Europe, but you know what I mean. I had been playing Skyrim so long, my view of it has been distorted.
donttouchmethere Posted March 23, 2022 Posted March 23, 2022 Not tried myself yet, but this seems to be a surprise box of a mod, maybe those guards have a line or two: SLSF + SLSF comments (+ new voice files) will give any NPC some nice comments too = indirectly also Guards BTW! SLS also adds new Guard comments like: "...I wouldn't mind to..." "soon baby soon...", dang forgot the exact line, but well done guard comments with a hint of things to come. Check new voice files for everything o.o
donttouchmethere Posted March 23, 2022 Posted March 23, 2022 Sexist Guards! Don't forget sexist guards! There was a reason I don't use it anymore ... guess SLS is to blame for that. If I add more you will end up in clusterfuck territory if you add them all together lol MCM settings are your friend!
cailic Posted March 23, 2022 Author Posted March 23, 2022 56 minutes ago, donttouchmethere said: Not tried myself yet, but this seems to be a surprise box of a mod, maybe those guards have a line or two: SLSF + SLSF comments (+ new voice files) will give any NPC some nice comments too = indirectly also Guards BTW! SLS also adds new Guard comments like: "...I wouldn't mind to..." "soon baby soon...", dang forgot the exact line, but well done guard comments with a hint of things to come. Check new voice files for everything o.o I got this one installed. Adds a lot of talking and is supposed to have events. I've only heard a lot talking so far.
cailic Posted March 23, 2022 Author Posted March 23, 2022 2 hours ago, donttouchmethere said: IIRC Sexlab Adventures has a lot of ways to get you into Guard trouble too. It seems to be inactive when you are imprisoned. Nothing happens.
cailic Posted March 23, 2022 Author Posted March 23, 2022 2 hours ago, donttouchmethere said: I guess with SLS you are punished enough. If not... there is always Slaverun, which might me overkill. At least you have a lot of situations you might try to hope to get out from. Slaverun is one of those mods that tried to do to much, and if I remember correctly conflicted with a lot of other mods. The basic concept was cool.
cailic Posted March 23, 2022 Author Posted March 23, 2022 1 hour ago, donttouchmethere said: Sexist Guards! Don't forget sexist guards! There was a reason I don't use it anymore ... guess SLS is to blame for that. If I add more you will end up in clusterfuck territory if you add them all together lol MCM settings are your friend! I had this installed once. I thought it was only a lot of talk.
donttouchmethere Posted March 23, 2022 Posted March 23, 2022 1 minute ago, cailic said: It seems to be inactive when you are imprisoned. Nothing happens. Of course it's deactivated if you are imprisoned, otherwise it would break any mod that effects prison You asked for things that bring you into trouble with guards not about prison mods. You want to pull my leg right? ?
donttouchmethere Posted March 23, 2022 Posted March 23, 2022 Just now, cailic said: I had this installed once. I thought it was only a lot of talk. It is, but the idea is to give guards more options: > Give them more comments > Give them more reasons to approach > Give more dialogues to evade > Give more options to interact > more mods that directly or indirectly effect the guard 3 minutes ago, cailic said: Slaverun is one of those mods that tried to do to much, and if I remember correctly conflicted with a lot of other mods. The basic concept was cool. Yeah, I also wouldn't mix them with too many mods that approach the player. I mainly want to give options. A specific mod like you wish would be better but also would conflict a lot if it doesn't integrates with other mods. DCL is a good example there.
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