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[mod] SxB PoV Redux


red3dred

PoV Detail Poll  

72 members have voted

  1. 1. Novakid PoV: Details should be...

    • More gas-like, swirly insides, few sparkles if any overall.
      30
    • Much more star-like, with inner-sparkles and speckles, and little-to-no swirling gas details.
      42
  2. 2. Avian PoV: Male genital style should be...

    • Human-like genitals, or at least a cylindrical, standard phallus.
      11
    • Bird-like genitals, cloacal penis that extends from a slit that is both anus-and-penis.
      61
  3. 3. Future PoV: Glitch support should have...

    • Very serious, normal genitals, rigid movements to reflect their metal bodies.
      53
    • Not very serious, genitals closer to USB ports and headphone jacks than reproductive organs.
      19

This poll is closed to new votes

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  • Poll closed on 05/16/22 at 02:33 AM

Recommended Posts

Posted
4 hours ago, Xspeed said:

Hello, recent changes to Reborn introduced a new status parameter "isInflated" which should be treated the same as the "isPregnant" one.

Could this mod be updated to use correct sprites?

 

part.lua:15

self.image = self:buildImagePreg(actor.actorSlot, part_name, actorGender, actor.species, actor.status.isPregnant or actor.status.isInflated)

 


I already got that updated and working, if you're not in the Discord, you missed that conversation lol

But yeah, i got more in mind to update than just the inflation code, so i'm not gonna release it instantly. But thanks for the pointer!

  • 1 month later...
Posted
6 hours ago, CrimsonAsh said:

quick question: do any povs for custom races, like, "outdate"? (can they even do that? i mean, those are images, right?)


So long as they don't have unnecessary files, no, they shouldn't be able to break anything.

A couple key things like including older version scripts/files will cause problems, like the Draconis PoV.
Another issue that may arise is if they, for some reason, define their own .frames files for each position, they may break only their own PoV.

But PoV is made so that it only needs the images, and if just the body is there, all other layers are basically optional, it will still load with only the body.
Most "ancient" PoV assets for races were only the body, but even they should still load just fine.

Posted
28 minutes ago, red3dred said:


So long as they don't have unnecessary files, no, they shouldn't be able to break anything.

A couple key things like including older version scripts/files will cause problems, like the Draconis PoV.
Another issue that may arise is if they, for some reason, define their own .frames files for each position, they may break only their own PoV.

But PoV is made so that it only needs the images, and if just the body is there, all other layers are basically optional, it will still load with only the body.
Most "ancient" PoV assets for races were only the body, but even they should still load just fine.

cool. so, the draconis pov is incompatible, huh? know of any others?

Posted
2 minutes ago, CrimsonAsh said:

cool. so, the draconis pov is incompatible, huh? know of any others?


It is compatible if you get the mod, rip out the unnecessary files, and just keep the artwork. There isn't another PoV that breaks things yet. Thankfully.

Unless you consider TeratoScenes a PoV mod, in which case both this mod and TeratoScenes need to match the Sexbound version you're using, otherwise everything breaks.

  • 2 weeks later...
Posted
5 hours ago, DownbadComrade said:

Ok so I've been ripping my hair out trying to figure this out. What am I doing wrong here? The pov stuff won't show up. Do you know what I am doing wrong here because I dont

(Also, I am using Sexbound Reborn, to clarify.)
https://ibb.co/Bf04Zjd


Many things to note, but it's good to start with the basics;

Quote

So, to better report issues, try providing a description of the issue and recreating the issue in-game, then providing a log file.

To find the log file, it should be within your Starbound installation directory, then the storage folder. You should see a text file named starbound.log (Or simply starbound, a plain text file). Paste it into your response as a attached file, or use PasteBin, whichever you prefer. Then users can look into your issues with the necessary information at hand.

 

<Just please don't post the whole thing as text here>


The log isn't just a "funny file for Modders to read", it tells us many things that are helpful such as errors, mods that aren't loaded properly and more, which is why it is often requested, as Starbound is one of the games to do a great a job logging down the game's issues.

  1. As for your issue, it is good to keep in mind this mod is incomplete, and will only work with the proper supported races, which currently are just Human and Floran (Incomplete), you'd need to find another mod to add the support to the race you're using and interacting with, such as Neki, Draconis, Lucario or Clownkin PoV supports.
  2. Second, version mismatches are usually problematic, but you're not telling me "Sexbound broke", you're telling me "PoV doesn't work" which i hope means just that, and not the other thing, and thus, i can provide normal support, and not troubleshooting of your installed versions.
  3. And finally, this is where the log is needed; I have no way of seeing your entire modlist, including mods that *aren't being loaded properly/at all*, to make an informed comment, suggestion and provide guidance. So, please, if you want me to help you, then provide a log file that i can look into to tell you what's happening in your game.
Posted
10 hours ago, red3dred said:


Many things to note, but it's good to start with the basics;


The log isn't just a "funny file for Modders to read", it tells us many things that are helpful such as errors, mods that aren't loaded properly and more, which is why it is often requested, as Starbound is one of the games to do a great a job logging down the game's issues.

  1. As for your issue, it is good to keep in mind this mod is incomplete, and will only work with the proper supported races, which currently are just Human and Floran (Incomplete), you'd need to find another mod to add the support to the race you're using and interacting with, such as Neki, Draconis, Lucario or Clownkin PoV supports.
  2. Second, version mismatches are usually problematic, but you're not telling me "Sexbound broke", you're telling me "PoV doesn't work" which i hope means just that, and not the other thing, and thus, i can provide normal support, and not troubleshooting of your installed versions.
  3. And finally, this is where the log is needed; I have no way of seeing your entire modlist, including mods that *aren't being loaded properly/at all*, to make an informed comment, suggestion and provide guidance. So, please, if you want me to help you, then provide a log file that i can look into to tell you what's happening in your game.


My apologies, sincerely. Whatever it was seems to have stopped now? Idk what it was but next time, if there is a next time, I'll be sure to get a log and whatnot.

On another note, whats the next major thing your tackling on the mod now? I'm really enjoying it!

Posted
10 hours ago, DownbadComrade said:


My apologies, sincerely. Whatever it was seems to have stopped now? Idk what it was but next time, if there is a next time, I'll be sure to get a log and whatnot.

On another note, whats the next major thing your tackling on the mod now? I'm really enjoying it!


Honestly, the art. This mod requires much bigger art, and the process of making hair-support is a long and arduous process, not to mention the complexity of races that have hairs+facial mask+beaks etc.

But if anyone wants to make art for the mod, they're more than free to do so! The mod will load any art placed in the correct locations with proper frames. To develop for the mod, you can simply add a folder to your MODS folder, and put your own artwork in there (Following the same structure as this mod) and it'll get loaded for whatever race matches the name of the folders.

EG: Starbound -> Mods -> Your mod folder -> artwork -> pov -> actor1/actor2 -> Race name -> Gender

image.png.9d7af82fb9bac5bfb392831872be7970.png

Posted
On 1/8/2024 at 4:44 AM, red3dred said:


Honestly, the art. This mod requires much bigger art, and the process of making hair-support is a long and arduous process, not to mention the complexity of races that have hairs+facial mask+beaks etc.

But if anyone wants to make art for the mod, they're more than free to do so! The mod will load any art placed in the correct locations with proper frames. To develop for the mod, you can simply add a folder to your MODS folder, and put your own artwork in there (Following the same structure as this mod) and it'll get loaded for whatever race matches the name of the folders.

EG: Starbound -> Mods -> Your mod folder -> artwork -> pov -> actor1/actor2 -> Race name -> Gender

image.png.9d7af82fb9bac5bfb392831872be7970.png

Yeah I always had guessed that hair support would be the most challenging thing to handle.

I am not much of an artist yet, but pixel art is a much easier starting point that I have dabbled in slightly before, so maybe once I've polished my skills a little bit more I'd be more than willing to contribute.

  • 1 month later...
Posted
2 hours ago, sexo.sexo said:

Quick question, does it have any anal pov scenes ?

When the receiving person is male, they take it up the ass.

Female, futa and cuntboy characters are penetrated vaginally.

  • 4 months later...
Posted

@red3dred It is possible to increase the window size of the pov content? I don't mind having to edit lines of code in config file if necessary. I have a large monitor and the screen real estate to have the animations a fair bit larger. Something like 150-175% larger is what I'm thinking. Right now the window looks like a postage stamp stuck to my monitor, large enough to see but not enough for me to truly appreciate.

Posted (edited)
1 hour ago, Demonwise said:

@red3dred It is possible to increase the window size of the pov content? I don't mind having to edit lines of code in config file if necessary. I have a large monitor and the screen real estate to have the animations a fair bit larger. Something like 150-175% larger is what I'm thinking. Right now the window looks like a postage stamp stuck to my monitor, large enough to see but not enough for me to truly appreciate.


That is a good question that is beyond my understanding. It might scale on your GUI size, but i honestly have no idea. Doing so in-game would likely have to mess with directives, though i've only seen directives used to make things smaller, not bigger, so i can't say i have experience doing so.

To exemplify; My monitor is using a 1680x1050 resolution, and the animations are natively at 129x129 pixels. If they were being displayed as their original size, i wouldn't be able to see them larger than that, yet when i use a GIF recorder to record the animations on my screen, they're around twice that size.

You may wanna look into ways to make Starbound's UI bigger, that might help, sorry if i couldn't provide the answer you expected.

Edited by red3dred
Posted (edited)
4 hours ago, red3dred said:


That is a good question that is beyond my understanding. It might scale on your GUI size, but i honestly have no idea. Doing so in-game would likely have to mess with directives, though i've only seen directives used to make things smaller, not bigger, so i can't say i have experience doing so.

To exemplify; My monitor is using a 1680x1050 resolution, and the animations are natively at 129x129 pixels. If they were being displayed as their original size, i wouldn't be able to see them larger than that, yet when i use a GIF recorder to record the animations on my screen, they're around twice that size.

You may wanna look into ways to make Starbound's UI bigger, that might help, sorry if i couldn't provide the answer you expected.

 

Nay, never apologize for taking the time to thoughtfully answer a person's question. Thank you for insight. I suppose it would be less of an issue if I sat closer to my monitor. I have a bit of unique setup for my computer where I use what is ostensibly a racing rig for my general computer use. Because of this setup I sit about 3.5-4 feet away from my 32 inch monitor.  Your right that the entire gui for sexbound could be scaled up a bit, at least for me. Even Windows itself is being scaled up to 125-150% because it's a 2K (2560x1440p) screen and at native resolution at that distance with 100% scaling, even the Windows interface would be tiny. In the game the pov window ends up being roughly 2.5 in wide and 3 in tall. At 3.5 to 4 feet away I suspect you can see why I posed the question. It's all good though. I'll do some more investigating and if I find a solution I'll let you know. In any case, thank you again for the insight.

 

UPDATE: Wow, I didn't think I would find a solution so quickly. @red3dred Your insight is spot on. I found a mod on the workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=964450972&searchtext=ui+upscale) that scales up the ui for 2k and 4k screens. I haven't tweaked it at all yet but right out of the box it appears to upscaled the interface by something like 200%. It also appears to have perfectly upscaled Sexbound's interface as well as the POV window. Now the window is almost 6x6 inches! Quite a bit larger indeed.

Edited by Demonwise
  • 7 months later...
Posted

is there a specific tool or anything used for creating the POV sprite files? I am currently attempting to update some older sprites from other mods to work, and to make it so that not every race is jsut recolored humans. Comparing the sprites, i cna only assume all that is needed to have them be available for each pose is spacing them out appropriately?

Posted (edited)
4 minutes ago, Makirus said:

is there a specific tool or anything used for creating the POV sprite files? I am currently attempting to update some older sprites from other mods to work, and to make it so that not every race is jsut recolored humans. Comparing the sprites, i cna only assume all that is needed to have them be available for each pose is spacing them out appropriately?


Basically, yeah. The details of where each frame is, what it's called, etc. is all controlled by the ".frames" file.

For the most part, PoV was written around the idea of just putting in the PNGs in the right place and boom, it works. Only limitation there is using the skin colors of races so they are properly recolored when in the PoV window.


Any image editing program with support for alpha layers works, and given that Microsoft updated Paint for Windows 11, now even Paint is viable...

Edited by red3dred
Posted
On 3/9/2025 at 4:13 PM, red3dred said:


Basically, yeah. The details of where each frame is, what it's called, etc. is all controlled by the ".frames" file.

For the most part, PoV was written around the idea of just putting in the PNGs in the right place and boom, it works. Only limitation there is using the skin colors of races so they are properly recolored when in the PoV window.


Any image editing program with support for alpha layers works, and given that Microsoft updated Paint for Windows 11, now even Paint is viable...

I see! Is there any form of guide as to how to ensure the recoloring works properly?I'd assume there is some form of base skin color for each race

Posted (edited)
3 hours ago, Makirus said:

I see! Is there any form of guide as to how to ensure the recoloring works properly?I'd assume there is some form of base skin color for each race


 

Spoiler

RecolorExample.png.d00c5d3c1911b57ec14c7427d7eec0c1.png
Simply this;
As in the, left side is the original image of the race, right side is the PoV image;
Same colors. If you use a body-color that gets recolored in the Race image, it should be recolored the same in the PoV.

Additionally, any color that is NOT on the body or even in the body image, is not recolored, it simply stays the same color.

 

Edited by red3dred
Posted

For me, the mod does not work, I don’t even know why, it just doesn't display POV, I had to switch to Pygophilia, Maybe you know why, I did not even do anything with hiвывm.

Posted
3 hours ago, dimasbro said:

For me, the mod does not work, I don’t even know why, it just doesn't display POV, I had to switch to Pygophilia, Maybe you know why, I did not even do anything with hiвывm.


Literally can't help without any more information, preferably a log file, and y'know, the other stuff such as races and other mods. Usually included in the log.

I don't know what that word is and i am not going to look it up, so all i can tell you is, nice, at least Pygophilia works for you.

  • 4 weeks later...
Posted

Hi! Unfortunately this mod does not seem to work right now. The only mods I have installed are Fuschia the Floran Slut, Sexbound Redux, and this one. Any interactions with sextoys or npcs causes my player character to vanish and the Sexbound UI not appearing. I have no idea why this is happening, I may have installed this mod incorrectly; I downloaded ".pak" file and dragged it into the starbound mod's folder!

Posted
19 minutes ago, idk599 said:

Hi! Unfortunately this mod does not seem to work right now. The only mods I have installed are Fuschia the Floran Slut, Sexbound Redux, and this one. Any interactions with sextoys or npcs causes my player character to vanish and the Sexbound UI not appearing. I have no idea why this is happening, I may have installed this mod incorrectly; I downloaded ".pak" file and dragged it into the starbound mod's folder!


Didn't even edit the repost from Pygophilia, wow.

But yeah, simple issue that people usually commit: They don't read. The mod provides two versions, one for Sexbound Redux (The latest 4.2.0), and one for Baseline Sexbound.
And on top of that, this mod is not required for Pygophilia PoV to work. They are two separate mods.

As usual, however, i cannot do anything but warn you of the common mistakes above without a Log file.

Posted
6 hours ago, red3dred said:


Didn't even edit the repost from Pygophilia, wow.

But yeah, simple issue that people usually commit: They don't read. The mod provides two versions, one for Sexbound Redux (The latest 4.2.0), and one for Baseline Sexbound.
And on top of that, this mod is not required for Pygophilia PoV to work. They are two separate mods.

As usual, however, i cannot do anything but warn you of the common mistakes above without a Log file.

Sorry! As I said in the Pygophilia PoV I'm very new to this. Thank you for the help, this clears things up!

  • 2 months later...

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