plotmaster Posted March 8, 2022 Posted March 8, 2022 I made a custom sack hood for a custom companion I'm making for personal use but whenever the npc equips the hood, the CK crashes. So, I need some help with this nif. sack hood.7z
Andy14 Posted March 8, 2022 Posted March 8, 2022 15 minutes ago, plotmaster said: I made a custom sack hood for a custom companion I'm making for personal use but whenever the npc equips the hood, the CK crashes. So, I need some help with this nif. sack hood.7z 18.63 kB · 0 downloads I have no idea what you are using BSFadeNode for. Was this a ground model? Here is an adjusted nif. Whether Circlet (42) is wanted - no idea. Also check the ShaderFlag. SackHood.nif
plotmaster Posted March 9, 2022 Author Posted March 9, 2022 22 hours ago, Andy14 said: I have no idea what you are using BSFadeNode for. Was this a ground model? Here is an adjusted nif. Whether Circlet (42) is wanted - no idea. Also check the ShaderFlag. SackHood.nif Oh wow, it stopped crashing! Thank you! Yeah, it was a ground model. Used the sack container as a base. How did you do it?
Andy14 Posted March 9, 2022 Posted March 9, 2022 7 minutes ago, plotmaster said: How did you do it? With NifSkope. BSFadeNode (Root Node) converted to NiNode (right click -> convert). Deleted the bhkColissionObject and the NiNodes BSX and BSFaceGenNiNodeSkinned with CTRL+DEL (Remove Branch). Finally Spells->Optimize->Remove Unused Strings
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