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No Schlongs for Falmers, Draugrs, and Rieklings? For Sexlab SE


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Posted

Question on why there's no schlongs for these creatures. Sometimes they appear to have schlongs but usually 1 creature only does and most of the time none at all. The creatures dont even strip and they are still in their full armor. I tried to place the sexlab aroused threshold to 0 but nothing happens. Currently I'm using  CF 1.1.0 pre2-se and MNC v12_6SE, I am not using Creature Framework 1.1.0-pre2A becaused it messed with some of the animations. I wanted to try the re-engage mods option in CF but the option was greyed out. I have immersive creatures installed but it happened whether i install it or not. Please help!

Posted
6 hours ago, davidshane1721 said:

Currently I'm using  CF 1.1.0 pre2-se and MNC v12_6SE

 

You are using a new version of MNC with an ancient version of CF, it is currently version 2.03. Try using the latest MNC and CF versions and see if that helps. You might also post in the MNC thread, the author is pretty active there.

Posted
1 hour ago, bnub345 said:

 

You are using a new version of MNC with an ancient version of CF, it is currently version 2.03. Try using the latest MNC and CF versions and see if that helps. You might also post in the MNC thread, the author is pretty active there.

Hi I'm sorry to ask this but can you link the 2.03 version of CF? I've been trying to find it in SE but i couldnt. The link here is what I could only find for SE :( 

 

 

Posted

Hi Alright I found it its here. I tried it so a couple of things, it made my overall animations go faster and also it fixed some of the broken animations. I noticed something particular with those creatures with no schlongs. It didnt have the MNC mod active on them which is weird and the ONLY 1 riekling thatt had a schlong had the MNC active.

 

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Posted

To all who have this problem. I'm leaving this up just in case anyone needs help. I figured it out thanks to a comment found here and its from alphadmw, This is what I did but an extreme version. I did step 1 - 3 as instructed and here below is what i did differently.

 

Another fix for people not being able to get Creature Framework to show up in MCM

 

1: Save in a small cell with few to no NPC's (Breezehome) and exit the game

 

2: Uninstall MNC and then run FNIS (If you have Creature Framework, uninstall that too since it's already incorporated into MNC)

 

3: Start up Skyrim and load your savegame, once loaded up immediately save and then exit the game

 

4: Install MNC and then run FNIS again and you should be done, start up Skyrim and load your save, after 15-60 seconds you should notice everything registering

 

 

I did step 1 - 3 as instructed and here below is what i did differently.

 

4) Install CF first let it run and reinitialize, once done save and exit and run FNIS

5) Install MNC then run fnis and then load

6) Let CF load then done!

 

 

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