Gyrro Posted December 19, 2021 Posted December 19, 2021 Hello all! I'm working on creating an outfit and I want to have the skirt mesh be SMP enabled. I use Blender for my modeling software. Would I need to add custom bones to the mesh in Blender, or would that be done in NifSkope, and how? Tried researching this topic a bit but, unless I'm just blind, haven't really been able to find any relevant information. Any help would be appreciated!
RohZima Posted December 20, 2021 Posted December 20, 2021 Well those bones you want are in the custom skeleton. I've haven't done it but I guess you just do it when you do your weighting in Outfit Studio.
coolfreaky Posted December 20, 2021 Posted December 20, 2021 Customize: .xml parameters and editing - HDT Physics - LoversLab skyrim special edition How to Write xml file for HDT SMP Tutorial [HD] - YouTube A Guide to HDT-SMP Users/Modders - Skyrim Mod Talk - The Nexus Forums (nexusmods.com)
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